Player Matchup

Amaterasu
Amaterasu
JoshuaVR
Amaterasu
Level 29
God Stats
2W - 2L
1,362 SR
Queue Stats
6W - 9L
1,398 Elo+
Party 2
Scylla
Scylla
Syntherfoul
Scylla
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
TheAustre
Cabrakan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
calebzc
Susano
Level 28
God Stats
1W - 2L
1,300 SR
Queue Stats
7W - 10L
1,426 Elo+
Party 2
Danzaburou
Danzaburou
thepecos98
Danzaburou
Level 68
God Stats
6W - 6L
1,623 SR
Queue Stats
16W - 18L
1,448 Elo+
Party 2
Team Averages
Level 71
1,457 SR
1,454 Elo+

VS

Team Averages
Level 50
1,403 SR
1,386 Elo+
Hera
Hera
BlueVirgil
Hera
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 147L
1,340 Elo+
Party 1
Ullr
Ullr
Elfonzo142
Ullr
Level 63
God Stats
4W - 11L
1,301 SR
Queue Stats
142W - 192L
1,359 Elo+
Party 1
Set
Set
KuroKamui22
Set
Level 64
God Stats
9W - 12L
1,392 SR
Queue Stats
133W - 198L
1,359 Elo+
Party 1
Aphrodite
Aphrodite
MMMWHACHASAY
Aphrodite
Level 34
God Stats
7W - 11L
1,306 SR
Queue Stats
29W - 32L
1,497 Elo+
Solo
Bellona
Bellona
NicholasDaBear
Bellona
Level 63
God Stats
17W - 20L
1,516 SR
Queue Stats
109W - 153L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JoshuaVR
Amaterasu
14
2 / 2 / 1
7,554
540
5,884
11,358
6,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
16
19 / 2 / 2
10,050
718
14,839
7,245
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
TheAustre
Cabrakan
10
2 / 3 / 13
6,705
479
6,135
8,905
8,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
calebzc
Susano
11
1 / 1 / 2
6,758
483
2,251
8,076
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
thepecos98
Danzaburou
13
4 / 0 / 6
7,727
552
4,448
5,323
1,916
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 3
7,127
509
3,785
7,474
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 6 / 1
7,065
505
5,077
9,504
3,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 6 / 2
5,915
423
3,634
10,389
3,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
MMMWHACHASAY
Aphrodite
9
1 / 5 / 1
6,275
448
2,635
6,761
4,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 4 / 0
7,066
505
7,567
9,144
8,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
28
Kills
8
8
Deaths
28
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
L
3
6
1
0.58
W
Amaterasu
JoshuaVR
Amaterasu
2
2
1
1.25
L
0
6
2
0.17
L
Aphrodite
MMMWHACHASAY
Aphrodite
1
5
1
0.3
L
2
4
0
0.5
W
Scylla
19
2
2
10
W
Cabrakan
TheAustre
Cabrakan
2
3
13
2.83
W
Susano
calebzc
Susano
1
1
2
2
W
Danzaburou
thepecos98
Danzaburou
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,557
Damage
22,698
40,907
Taken
43,272
21,205
Mitigated
23,071
17,573
Healing
7,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,785
1,545
0
0
7,474
2,716
162
5,174
2,100
18,363
0
L
5,077
2,384
0
178
9,504
3,377
145
5,478
3,920
0
26,735
W
Amaterasu
JoshuaVR
Amaterasu
5,884
3,284
0
7,260
11,358
6,275
546
1,036
10,322
0
32,680
L
3,634
1,119
0
1,849
10,389
3,478
0
4,999
5,278
0
23,894
L
Aphrodite
MMMWHACHASAY
Aphrodite
2,635
608
1,762
2,014
6,761
4,583
161
4,358
2,275
16,636
0
L
7,567
4,217
0
2,130
9,144
8,917
807
419
8,725
4,386
30,255
W
Scylla
14,839
2,027
0
1,763
7,245
2,378
83
1,326
5,859
59,076
0
W
Cabrakan
TheAustre
Cabrakan
6,135
664
214
2,341
8,905
8,135
2
2,844
5,938
18,519
0
W
Susano
calebzc
Susano
2,251
449
0
3,200
8,076
2,501
0
1,053
6,979
0
33,327
W
Danzaburou
thepecos98
Danzaburou
4,448
2,402
0
2,795
5,323
1,916
1,024
978
4,345
0
45,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,794
Gold Earned
33,448
346
Minions Killed
227
0
Camps Cleared
0
1,357,571
Distance Traveled
1,260,083
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,127
509
37
3
0
209,624
2
L
Ullr
7,065
505
57
4
0
242,156
1
W
Amaterasu
7,554
540
70
5
0
275,221
2
L
Set
5,915
423
41
3
0
294,527
0
L
Aphrodite
6,275
448
21
2
0
258,584
0
L
Bellona
7,066
505
71
5
0
255,192
0
W
Scylla
10,050
718
105
8
0
272,638
4
W
Cabrakan
6,705
479
24
2
0
245,216
2
W
Susano
6,758
483
62
4
0
282,772
1
W
Danzaburou
7,727
552
85
6
0
281,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role