Player Matchup

Discordia
Discordia
Elemusmaister
Discordia
Level 12
God Stats
2W - 2L
1,525 SR
Queue Stats
2W - 5L
987 Elo+
Party 2
Merlin
Merlin
Maritor19
Merlin
Level 11
God Stats
2W - 2L
1,476 SR
Queue Stats
2W - 5L
987 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NaiveJACS98
Tsukuyomi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,022 Elo+
Party 2
Neith
Neith
VolpeKitsune
Neith
Level 6
God Stats
1W - 1L
1,251 SR
Queue Stats
2W - 2L
1,219 Elo+
Party 2
Ymir
Ymir
joelyszen
Ymir
Level 3
God Stats
2W - 1L
1,555 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 8
1,461 SR
1,143 Elo+

VS

Team Averages
Level 28
1,471 SR
1,259 Elo+
Apollo
Apollo
DiaboIic
Apollo
Level 23
God Stats
5W - 5L
1,467 SR
Queue Stats
496W - 533L
1,367 Elo+
Solo
Sun Wukong
Sun Wukong
Phillipwith2ls
Sun Wukong
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,033 Elo+
Party 1
Bellona
Bellona
Smokeu2
Bellona
Level 12
God Stats
1W - 1L
1,733 SR
Queue Stats
4W - 7L
1,629 Elo+
Solo
Chang'e
Chang'e
Yzzaj
Chang'e
Level 87
God Stats
0W - 1L
1,285 SR
Queue Stats
7W - 18L
1,033 Elo+
Party 1
Ares
Ares
j00shy
Ares
Level 8
God Stats
1W - 2L
1,371 SR
Queue Stats
5W - 10L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Elemusmaister
Discordia
17
3 / 1 / 5
10,227
487
10,225
5,302
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
Maritor19
Merlin
19
9 / 0 / 6
12,177
580
18,179
5,833
2,488
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
NaiveJACS98
Tsukuyomi
13
1 / 6 / 6
8,905
424
3,182
17,339
5,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
4 / 4 / 3
10,436
497
13,523
13,453
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
13
0 / 2 / 1
8,724
415
2,217
8,582
5,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DiaboIic
Apollo
20
4 / 0 / 0
12,719
606
9,248
13,526
5,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Phillipwith2ls
Sun Wukong
13
3 / 3 / 2
8,234
392
6,268
14,544
7,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Smokeu2
Bellona
13
5 / 6 / 1
8,533
406
9,150
16,600
10,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
Yzzaj
Chang'e
13
0 / 6 / 4
7,889
376
3,603
14,920
3,848
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
j00shy
Ares
14
0 / 2 / 3
8,675
413
2,775
9,618
5,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
17
Kills
12
13
Deaths
17
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
DiaboIic
Apollo
4
0
0
4
W
Discordia
Elemusmaister
Discordia
3
1
5
5.5
W
Merlin
Maritor19
Merlin
9
0
6
12
W
Tsukuyomi
NaiveJACS98
Tsukuyomi
1
6
6
0.67
L
Sun Wukong
Phillipwith2ls
Sun Wukong
3
3
2
1.33
L
Bellona
Smokeu2
Bellona
5
6
1
0.92
W
4
4
3
1.38
L
Chang'e
Yzzaj
Chang'e
0
6
4
0.33
L
Ares
j00shy
Ares
0
2
3
0.75
W
Ymir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,326
Damage
31,044
50,509
Taken
69,208
19,950
Mitigated
32,849
12,284
Healing
27,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
DiaboIic
Apollo
9,248
6,169
0
9,438
13,526
5,753
0
2,021
11,505
0
116,789
W
Discordia
Elemusmaister
Discordia
10,225
569
0
262
5,302
1,923
2,115
449
4,728
57,247
0
W
Merlin
Maritor19
Merlin
18,179
1,504
0
220
5,833
2,488
384
1,598
4,185
77,132
0
W
Tsukuyomi
NaiveJACS98
Tsukuyomi
3,182
737
0
4,675
17,339
5,760
0
1,149
16,065
0
46,583
L
Sun Wukong
Phillipwith2ls
Sun Wukong
6,268
628
0
2,082
14,544
7,372
423
9,397
5,147
222
37,951
L
Bellona
Smokeu2
Bellona
9,150
4,388
0
5,034
16,600
10,731
0
3,792
12,808
194
44,890
W
13,523
7,262
389
6,068
13,453
4,561
2,464
1,161
12,267
0
69,931
L
Chang'e
Yzzaj
Chang'e
3,603
314
2,740
4,556
14,920
3,848
1,192
9,597
5,323
35,324
0
L
Ares
j00shy
Ares
2,775
215
0
3,946
9,618
5,145
0
5,814
3,804
16,084
0
W
Ymir
2,217
0
0
670
8,582
5,218
0
2,435
6,122
20,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,469
Gold Earned
46,050
467
Minions Killed
456
0
Camps Cleared
0
1,890,837
Distance Traveled
1,830,950
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,719
606
240
11
0
397,660
0
W
Discordia
10,227
487
98
5
0
388,879
6
W
Merlin
12,177
580
151
7
0
394,923
1
W
Tsukuyomi
8,905
424
71
3
0
360,838
2
L
Sun Wukong
8,234
392
57
3
0
379,787
4
L
Bellona
8,533
406
55
3
0
344,248
3
W
Neith
10,436
497
112
5
0
339,081
6
L
Chang'e
7,889
376
76
4
0
353,448
0
L
Ares
8,675
413
28
1
0
355,807
3
W
Ymir
8,724
415
35
2
0
407,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role