Player Matchup

Ganesha
Ganesha
BillyBrutal
Ganesha
Level 27
God Stats
14W - 16L
1,100 SR
Queue Stats
66W - 104L
1,380 Elo+
Party 1
Sol
Sol
C1N3MA
Sol
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,738 Elo+
Solo
Izanami
Izanami
Prime5915
Izanami
Level 28
God Stats
18W - 21L
1,442 SR
Queue Stats
129W - 182L
1,368 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ligmalimabeans
Cu Chulainn
Level 28
God Stats
12W - 9L
1,514 SR
Queue Stats
108W - 125L
1,375 Elo+
Solo
Fenrir
Fenrir
wastedmytime
Fenrir
Level 28
God Stats
1W - 2L
1,431 SR
Queue Stats
34W - 29L
1,574 Elo+
Solo
Team Averages
Level 25
1,397 SR
1,487 Elo+

VS

Team Averages
Level 20
1,439 SR
1,439 Elo+
Baba Yaga
Baba Yaga
ELEMENT280
Baba Yaga
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,467 Elo+
Solo
Cu Chulainn
Cu Chulainn
River9999
Cu Chulainn
Level 26
God Stats
21W - 20L
1,255 SR
Queue Stats
97W - 88L
1,638 Elo+
Solo
Tsukuyomi
Tsukuyomi
lmCrow
Tsukuyomi
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 14L
1,251 Elo+
Solo
King Arthur
King Arthur
saberSMITE
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,400 Elo+
Solo
Neith
Neith
uz85
Neith
Level 15
God Stats
16W - 25L
1,439 SR
Queue Stats
31W - 42L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BillyBrutal
Ganesha
13
1 / 3 / 3
8,416
495
4,359
10,941
7,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
C1N3MA
Sol
20
8 / 0 / 4
12,945
761
13,305
11,673
7,647
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
Prime5915
Izanami
14
4 / 5 / 0
8,755
515
5,931
8,820
4,176
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
ligmalimabeans
Cu Chulainn
15
4 / 2 / 3
9,547
562
9,022
10,874
8,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
16
7 / 1 / 2
10,286
605
6,198
9,414
6,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ELEMENT280
Baba Yaga
13
1 / 5 / 0
7,046
414
4,739
8,336
2,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
River9999
Cu Chulainn
13
4 / 3 / 6
8,168
480
11,068
11,100
9,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
lmCrow
Tsukuyomi
12
4 / 8 / 1
7,811
459
4,311
14,597
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
saberSMITE
King Arthur
11
1 / 4 / 1
6,741
397
4,724
13,216
8,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
uz85
Neith
13
1 / 4 / 3
7,831
461
4,228
8,865
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
24
Kills
11
11
Deaths
24
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BillyBrutal
Ganesha
1
3
3
0.83
W
Sol
C1N3MA
Sol
8
0
4
10
L
Baba Yaga
ELEMENT280
Baba Yaga
1
5
0
0.2
W
Izanami
Prime5915
Izanami
4
5
0
0.8
L
Cu Chulainn
River9999
Cu Chulainn
4
3
6
2.33
W
Cu Chulainn
ligmalimabeans
Cu Chulainn
4
2
3
2.75
L
Tsukuyomi
lmCrow
Tsukuyomi
4
8
1
0.56
L
King Arthur
saberSMITE
King Arthur
1
4
1
0.38
L
Neith
uz85
Neith
1
4
3
0.63
W
Fenrir
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,815
Damage
29,070
51,722
Taken
56,114
34,006
Mitigated
28,037
17,346
Healing
11,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BillyBrutal
Ganesha
4,359
268
0
1,018
10,941
7,726
116
1,934
8,993
21,100
0
W
Sol
C1N3MA
Sol
13,305
5,371
0
9,723
11,673
7,647
2,598
2,473
9,011
133,452
5,220
L
Baba Yaga
ELEMENT280
Baba Yaga
4,739
715
0
1,815
8,336
2,757
0
3,439
4,872
38,476
0
W
Izanami
Prime5915
Izanami
5,931
4,318
465
1,864
8,820
4,176
1,126
1,564
7,210
0
37,096
L
Cu Chulainn
River9999
Cu Chulainn
11,068
1,511
0
1,828
11,100
9,191
738
3,752
7,326
14,844
31,812
W
Cu Chulainn
ligmalimabeans
Cu Chulainn
9,022
1,984
0
3,083
10,874
8,081
1,608
1,042
9,462
0
49,406
L
Tsukuyomi
lmCrow
Tsukuyomi
4,311
1,398
0
2,519
14,597
4,633
0
4,635
9,887
0
31,069
L
King Arthur
saberSMITE
King Arthur
4,724
767
0
2,448
13,216
8,214
270
4,613
8,334
0
28,039
L
Neith
uz85
Neith
4,228
2,677
0
2,401
8,865
3,242
210
1,314
7,551
0
41,806
W
Fenrir
6,198
1,319
0
1,193
9,414
6,376
595
1,617
7,700
5,247
54,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,949
Gold Earned
37,597
524
Minions Killed
338
0
Camps Cleared
0
1,512,080
Distance Traveled
1,435,973
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,416
495
16
1
0
322,151
10
W
Sol
12,945
761
223
13
0
320,474
2
L
Baba Yaga
7,046
414
56
3
0
311,577
1
W
Izanami
8,755
515
106
6
0
244,782
3
L
Cu Chulainn
8,168
480
83
5
0
289,506
3
W
Cu Chulainn
9,547
562
72
4
0
303,903
3
L
Tsukuyomi
7,811
459
65
4
0
275,905
0
L
King Arthur
6,741
397
51
3
0
317,244
0
L
Neith
7,831
461
83
5
0
241,741
1
W
Fenrir
10,286
605
107
6
0
320,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role