Player Matchup

Ymir
Ymir
CaptainRaptin
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,337 Elo+
Party 1
The Morrigan
The Morrigan
Jaws144
The Morrigan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,337 Elo+
Party 1
Hou Yi
Hou Yi
LycheesTea
Hou Yi
Level 26
God Stats
9W - 8L
1,540 SR
Queue Stats
21W - 23L
1,476 Elo+
Solo
Cthulhu
Cthulhu
SirEaglehardt
Cthulhu
Level 4
God Stats
4W - 7L
1,316 SR
Queue Stats
6W - 9L
1,482 Elo+
Party 1
Ao Kuang
Ao Kuang
ilikepie82
Ao Kuang
Level 27
God Stats
2W - 3L
1,285 SR
Queue Stats
6W - 9L
1,482 Elo+
Party 1
Team Averages
Level 13
1,428 SR
1,423 Elo+

VS

Team Averages
Level 24
1,660 SR
1,627 Elo+
Ymir
Ymir
AnanymousGamer
Ymir
Level 7
God Stats
5W - 1L
1,822 SR
Queue Stats
5W - 1L
1,737 Elo+
Party 2
Ra
Ra
SimianSasquatch
Ra
Level 27
God Stats
1W - 3L
1,824 SR
Queue Stats
37W - 33L
1,717 Elo+
Party 2
Sun Wukong
Sun Wukong
Thanh26
Sun Wukong
Level 12
God Stats
2W - 3L
1,375 SR
Queue Stats
10W - 14L
1,369 Elo+
Solo
Fenrir
Fenrir
iHorrible
Fenrir
Level 23
God Stats
2W - 2L
1,780 SR
Queue Stats
6W - 4L
1,737 Elo+
Party 2
Apollo
Apollo
neurak
Apollo
Level 52
God Stats
7W - 8L
1,497 SR
Queue Stats
175W - 178L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 15 / 5
10,546
959
9,890
28,255
26,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
Jaws144
The Morrigan
16
4 / 11 / 3
11,283
1,026
10,600
15,804
6,841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
LycheesTea
Hou Yi
16
1 / 8 / 7
9,836
894
16,045
24,298
9,284
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
16
1 / 8 / 6
9,479
862
14,861
24,235
22,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
ilikepie82
Ao Kuang
16
1 / 14 / 5
9,512
865
10,559
24,785
9,800
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

0

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 31
11,947
1,086
10,588
15,419
13,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
13 / 0 / 32
13,953
1,268
27,102
7,125
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Thanh26
Sun Wukong
18
3 / 3 / 33
11,178
1,016
10,248
14,295
9,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
iHorrible
Fenrir
19
14 / 2 / 23
12,536
1,140
19,463
16,951
8,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
neurak
Apollo
20
23 / 1 / 21
15,103
1,373
39,687
15,215
6,772
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
196
8
Kills
56
56
Deaths
8
26
Assists
140
Player
Kills
Deaths
Assists
KDA
W
3
2
31
9.25
L
1
15
5
0.23
L
The Morrigan
Jaws144
The Morrigan
4
11
3
0.5
L
Hou Yi
LycheesTea
Hou Yi
1
8
7
0.56
W
13
0
32
29
L
Cthulhu
1
8
6
0.5
W
Sun Wukong
Thanh26
Sun Wukong
3
3
33
6.5
W
Fenrir
iHorrible
Fenrir
14
2
23
12.75
L
Ao Kuang
ilikepie82
Ao Kuang
1
14
5
0.25
W
Apollo
neurak
Apollo
23
1
21
33.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,955
Damage
107,088
117,377
Taken
69,005
75,177
Mitigated
41,957
7,340
Healing
17,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,588
1,841
0
1,131
15,419
13,958
0
10,595
4,517
18,569
0
L
9,890
1,750
0
753
28,255
26,736
0
10,161
17,948
30,196
0
L
The Morrigan
Jaws144
The Morrigan
10,600
3,605
0
283
15,804
6,841
0
5,745
10,034
45,617
1,674
L
Hou Yi
LycheesTea
Hou Yi
16,045
7,198
0
1,815
24,298
9,284
0
6,470
17,753
0
36,017
W
27,102
574
6,275
3,151
7,125
3,069
0
4,793
2,307
70,575
0
L
Cthulhu
14,861
1,155
798
578
24,235
22,516
0
8,232
15,852
33,712
0
W
Sun Wukong
Thanh26
Sun Wukong
10,248
1,984
0
1,332
14,295
9,636
0
9,457
4,723
0
17,924
W
Fenrir
iHorrible
Fenrir
19,463
6,719
0
1,126
16,951
8,522
0
11,102
5,649
0
26,432
L
Ao Kuang
ilikepie82
Ao Kuang
10,559
2,764
0
3,113
24,785
9,800
0
7,082
17,603
17,923
0
W
Apollo
neurak
Apollo
39,687
24,176
498
3,824
15,215
6,772
0
8,501
6,614
0
62,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,656
Gold Earned
64,717
193
Minions Killed
208
0
Camps Cleared
9
890,631
Distance Traveled
1,023,940
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,947
1,086
19
2
0
184,952
3
L
Ymir
10,546
959
53
5
0
156,696
1
L
The Morrigan
11,283
1,026
75
7
0
161,036
0
L
Hou Yi
9,836
894
41
4
0
163,760
0
W
Ra
13,953
1,268
115
10
0
226,594
0
L
Cthulhu
9,479
862
12
1
0
220,589
0
W
Sun Wukong
11,178
1,016
20
2
0
189,679
4
W
Fenrir
12,536
1,140
10
1
1
213,554
0
L
Ao Kuang
9,512
865
12
1
0
188,550
0
W
Apollo
15,103
1,373
44
4
8
209,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role