Player Matchup

Neith
Neith
JaysonG12
Neith
Level 28
God Stats
8W - 6L
1,674 SR
Queue Stats
298W - 294L
1,611 Elo+
Party 2
Cthulhu
Cthulhu
NIbbir
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,665 Elo+
Party 2
Thanatos
Thanatos
ToopysDad
Thanatos
Level 27
God Stats
7W - 9L
1,441 SR
Queue Stats
223W - 219L
1,602 Elo+
Party 2
Cu Chulainn
Cu Chulainn
WigglyNacho
Cu Chulainn
Level 27
God Stats
11W - 6L
1,815 SR
Queue Stats
188W - 145L
1,703 Elo+
Party 2
Scylla
Scylla
erenspiece
Scylla
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 60L
1,650 Elo+
Party 2
Team Averages
Level 26
1,586 SR
1,646 Elo+

VS

Team Averages
Level 39
1,581 SR
1,616 Elo+
Ra
Ra
IrohsJasmine
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,853 Elo+
Party 1
Ravana
Ravana
KingKaiyo
Ravana
Level 44
God Stats
10W - 7L
1,500 SR
Queue Stats
167W - 175L
1,603 Elo+
Party 1
Ymir
Ymir
PEPEGA98
Ymir
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 1L
1,597 Elo+
Party 1
Artemis
Artemis
amhaque13
Artemis
Level 28
God Stats
5W - 2L
1,914 SR
Queue Stats
30W - 17L
1,442 Elo+
Party 1
Sylvanus
Sylvanus
meinteill
Sylvanus
Level 109
God Stats
164W - 136L
1,489 SR
Queue Stats
294W - 262L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JaysonG12
Neith
19
7 / 4 / 8
13,033
483
23,789
26,129
11,478
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
NIbbir
Cthulhu
15
5 / 5 / 7
10,554
391
12,236
20,301
20,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
ToopysDad
Thanatos
20
10 / 5 / 8
13,614
504
13,769
23,516
18,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
WigglyNacho
Cu Chulainn
20
7 / 3 / 9
14,609
541
23,264
23,531
27,836
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
erenspiece
Scylla
17
2 / 10 / 12
12,105
448
9,548
16,467
6,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 15
14,304
530
28,812
20,036
8,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
KingKaiyo
Ravana
19
4 / 4 / 11
12,613
467
9,602
18,333
15,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ymir
17
1 / 7 / 10
11,654
432
8,685
22,761
18,806
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
amhaque13
Artemis
20
11 / 6 / 9
13,905
515
20,700
26,752
12,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sylvanus
meinteill
Sylvanus
17
2 / 6 / 19
12,560
465
10,693
30,360
38,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
90
31
Kills
26
27
Deaths
31
44
Assists
64
Player
Kills
Deaths
Assists
KDA
W
8
8
15
1.94
L
Neith
JaysonG12
Neith
7
4
8
2.75
W
Ravana
KingKaiyo
Ravana
4
4
11
2.38
L
Cthulhu
NIbbir
Cthulhu
5
5
7
1.7
W
Ymir
1
7
10
0.86
L
Thanatos
ToopysDad
Thanatos
10
5
8
2.8
L
Cu Chulainn
WigglyNacho
Cu Chulainn
7
3
9
3.83
W
Artemis
amhaque13
Artemis
11
6
9
2.58
L
Scylla
erenspiece
Scylla
2
10
12
0.8
W
Sylvanus
meinteill
Sylvanus
2
6
19
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,606
Damage
78,492
109,944
Taken
118,242
84,630
Mitigated
93,657
43,155
Healing
44,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,812
3,558
4,468
5,435
20,036
8,872
2,303
5,571
14,104
106,935
0
L
Neith
JaysonG12
Neith
23,789
11,052
517
10,740
26,129
11,478
3,543
12,090
14,039
0
107,141
W
Ravana
KingKaiyo
Ravana
9,602
3,130
0
3,330
18,333
15,074
1,146
2,256
16,012
0
45,989
L
Cthulhu
NIbbir
Cthulhu
12,236
357
230
3,999
20,301
20,651
57
9,509
10,792
37,256
0
W
Ymir
8,685
1,170
0
6,004
22,761
18,806
424
3,848
18,726
65,970
0
L
Thanatos
ToopysDad
Thanatos
13,769
4,442
0
20,874
23,516
18,129
0
8,937
14,579
12,420
96,844
L
Cu Chulainn
WigglyNacho
Cu Chulainn
23,264
4,080
0
5,091
23,531
27,836
0
9,333
14,198
7,037
98,200
W
Artemis
amhaque13
Artemis
20,700
12,458
0
10,360
26,752
12,514
3,712
4,837
21,679
0
73,751
L
Scylla
erenspiece
Scylla
9,548
1,201
0
1,704
16,467
6,536
386
8,321
8,146
51,193
0
W
Sylvanus
meinteill
Sylvanus
10,693
3,217
7,267
7,679
30,360
38,391
774
5,108
24,902
35,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,915
Gold Earned
65,036
612
Minions Killed
433
0
Camps Cleared
0
2,297,720
Distance Traveled
2,215,948
52
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,304
530
150
6
0
456,258
2
L
Neith
13,033
483
141
5
0
425,096
6
W
Ravana
12,613
467
69
3
0
445,025
1
L
Cthulhu
10,554
391
51
2
0
460,899
8
W
Ymir
11,654
432
100
4
0
479,579
8
L
Thanatos
13,614
504
137
5
0
550,322
10
L
Cu Chulainn
14,609
541
194
7
0
462,101
12
W
Artemis
13,905
515
70
3
0
400,771
0
L
Scylla
12,105
448
89
3
0
399,302
16
W
Sylvanus
12,560
465
44
2
0
434,315
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role