Player Matchup

Arachne
Arachne
Callmefadedgod
Arachne
Level 19
God Stats
28W - 21L
1,346 SR
Queue Stats
165W - 220L
1,228 Elo+
Party 2
Heimdallr
Heimdallr
DivineAboveAll
Heimdallr
Level 63
God Stats
4W - 5L
1,169 SR
Queue Stats
26W - 30L
1,407 Elo+
Party 2
Cthulhu
Cthulhu
SirFluffyPickle
Cthulhu
Level 29
God Stats
4W - 3L
1,581 SR
Queue Stats
12W - 15L
1,458 Elo+
Solo
Discordia
Discordia
xMothxManX
Discordia
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
31W - 35L
1,494 Elo+
Party 2
Ra
Ra
xTheKingB0tx
Ra
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 90L
1,499 Elo+
Solo
Team Averages
Level 29
1,419 SR
1,417 Elo+

VS

Team Averages
Level 22
1,499 SR
1,569 Elo+
Nemesis
Nemesis
DaddyLeo117
Nemesis
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Dbait
Bellona
Level 6
God Stats
3W - 5L
1,494 SR
Queue Stats
6W - 7L
1,498 Elo+
Party 1
Yemoja
Yemoja
Grindaiser
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,320 Elo+
Solo
Poseidon
Poseidon
Leogetonrainbow
Poseidon
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
68W - 85L
1,713 Elo+
Party 1
Jing Wei
Jing Wei
MythTeller
Jing Wei
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 86L
1,814 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 6
10,638
463
4,849
14,899
11,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
DivineAboveAll
Heimdallr
17
8 / 3 / 14
12,269
533
23,056
15,616
6,957
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
5 / 3 / 17
12,257
533
15,949
19,465
23,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
xMothxManX
Discordia
18
4 / 8 / 4
12,487
543
5,191
12,267
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 1 / 4
15,397
669
9,023
11,564
10,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DaddyLeo117
Nemesis
20
16 / 6 / 1
14,299
622
31,170
22,064
14,437
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Dbait
Bellona
12
0 / 7 / 1
7,629
332
5,187
16,212
12,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
Grindaiser
Yemoja
15
0 / 7 / 5
9,339
406
3,410
15,964
11,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
2
0 / 1 / 0
4,692
204
0
1,426
452
Jing Wei
MythTeller
Jing Wei
18
1 / 6 / 6
10,752
467
8,092
19,760
7,322
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
30
27
Kills
17
18
Deaths
27
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
L
Nemesis
DaddyLeo117
Nemesis
16
6
1
2.75
L
Bellona
Dbait
Bellona
0
7
1
0.07
W
Heimdallr
DivineAboveAll
Heimdallr
8
3
14
5
L
Yemoja
Grindaiser
Yemoja
0
7
5
0.36
L
Poseidon
0
1
0
0
L
Jing Wei
MythTeller
Jing Wei
1
6
6
0.67
W
5
3
17
4.5
W
Discordia
xMothxManX
Discordia
4
8
4
0.75
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,068
Damage
47,859
73,811
Taken
75,426
56,739
Mitigated
45,494
27,092
Healing
17,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,849
2,836
0
4,252
14,899
11,259
651
646
14,187
13,063
55,068
L
Nemesis
DaddyLeo117
Nemesis
31,170
15,661
0
6,011
22,064
14,437
4,239
10,027
12,037
8,326
117,738
L
Bellona
Dbait
Bellona
5,187
665
0
601
16,212
12,143
0
6,111
10,101
190
21,763
W
Heimdallr
DivineAboveAll
Heimdallr
23,056
12,683
0
7,316
15,616
6,957
5,777
1,440
14,051
0
81,419
L
Yemoja
Grindaiser
Yemoja
3,410
941
1,541
925
15,964
11,140
729
4,938
11,021
23,804
0
L
Poseidon
0
0
0
0
1,426
452
0
1,426
0
0
0
L
Jing Wei
MythTeller
Jing Wei
8,092
6,599
0
8,724
19,760
7,322
0
8,050
11,710
0
78,539
W
15,949
526
1,757
3,385
19,465
23,522
1,135
1,110
18,145
40,134
0
W
Discordia
xMothxManX
Discordia
5,191
740
0
366
12,267
4,504
323
881
11,386
60,229
0
W
9,023
1,549
2,641
7,375
11,564
10,497
2,374
1,042
10,497
113,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,048
Gold Earned
46,711
593
Minions Killed
384
0
Camps Cleared
0
2,043,226
Distance Traveled
1,690,471
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,638
463
94
4
0
448,624
1
L
Nemesis
14,299
622
195
8
0
457,131
1
L
Bellona
7,629
332
38
2
0
470,524
5
W
Heimdallr
12,269
533
122
5
0
375,876
3
L
Yemoja
9,339
406
34
1
0
398,708
3
L
Poseidon
4,692
204
0
0
0
0
0
L
Jing Wei
10,752
467
117
5
0
364,108
0
W
Cthulhu
12,257
533
41
2
0
446,539
3
W
Discordia
12,487
543
115
5
0
351,560
1
W
Ra
15,397
669
221
10
0
420,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role