Player Matchup

Da Ji
Da Ji
djdutchie
Da Ji
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,553 Elo+
Party 2
Bacchus
Bacchus
iamnewandbad
Bacchus
Level 29
God Stats
4W - 4L
1,713 SR
Queue Stats
15W - 16L
1,535 Elo+
Solo
Cerberus
Cerberus
rottedhead
Cerberus
Level 31
God Stats
0W - 6L
1,500 SR
Queue Stats
39W - 73L
1,553 Elo+
Party 2
Team Averages
Level 28
1,571 SR
1,547 Elo+

VS

Team Averages
Level 83
1,440 SR
1,371 Elo+
Scylla
Scylla
BalooGamer123
Scylla
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 56L
1,174 Elo+
Solo
Sun Wukong
Sun Wukong
King Kai8216
Sun Wukong
Level 109
God Stats
18W - 17L
1,334 SR
Queue Stats
36W - 44L
1,473 Elo+
Party 1
Danzaburou
Danzaburou
lonewolf286
Danzaburou
Level 22
God Stats
3W - 2L
1,485 SR
Queue Stats
35W - 29L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
djdutchie
Da Ji
10
1 / 6 / 3
7,885
563
1,744
9,851
3,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
iamnewandbad
Bacchus
10
0 / 6 / 4
7,420
530
5,350
16,387
12,177
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
rottedhead
Cerberus
12
2 / 4 / 2
8,153
582
5,576
15,478
9,242
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 1 / 4
11,193
800
15,441
5,139
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
King Kai8216
Sun Wukong
13
3 / 3 / 10
9,267
662
9,849
12,661
5,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
lonewolf286
Danzaburou
12
1 / 1 / 14
9,414
672
7,739
5,098
1,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
3
Kills
16
16
Deaths
5
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
12
1
4
14
W
Sun Wukong
King Kai8216
Sun Wukong
3
3
10
2.67
L
Da Ji
djdutchie
Da Ji
1
6
3
0.42
L
Bacchus
iamnewandbad
Bacchus
0
6
4
0.33
W
Danzaburou
lonewolf286
Danzaburou
1
1
14
8
L
Cerberus
rottedhead
Cerberus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,670
Damage
33,029
41,716
Taken
22,898
24,636
Mitigated
8,653
8,151
Healing
5,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,441
1,874
0
1,377
5,139
1,519
1,540
1,704
3,435
65,855
0
W
Sun Wukong
King Kai8216
Sun Wukong
9,849
1,813
0
2,471
12,661
5,413
0
6,778
5,883
0
31,140
L
Da Ji
djdutchie
Da Ji
1,744
597
0
66
9,851
3,217
104
4,035
5,816
0
14,568
L
Bacchus
iamnewandbad
Bacchus
5,350
762
171
3,003
16,387
12,177
48
5,260
11,127
18,316
0
W
Danzaburou
lonewolf286
Danzaburou
7,739
1,362
0
1,394
5,098
1,721
310
2,524
2,574
0
26,099
L
Cerberus
rottedhead
Cerberus
5,576
168
183
4,728
15,478
9,242
0
6,395
9,083
28,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,458
Gold Earned
29,874
102
Minions Killed
160
0
Camps Cleared
0
695,185
Distance Traveled
732,399
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,193
800
99
7
0
245,484
6
W
Sun Wukong
9,267
662
34
2
0
246,823
1
L
Da Ji
7,885
563
27
2
0
238,567
0
L
Bacchus
7,420
530
16
1
0
233,838
2
W
Danzaburou
9,414
672
27
2
0
240,092
1
L
Cerberus
8,153
582
59
4
0
222,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role