Player Matchup

Thor
Thor
 
Thor
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Activeyz
Mulan
Level 86
God Stats
21W - 16L
1,500 SR
Queue Stats
668W - 609L
1,641 Elo+
Party 1
Hades
Hades
Phoenix_Slayer16
Hades
Level 88
God Stats
23W - 22L
2,020 SR
Queue Stats
764W - 714L
1,605 Elo+
Party 1
Hel
Hel
RuisGui
Hel
Level 29
God Stats
13W - 21L
1,500 SR
Queue Stats
136W - 178L
1,292 Elo+
Party 3
Neith
Neith
TokyoMajinn
Neith
Level 28
God Stats
35W - 31L
1,486 SR
Queue Stats
659W - 644L
1,444 Elo+
Party 1
Team Averages
Level 70
1,601 SR
1,497 Elo+

VS

Team Averages
Level 38
1,496 SR
1,471 Elo+
Chronos
Chronos
GoldGunslinger
Chronos
Level 36
God Stats
3W - 6L
1,336 SR
Queue Stats
583W - 625L
1,421 Elo+
Solo
Cernunnos
Cernunnos
KeyworkSentry
Cernunnos
Level 43
God Stats
34W - 47L
1,447 SR
Queue Stats
314W - 403L
1,396 Elo+
Party 2
Set
Set
RezzixD
Set
Level 21
God Stats
7W - 2L
2,025 SR
Queue Stats
28W - 15L
1,746 Elo+
Party 2
Tyr
Tyr
Zorgamer2009
Tyr
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
236W - 289L
1,333 Elo+
Solo
Sobek
Sobek
jayteedluffy
Sobek
Level 48
God Stats
1W - 4L
1,174 SR
Queue Stats
333W - 396L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
6 / 1 / 1
6,847
571
3,562
3,577
2,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
Activeyz
Mulan
13
7 / 1 / 3
7,569
631
9,670
7,221
7,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
4 / 1 / 4
7,219
602
5,654
5,388
2,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hel
10
2 / 0 / 2
6,338
528
5,016
4,411
1,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 0 / 5
5,992
499
4,715
5,028
2,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,336
445
526
6,847
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
KeyworkSentry
Cernunnos
8
0 / 4 / 0
4,828
402
3,511
7,154
2,041
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Set
11
3 / 4 / 0
6,816
568
4,977
8,540
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 6 / 0
4,965
414
2,315
8,833
5,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 2 / 0
5,284
440
1,558
7,597
6,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
21
Kills
3
3
Deaths
21
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
1
1
6.5
W
Mulan
Activeyz
Mulan
7
1
3
8.5
L
0
5
0
0
L
Cernunnos
KeyworkSentry
Cernunnos
0
4
0
0
W
4
1
4
6
L
Set
3
4
0
0.75
W
Hel
2
0
2
3
W
2
0
5
4.5
L
0
6
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,617
Damage
12,887
25,625
Taken
38,971
17,176
Mitigated
19,623
11,616
Healing
9,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,562
1,490
0
0
3,577
2,238
450
72
3,505
2,215
26,680
W
Mulan
Activeyz
Mulan
9,670
2,354
0
2,016
7,221
7,773
88
0
7,014
0
38,049
L
526
349
0
884
6,847
2,203
0
4,285
2,537
20,339
0
L
Cernunnos
KeyworkSentry
Cernunnos
3,511
1,301
0
2,365
7,154
2,041
200
2,974
4,155
0
22,432
W
5,654
631
198
3,363
5,388
2,829
417
486
4,839
34,592
0
L
Set
4,977
2,876
0
2,883
8,540
3,137
0
607
7,833
0
40,338
W
Hel
5,016
236
1,791
3,297
4,411
1,586
664
1,161
3,250
26,330
0
W
4,715
2,344
0
951
5,028
2,750
821
325
4,703
3,756
24,392
L
2,315
377
0
731
8,833
5,748
0
931
7,626
0
17,721
L
1,558
245
0
2,782
7,597
6,494
0
2,633
4,964
14,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,965
Gold Earned
27,229
292
Minions Killed
242
0
Camps Cleared
0
1,125,656
Distance Traveled
1,022,446
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,847
571
58
5
0
251,726
3
W
Mulan
7,569
631
74
6
0
227,525
3
L
Chronos
5,336
445
44
4
0
172,643
0
L
Cernunnos
4,828
402
51
4
0
188,359
1
W
Hades
7,219
602
70
6
0
213,334
2
L
Set
6,816
568
86
7
0
230,724
0
W
Hel
6,338
528
32
3
0
223,482
1
W
Neith
5,992
499
58
5
0
209,589
2
L
Tyr
4,965
414
37
3
0
226,070
0
L
Sobek
5,284
440
24
2
0
204,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role