Player Matchup

Sylvanus
Sylvanus
Dr Peppy 73
Sylvanus
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 39L
1,587 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KevinKMW
Tsukuyomi
Level 6
God Stats
2W - 0L
1,754 SR
Queue Stats
3W - 1L
1,673 Elo+
Party 2
Artemis
Artemis
Michoek
Artemis
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,673 Elo+
Party 2
Mercury
Mercury
N3OxKHAOS
Mercury
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,673 Elo+
Party 2
Chang'e
Chang'e
RynDSlayer
Chang'e
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,673 Elo+
Party 2
Team Averages
Level 117
1,551 SR
1,656 Elo+

VS

Team Averages
Level 55
1,495 SR
1,536 Elo+
Janus
Janus
BI-Han___
Janus
Level 68
God Stats
36W - 41L
1,373 SR
Queue Stats
468W - 434L
1,600 Elo+
Party 3
Heimdallr
Heimdallr
CizzleBabyyy
Heimdallr
Level 20
God Stats
5W - 1L
1,500 SR
Queue Stats
136W - 135L
1,466 Elo+
Party 3
Erlang Shen
Erlang Shen
IHurley
Erlang Shen
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
152W - 125L
1,459 Elo+
Party 1
Ymir
Ymir
ItzKayVo
Ymir
Level 44
God Stats
44W - 31L
1,634 SR
Queue Stats
533W - 487L
1,577 Elo+
Party 3
Nike
Nike
konan kakashi
Nike
Level 18
God Stats
11W - 7L
1,469 SR
Queue Stats
65W - 46L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dr Peppy 73
Sylvanus
13
2 / 0 / 10
9,328
518
6,105
9,760
11,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
KevinKMW
Tsukuyomi
11
0 / 8 / 3
7,173
399
3,109
11,697
5,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
Michoek
Artemis
15
5 / 0 / 6
9,774
543
8,961
8,727
3,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
N3OxKHAOS
Mercury
18
7 / 2 / 3
10,843
602
14,389
17,296
7,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
RynDSlayer
Chang'e
15
3 / 3 / 6
9,444
525
9,361
10,906
5,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BI-Han___
Janus
12
1 / 5 / 4
7,926
440
5,393
8,871
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
CizzleBabyyy
Heimdallr
10
0 / 4 / 0
6,789
377
2,612
6,641
2,201
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
IHurley
Erlang Shen
16
6 / 2 / 1
9,588
533
12,466
14,713
13,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
0 / 4 / 1
7,215
401
4,351
10,681
4,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 2 / 0
9,058
503
10,461
15,716
14,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
17
Kills
12
13
Deaths
17
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
BI-Han___
Janus
1
5
4
0.6
L
Heimdallr
CizzleBabyyy
Heimdallr
0
4
0
0
W
Sylvanus
Dr Peppy 73
Sylvanus
2
0
10
7
L
Erlang Shen
IHurley
Erlang Shen
6
2
1
3.25
L
Ymir
0
4
1
0.13
W
Tsukuyomi
KevinKMW
Tsukuyomi
0
8
3
0.19
W
Artemis
Michoek
Artemis
5
0
6
8
W
Mercury
N3OxKHAOS
Mercury
7
2
3
4.25
W
Chang'e
RynDSlayer
Chang'e
3
3
6
2
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,925
Damage
35,283
58,386
Taken
56,622
34,115
Mitigated
38,507
22,255
Healing
13,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BI-Han___
Janus
5,393
209
0
1,507
8,871
3,074
630
1,632
7,131
43,266
0
L
Heimdallr
CizzleBabyyy
Heimdallr
2,612
1,173
0
1,794
6,641
2,201
886
1,160
5,481
0
24,922
W
Sylvanus
Dr Peppy 73
Sylvanus
6,105
1,582
3,357
4,218
9,760
11,536
1,113
2,109
7,536
29,634
0
L
Erlang Shen
IHurley
Erlang Shen
12,466
6,820
0
3,039
14,713
13,447
0
5,134
9,382
10,196
65,195
L
Ymir
4,351
497
226
1,194
10,681
4,951
360
2,609
8,020
28,013
0
W
Tsukuyomi
KevinKMW
Tsukuyomi
3,109
865
0
2,088
11,697
5,991
202
1,061
10,188
1,173
27,922
W
Artemis
Michoek
Artemis
8,961
2,948
0
3,327
8,727
3,404
1,897
2,141
6,546
0
59,760
W
Mercury
N3OxKHAOS
Mercury
14,389
8,708
0
370
17,296
7,623
1,534
2,848
14,167
0
84,551
W
Chang'e
RynDSlayer
Chang'e
9,361
1,000
4,599
4,296
10,906
5,561
458
1,834
8,857
54,535
0
L
10,461
1,103
0
5,436
15,716
14,834
686
4,570
11,046
0
51,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,562
Gold Earned
40,576
433
Minions Killed
377
0
Camps Cleared
0
1,576,113
Distance Traveled
1,638,574
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,926
440
70
4
0
340,151
8
L
Heimdallr
6,789
377
48
3
0
278,509
0
W
Sylvanus
9,328
518
45
3
0
311,719
0
L
Erlang Shen
9,588
533
112
6
0
363,394
2
L
Ymir
7,215
401
54
3
0
342,091
2
W
Tsukuyomi
7,173
399
50
3
0
260,432
2
W
Artemis
9,774
543
109
6
0
298,986
1
W
Mercury
10,843
602
133
7
0
386,165
1
W
Chang'e
9,444
525
96
5
0
318,811
4
L
Nike
9,058
503
93
5
0
314,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role