Player Matchup

Freya
Freya
Platinum V
GMlost
Freya
Platinum V
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
322W - 324L
1,692 MMR
Party 3
He Bo
He Bo
Silver I
GaIoCego2
He Bo
Silver I
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,551 MMR
Solo
Anhur
Anhur
Gold I
HarduS
Anhur
Gold I
Level 158
God Stats
2W - 8L
1,518 SR
Queue Stats
274W - 279L
1,690 MMR
Party 2
Erlang Shen
Erlang Shen
Gold IV
caiqueeoliver
Erlang Shen
Gold IV
Level 128
God Stats
2W - 3L
1,733 SR
Queue Stats
82W - 94L
1,483 MMR
Party 2
Fenrir
Fenrir
Silver II
ÉpicoStaRS
Fenrir
Silver II
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 71L
1,497 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,550 SR
1,583 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,549 SR
1,551 MMR
Artio
Artio
Bronze III
GeoPerroAres
Artio
Bronze III
Level 87
God Stats
14W - 8L
1,745 SR
Queue Stats
246W - 250L
1,541 MMR
Party 4
Susano
Susano
Gold II
Tropikaus
Susano
Gold II
Level 158
God Stats
5W - 11L
1,500 SR
Queue Stats
1,157W - 1,149L
1,586 MMR
Party 1
Nu Wa
Nu Wa
Gold II
VampryBr
Nu Wa
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
ott9696
Kuzenbo
Silver II
Level 153
God Stats
0W - 10L
1,500 SR
Queue Stats
207W - 220L
1,551 MMR
Party 4
Xbalanque
Xbalanque
Gold V
p1cky45
Xbalanque
Gold V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 278L
1,579 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
GMlost
Freya
12
1 / 0 / 2
6,680
514
4,487
8,686
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

He Bo
GaIoCego2
He Bo
14
5 / 1 / 2
8,280
637
4,660
7,311
2,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
HarduS
Anhur
14
4 / 1 / 1
7,898
608
6,115
11,268
3,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
caiqueeoliver
Erlang Shen
13
4 / 1 / 2
8,251
635
7,275
9,001
7,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
11
3 / 2 / 3
7,071
544
6,646
11,530
4,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
TsukuyomiSetDanzaburouScyllaApollo

VS

Bans
CthulhuJanusGebKhepriKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
6,015
463
2,798
9,691
5,304
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
Tropikaus
Susano
9
0 / 3 / 1
5,664
436
3,193
10,187
3,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
VampryBr
Nu Wa
10
2 / 4 / 2
6,204
477
9,287
7,209
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
ott9696
Kuzenbo
8
0 / 1 / 0
5,238
403
4,120
6,494
3,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
p1cky45
Xbalanque
10
2 / 5 / 1
6,067
467
4,569
9,136
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
17
Kills
5
5
Deaths
17
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Freya
GMlost
Freya
1
0
2
2
W
He Bo
GaIoCego2
He Bo
5
1
2
6
L
1
4
0
0.25
W
Anhur
HarduS
Anhur
4
1
1
4.5
L
Susano
Tropikaus
Susano
0
3
1
0.17
L
Nu Wa
VampryBr
Nu Wa
2
4
2
0.75
W
Erlang Shen
caiqueeoliver
Erlang Shen
4
1
2
5
L
Kuzenbo
ott9696
Kuzenbo
0
1
0
0
L
Xbalanque
p1cky45
Xbalanque
2
5
1
0.5
W
Fenrir
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,183
Damage
23,967
47,796
Taken
42,717
20,070
Mitigated
16,551
24,704
Healing
14,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
GMlost
Freya
4,487
1,460
0
5,286
8,686
2,817
648
3,900
4,480
42,210
0
W
He Bo
GaIoCego2
He Bo
4,660
475
0
4,438
7,311
2,145
0
2,774
4,351
53,566
0
L
2,798
346
0
3,942
9,691
5,304
0
1,656
8,035
21,604
0
W
Anhur
HarduS
Anhur
6,115
3,578
0
6,863
11,268
3,489
70
1,038
10,122
0
59,219
L
Susano
Tropikaus
Susano
3,193
566
0
4,302
10,187
3,514
0
2,914
7,273
0
27,411
L
Nu Wa
VampryBr
Nu Wa
9,287
1,887
0
1,625
7,209
2,555
129
3,109
4,100
39,090
0
W
Erlang Shen
caiqueeoliver
Erlang Shen
7,275
3,868
0
4,171
9,001
7,093
941
2,963
5,945
5,782
39,392
L
Kuzenbo
ott9696
Kuzenbo
4,120
1,699
0
1,650
6,494
3,486
40
2,469
4,025
13,331
0
L
Xbalanque
p1cky45
Xbalanque
4,569
1,994
0
2,555
9,136
1,692
0
0
9,136
0
29,133
W
Fenrir
6,646
1,752
0
3,946
11,530
4,526
0
4,671
6,693
0
24,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,180
Gold Earned
29,188
409
Minions Killed
231
0
Camps Cleared
0
1,250,764
Distance Traveled
1,126,401
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,680
514
71
5
0
251,145
5
W
He Bo
8,280
637
115
9
0
263,060
3
L
Artio
6,015
463
45
3
0
224,815
2
W
Anhur
7,898
608
100
8
0
218,052
1
L
Susano
5,664
436
58
4
0
275,232
1
L
Nu Wa
6,204
477
54
4
0
212,767
2
W
Erlang Shen
8,251
635
95
7
0
240,323
1
L
Kuzenbo
5,238
403
28
2
0
222,877
6
L
Xbalanque
6,067
467
46
4
0
190,710
1
W
Fenrir
7,071
544
28
2
0
278,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role