Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Iron_Groot_
Aphrodite
Level 80
God Stats
1W - 1L
1,799 SR
Queue Stats
11W - 7L
1,738 Elo+
Party 1
Cernunnos
Cernunnos
SuperBoiiii
Cernunnos
Level 62
God Stats
14W - 12L
1,597 SR
Queue Stats
50W - 55L
1,608 Elo+
Party 1
Ymir
Ymir
iDeadlyElite
Ymir
Level 35
God Stats
3W - 1L
1,787 SR
Queue Stats
15W - 14L
1,531 Elo+
Party 1
Bellona
Bellona
zy1015
Bellona
Level 121
God Stats
4W - 7L
1,599 SR
Queue Stats
25W - 22L
1,830 Elo+
Party 1
Team Averages
Level 66
1,656 SR
1,641 Elo+

VS

Team Averages
Level 90
1,585 SR
1,514 Elo+
Heimdallr
Heimdallr
FlavoryFour0782
Heimdallr
Level 38
God Stats
10W - 2L
1,500 SR
Queue Stats
365W - 357L
1,177 Elo+
Party 3
King Arthur
King Arthur
Jjachim55
King Arthur
Level 147
God Stats
9W - 5L
1,526 SR
Queue Stats
110W - 53L
1,670 Elo+
Party 2
Sobek
Sobek
Lazy iGod
Sobek
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 53L
1,359 Elo+
Party 3
Nemesis
Nemesis
NecroUrsine
Nemesis
Level 7
God Stats
2W - 1L
1,726 SR
Queue Stats
71W - 15L
1,685 Elo+
Party 2
Nu Wa
Nu Wa
countlesscrown8
Nu Wa
Level 112
God Stats
2W - 0L
1,675 SR
Queue Stats
98W - 48L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
2 / 4 / 3
10,545
406
9,195
22,106
10,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Iron_Groot_
Aphrodite
18
1 / 8 / 6
11,503
442
14,220
21,887
10,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
SuperBoiiii
Cernunnos
17
6 / 9 / 5
11,921
459
18,587
24,739
8,483
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 7 / 6
10,328
397
11,152
25,148
26,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
zy1015
Bellona
16
4 / 10 / 0
11,095
427
15,275
33,057
29,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FlavoryFour0782
Heimdallr
19
7 / 5 / 9
13,163
506
8,202
16,128
7,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Jjachim55
King Arthur
20
9 / 2 / 15
14,387
553
27,406
32,849
28,636
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sobek
Lazy iGod
Sobek
18
4 / 3 / 20
13,135
505
14,839
28,152
37,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
NecroUrsine
Nemesis
20
8 / 2 / 19
13,538
521
19,885
22,206
14,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
10 / 3 / 15
13,721
528
30,859
15,142
6,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
116
14
Kills
38
38
Deaths
15
20
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
3
0.88
W
Heimdallr
FlavoryFour0782
Heimdallr
7
5
9
2.3
L
Aphrodite
Iron_Groot_
Aphrodite
1
8
6
0.5
W
King Arthur
Jjachim55
King Arthur
9
2
15
8.25
W
Sobek
Lazy iGod
Sobek
4
3
20
4.67
W
Nemesis
NecroUrsine
Nemesis
8
2
19
8.75
L
Cernunnos
SuperBoiiii
Cernunnos
6
9
5
0.94
W
10
3
15
5.83
L
1
7
6
0.57
L
Bellona
zy1015
Bellona
4
10
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,429
Damage
101,191
126,937
Taken
114,477
85,556
Mitigated
94,698
32,119
Healing
37,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,195
2,334
186
3,400
22,106
10,626
0
8,946
12,884
0
57,677
W
Heimdallr
FlavoryFour0782
Heimdallr
8,202
3,716
0
3,417
16,128
7,494
1,016
3,828
12,296
0
72,005
L
Aphrodite
Iron_Groot_
Aphrodite
14,220
151
3,695
8,081
21,887
10,234
0
8,942
12,602
88,006
0
W
King Arthur
Jjachim55
King Arthur
27,406
5,071
0
13,370
32,849
28,636
333
7,092
25,577
0
112,412
W
Sobek
Lazy iGod
Sobek
14,839
1,092
0
8,303
28,152
37,843
0
8,070
19,781
41,847
0
W
Nemesis
NecroUrsine
Nemesis
19,885
11,178
0
11,316
22,206
14,470
2,181
6,173
15,880
0
94,602
L
Cernunnos
SuperBoiiii
Cernunnos
18,587
8,083
0
5,726
24,739
8,483
802
7,276
17,188
0
83,798
W
30,859
8,462
0
1,003
15,142
6,255
2,506
4,171
10,773
110,736
0
L
11,152
850
0
1,331
25,148
26,423
192
9,798
14,982
36,389
0
L
Bellona
zy1015
Bellona
15,275
4,709
0
9,700
33,057
29,790
0
9,374
23,232
4,932
57,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,392
Gold Earned
67,944
509
Minions Killed
557
0
Camps Cleared
0
2,328,499
Distance Traveled
2,448,738
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,545
406
84
3
0
507,245
2
W
Heimdallr
13,163
506
91
4
0
435,987
0
L
Aphrodite
11,503
442
153
6
0
455,825
3
W
King Arthur
14,387
553
167
6
0
543,953
2
W
Sobek
13,135
505
51
2
0
513,297
4
W
Nemesis
13,538
521
120
5
0
508,550
5
L
Cernunnos
11,921
459
119
5
0
420,619
2
W
Nu Wa
13,721
528
128
5
0
446,951
11
L
Ymir
10,328
397
39
2
0
445,618
5
L
Bellona
11,095
427
114
4
0
499,192
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role