Player Matchup

Danzaburou
Danzaburou
BlackMamba73270
Danzaburou
Level 68
God Stats
14W - 7L
1,608 SR
Queue Stats
421W - 401L
1,417 Elo+
Solo
Tsukuyomi
Tsukuyomi
Good_OlDadyNigel
Tsukuyomi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,518 Elo+
Solo
Chang'e
Chang'e
OSUNA1781
Chang'e
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 58L
1,431 Elo+
Solo
Pele
Pele
iGotDripForSale
Pele
Level 93
God Stats
17W - 16L
1,521 SR
Queue Stats
52W - 59L
1,392 Elo+
Party 1
Vamana
Vamana
zachdeezy
Vamana
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,500 Elo+
Party 1
Team Averages
Level 87
1,526 SR
1,452 Elo+

VS

Team Averages
Level 75
1,633 SR
1,376 Elo+
Cabrakan
Cabrakan
RealestBosanac
Cabrakan
Level 88
God Stats
22W - 11L
1,900 SR
Queue Stats
403W - 410L
1,436 Elo+
Solo
Khepri
Khepri
RecklessGetsPaid
Khepri
Level 66
God Stats
5W - 3L
1,669 SR
Queue Stats
45W - 51L
1,445 Elo+
Solo
Janus
Janus
SaltiestStick
Janus
Level 89
God Stats
6W - 3L
1,500 SR
Queue Stats
384W - 376L
1,399 Elo+
Party 2
Thor
Thor
YTSycamore
Thor
Level 64
God Stats
2W - 3L
1,597 SR
Queue Stats
195W - 196L
1,418 Elo+
Party 2
Jing Wei
Jing Wei
coreabear
Jing Wei
Level 67
God Stats
40W - 32L
1,500 SR
Queue Stats
143W - 160L
1,181 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackMamba73270
Danzaburou
14
3 / 3 / 5
8,987
473
5,897
11,144
3,461
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
13
3 / 5 / 2
8,597
452
7,902
11,122
3,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
OSUNA1781
Chang'e
13
1 / 5 / 2
8,065
424
3,939
14,907
4,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 7 / 2
8,634
454
6,314
15,528
4,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Vamana
zachdeezy
Vamana
11
1 / 5 / 2
7,365
388
5,809
16,808
10,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
11 / 1 / 4
10,675
562
16,131
12,357
19,568
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
1 / 4 / 8
8,868
467
5,440
13,676
12,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
3 / 1 / 9
10,509
553
12,485
7,042
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 1 / 6
10,256
540
10,086
10,597
4,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
coreabear
Jing Wei
16
4 / 3 / 4
10,501
553
5,327
9,786
3,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
10
Kills
25
25
Deaths
10
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BlackMamba73270
Danzaburou
3
3
5
1.83
L
Tsukuyomi
3
5
2
0.8
L
Chang'e
OSUNA1781
Chang'e
1
5
2
0.4
W
Cabrakan
11
1
4
13
W
1
4
8
1.25
W
3
1
9
7.5
W
6
1
6
9
W
Jing Wei
coreabear
Jing Wei
4
3
4
2
L
2
7
2
0.43
L
Vamana
zachdeezy
Vamana
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,861
Damage
49,469
69,509
Taken
53,458
26,858
Mitigated
41,986
20,268
Healing
18,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BlackMamba73270
Danzaburou
5,897
2,106
0
3,976
11,144
3,461
1,266
3,875
7,181
0
44,884
L
Tsukuyomi
7,902
1,942
333
1,214
11,122
3,347
0
4,333
6,683
0
34,129
L
Chang'e
OSUNA1781
Chang'e
3,939
330
2,025
5,769
14,907
4,738
390
6,257
8,291
39,980
0
W
Cabrakan
16,131
2,449
0
3,854
12,357
19,568
257
1,644
10,397
56,148
0
W
5,440
268
0
3,766
13,676
12,444
189
485
13,084
29,009
0
W
12,485
525
0
2,366
7,042
2,365
934
538
6,261
77,984
0
W
10,086
501
0
4,978
10,597
4,342
44
632
9,921
0
59,047
W
Jing Wei
coreabear
Jing Wei
5,327
2,773
0
3,706
9,786
3,267
2,952
269
9,428
0
68,896
L
6,314
1,995
0
3,146
15,528
4,906
0
7,924
7,295
0
49,043
L
Vamana
zachdeezy
Vamana
5,809
2,302
0
3,805
16,808
10,406
748
10,495
6,003
0
34,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,648
Gold Earned
50,809
376
Minions Killed
475
0
Camps Cleared
0
1,717,947
Distance Traveled
1,853,800
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,987
473
90
5
0
338,495
8
L
Tsukuyomi
8,597
452
47
2
0
327,180
0
L
Chang'e
8,065
424
84
4
0
341,658
5
W
Cabrakan
10,675
562
84
4
0
353,553
5
W
Khepri
8,868
467
45
2
0
389,015
1
W
Janus
10,509
553
141
7
0
384,918
6
W
Thor
10,256
540
86
5
0
391,542
5
W
Jing Wei
10,501
553
119
6
0
334,772
2
L
Pele
8,634
454
95
5
0
362,126
2
L
Vamana
7,365
388
60
3
0
348,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role