Player Matchup

Chang'e
Chang'e
Batzky
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,694 Elo+
Party 2
Baba Yaga
Baba Yaga
ClinchPoopers
Baba Yaga
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 153L
1,543 Elo+
Party 2
Hun Batz
Hun Batz
RealBregg
Hun Batz
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 21L
1,500 Elo+
Solo
Medusa
Medusa
Steadypetty
Medusa
Level 145
God Stats
3W - 3L
1,500 SR
Queue Stats
240W - 214L
1,694 Elo+
Party 2
Nike
Nike
thesnipersnake
Nike
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
337W - 339L
1,600 Elo+
Party 2
Team Averages
Level 80
1,500 SR
1,606 Elo+

VS

Team Averages
Level 83
1,438 SR
1,425 Elo+
Ares
Ares
 
Ares
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
Dastariel
Chang'e
Level 17
God Stats
7W - 1L
1,504 SR
Queue Stats
104W - 95L
1,543 Elo+
Party 1
Ymir
Ymir
RecycledGolem
Ymir
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 49L
1,575 Elo+
Party 1
Merlin
Merlin
ShamyTheWolf
Merlin
Level 129
God Stats
10W - 14L
1,185 SR
Queue Stats
607W - 595L
1,464 Elo+
Party 1
Xbalanque
Xbalanque
YRN Rex
Xbalanque
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,042 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Batzky
Chang'e
19
1 / 9 / 14
11,794
590
11,271
22,945
13,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baba Yaga
ClinchPoopers
Baba Yaga
20
6 / 6 / 13
12,961
648
27,274
19,740
9,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
RealBregg
Hun Batz
20
10 / 6 / 11
14,210
711
27,748
18,177
18,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
20
5 / 6 / 13
13,583
679
30,462
15,228
6,960
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

18
1 / 10 / 14
11,638
582
14,207
32,554
24,546
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
20
4 / 4 / 20
12,958
648
10,243
18,788
22,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Dastariel
Chang'e
20
7 / 2 / 25
14,144
707
24,692
24,233
21,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 6 / 16
13,938
697
15,958
39,565
61,509
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
20
12 / 4 / 20
16,424
821
29,753
22,467
11,101
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Xbalanque
YRN Rex
Xbalanque
20
6 / 7 / 20
13,598
680
17,562
23,814
12,076
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
138
23
Kills
37
37
Deaths
23
65
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
4
20
3.5
L
Chang'e
Batzky
Chang'e
1
9
14
0.89
L
Baba Yaga
ClinchPoopers
Baba Yaga
6
6
13
2.08
W
Chang'e
Dastariel
Chang'e
7
2
25
9.75
L
Hun Batz
RealBregg
Hun Batz
10
6
11
2.58
W
8
6
16
2.67
W
Merlin
12
4
20
5.5
L
Medusa
5
6
13
1.92
W
Xbalanque
YRN Rex
Xbalanque
6
7
20
2.29
L
1
10
14
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,962
Damage
98,208
108,644
Taken
128,867
72,829
Mitigated
128,523
32,357
Healing
69,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,243
74
3,629
1,360
18,788
22,467
449
6,601
12,112
16,044
0
L
Chang'e
Batzky
Chang'e
11,271
1,741
4,867
4,908
22,945
13,925
84
16,798
5,865
21,926
0
L
Baba Yaga
ClinchPoopers
Baba Yaga
27,274
2,665
2,391
6,579
19,740
9,101
623
15,552
3,827
51,524
0
W
Chang'e
Dastariel
Chang'e
24,692
2,289
19,622
12,018
24,233
21,370
771
9,568
14,419
39,988
0
L
Hun Batz
RealBregg
Hun Batz
27,748
2,806
396
3,341
18,177
18,297
1,254
12,350
5,535
0
44,356
W
15,958
1,739
3,711
6,704
39,565
61,509
250
11,098
28,321
26,120
0
W
Merlin
29,753
1,688
6,386
7,320
22,467
11,101
2,461
5,385
16,982
74,512
0
L
Medusa
30,462
10,843
279
1,418
15,228
6,960
1,223
12,085
2,905
0
60,882
W
Xbalanque
YRN Rex
Xbalanque
17,562
8,504
3,788
4,689
23,814
12,076
1,506
5,893
17,821
0
42,400
L
14,207
1,911
1,686
6,492
32,554
24,546
0
22,114
9,866
0
27,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,186
Gold Earned
71,062
200
Minions Killed
204
0
Camps Cleared
0
1,507,384
Distance Traveled
1,564,825
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,958
648
6
0
0
273,518
0
L
Chang'e
11,794
590
32
2
0
264,812
3
L
Baba Yaga
12,961
648
47
2
0
285,853
2
W
Chang'e
14,144
707
36
2
0
359,267
0
L
Hun Batz
14,210
711
36
2
0
346,468
0
W
Ymir
13,938
697
24
1
0
288,229
1
W
Merlin
16,424
821
91
5
0
343,093
0
L
Medusa
13,583
679
50
3
0
303,075
0
W
Xbalanque
13,598
680
47
2
0
300,718
0
L
Nike
11,638
582
35
2
0
307,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role