Player Matchup

Bacchus
Bacchus
Bronze III
Bartronkpro3
Bacchus
Bronze III
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 33L
1,492 MMR
Solo
Janus
Janus
Gold V
Beazel14
Janus
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver II
Rezzat
Rama
Silver II
Level 149
God Stats
10W - 3L
1,698 SR
Queue Stats
85W - 91L
1,471 MMR
Party 2
Apollo
Apollo
Gold I
ScyllaWaifu
Apollo
Gold I
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Gold IV
guangggya
Anhur
Gold IV
Level 43
God Stats
13W - 13L
1,730 SR
Queue Stats
162W - 172L
1,444 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,586 SR
1,481 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,451 SR
1,471 MMR
Nemesis
Nemesis
Silver I
HeavensAngels
Nemesis
Silver I
Level 154
God Stats
0W - 1L
1,913 SR
Queue Stats
11W - 20L
1,355 MMR
Solo
Guan Yu
Guan Yu
Silver II
PosseGamer
Guan Yu
Silver II
Level 153
God Stats
23W - 18L
1,198 SR
Queue Stats
230W - 242L
1,505 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
Psic0
Kuzenbo
Bronze III
Level 124
God Stats
1W - 1L
1,520 SR
Queue Stats
35W - 36L
1,472 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
ThEv1l
Hou Yi
Bronze III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
The Morrigan
The Morrigan
Silver II
hatakedavid007
The Morrigan
Silver II
Level 160
God Stats
3W - 9L
1,122 SR
Queue Stats
144W - 137L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bartronkpro3
Bacchus
9
2 / 0 / 5
5,817
529
2,930
5,883
3,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Beazel14
Janus
12
3 / 1 / 3
7,300
664
3,360
4,401
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
Rezzat
Rama
12
3 / 2 / 4
6,887
626
7,702
7,032
3,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
13
7 / 0 / 3
7,414
674
5,930
4,651
2,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anhur
guangggya
Anhur
12
1 / 0 / 0
6,902
627
2,285
5,614
1,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SetDanzaburouScyllaTsukuyomiNu Wa

VS

Bans
AphroditeArtioGebKumbhakarnaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
0 / 3 / 0
5,384
489
1,729
7,846
2,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
PosseGamer
Guan Yu
11
3 / 5 / 0
5,983
544
5,251
11,194
6,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
Psic0
Kuzenbo
8
0 / 2 / 0
5,202
473
2,143
6,689
4,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
ThEv1l
Hou Yi
8
0 / 2 / 0
5,073
461
2,585
4,302
1,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
hatakedavid007
The Morrigan
8
0 / 4 / 0
4,806
437
3,819
6,200
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
16
Kills
3
3
Deaths
16
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bartronkpro3
Bacchus
2
0
5
4.5
W
Janus
Beazel14
Janus
3
1
3
4.5
L
Nemesis
0
3
0
0
L
Guan Yu
PosseGamer
Guan Yu
3
5
0
0.6
L
Kuzenbo
Psic0
Kuzenbo
0
2
0
0
W
Rama
Rezzat
Rama
3
2
4
2.5
W
Apollo
7
0
3
8.5
L
Hou Yi
ThEv1l
Hou Yi
0
2
0
0
W
Anhur
guangggya
Anhur
1
0
0
1
L
The Morrigan
hatakedavid007
The Morrigan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,207
Damage
15,527
27,581
Taken
36,231
12,679
Mitigated
16,794
6,818
Healing
9,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bartronkpro3
Bacchus
2,930
484
0
1,170
5,883
3,807
0
1,364
4,497
11,322
0
W
Janus
Beazel14
Janus
3,360
192
0
1,395
4,401
1,198
38
1,834
2,361
44,880
0
L
Nemesis
1,729
492
0
2,558
7,846
2,545
0
1,045
6,777
0
27,543
L
Guan Yu
PosseGamer
Guan Yu
5,251
710
85
3,390
11,194
6,466
0
1,782
9,412
0
26,623
L
Kuzenbo
Psic0
Kuzenbo
2,143
850
0
1,113
6,689
4,023
0
2,009
4,624
11,922
0
W
Rama
Rezzat
Rama
7,702
4,513
0
1,538
7,032
3,188
701
88
6,944
4,717
33,842
W
Apollo
5,930
2,681
0
228
4,651
2,849
807
1,160
3,382
5,402
35,921
L
Hou Yi
ThEv1l
Hou Yi
2,585
975
0
1,214
4,302
1,922
0
819
3,446
3,141
22,484
W
Anhur
guangggya
Anhur
2,285
1,406
0
2,487
5,614
1,637
868
817
4,717
0
38,286
L
The Morrigan
hatakedavid007
The Morrigan
3,819
915
0
850
6,200
1,838
0
2,220
3,813
24,602
636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,320
Gold Earned
26,448
368
Minions Killed
234
0
Camps Cleared
0
1,086,035
Distance Traveled
1,096,468
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,817
529
16
1
0
207,189
1
W
Janus
7,300
664
99
9
0
247,106
3
L
Nemesis
5,384
489
68
6
0
253,368
0
L
Guan Yu
5,983
544
51
5
0
233,540
5
L
Kuzenbo
5,202
473
19
2
0
212,779
3
W
Rama
6,887
626
68
6
0
214,833
4
W
Apollo
7,414
674
78
7
0
241,220
0
L
Hou Yi
5,073
461
51
5
0
205,459
2
W
Anhur
6,902
627
107
10
0
175,687
5
L
The Morrigan
4,806
437
45
4
0
191,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role