Player Matchup

Nu Wa
Nu Wa
COBRA78
Nu Wa
Level 83
God Stats
0W - 1L
1,043 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
Hitinsu
Fenrir
Level 75
God Stats
4W - 7L
1,889 SR
Queue Stats
213W - 233L
1,413 Elo+
Party 1
Anhur
Anhur
JollyGoodFriend
Anhur
Level 84
God Stats
2W - 5L
1,500 SR
Queue Stats
197W - 207L
1,367 Elo+
Party 1
Ymir
Ymir
SideWalkMn
Ymir
Level 62
God Stats
8W - 6L
1,648 SR
Queue Stats
109W - 139L
1,393 Elo+
Party 1
Janus
Janus
aqeust
Janus
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
276W - 281L
1,307 Elo+
Solo
Team Averages
Level 78
1,516 SR
1,396 Elo+

VS

Team Averages
Level 69
1,588 SR
1,551 Elo+
Thoth
Thoth
Allmighty_23
Thoth
Level 89
God Stats
11W - 7L
1,768 SR
Queue Stats
355W - 417L
1,512 Elo+
Solo
Ullr
Ullr
BHensch
Ullr
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 7L
1,664 Elo+
Solo
Chang'e
Chang'e
Dr Thugalicious
Chang'e
Level 65
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 11L
1,512 Elo+
Party 2
Camazotz
Camazotz
DrDeathreapers
Camazotz
Level 40
God Stats
3W - 0L
1,371 SR
Queue Stats
7W - 9L
1,692 Elo+
Party 2
Erlang Shen
Erlang Shen
No Foul 757
Erlang Shen
Level 85
God Stats
5W - 3L
1,802 SR
Queue Stats
120W - 133L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
COBRA78
Nu Wa
14
2 / 6 / 1
8,634
480
6,700
9,057
2,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Hitinsu
Fenrir
15
9 / 3 / 1
9,826
546
12,344
14,897
5,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 2 / 3
7,914
440
2,452
7,631
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 3 / 3
8,544
475
7,032
11,984
10,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
aqeust
Janus
14
3 / 5 / 3
9,091
505
5,570
9,649
3,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
8,388
466
6,276
7,511
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
BHensch
Ullr
14
1 / 2 / 4
8,491
472
4,379
11,133
3,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
6 / 5 / 3
9,942
552
11,579
13,842
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Camazotz
13
1 / 5 / 3
8,755
486
5,018
13,336
3,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Erlang Shen
No Foul 757
Erlang Shen
17
9 / 4 / 3
10,567
587
10,868
16,812
14,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
34
17
Kills
19
19
Deaths
17
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Ullr
BHensch
Ullr
1
2
4
1.5
L
Nu Wa
COBRA78
Nu Wa
2
6
1
0.42
W
6
5
3
1.5
W
Camazotz
1
5
3
0.5
L
Fenrir
Hitinsu
Fenrir
9
3
1
3.17
L
2
2
3
1.75
W
Erlang Shen
No Foul 757
Erlang Shen
9
4
3
2.63
L
1
3
3
0.83
L
Janus
aqeust
Janus
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,098
Damage
38,120
53,218
Taken
62,634
25,050
Mitigated
29,055
12,187
Healing
29,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,276
427
0
3,043
7,511
2,419
518
3,034
4,477
49,709
0
W
Ullr
BHensch
Ullr
4,379
1,547
0
3,985
11,133
3,763
1,458
2,498
8,635
0
42,971
L
Nu Wa
COBRA78
Nu Wa
6,700
2,680
0
346
9,057
2,614
1,706
678
8,079
40,721
0
W
11,579
1,312
3,170
7,004
13,842
4,897
642
6,050
7,436
60,178
0
W
Camazotz
5,018
935
207
5,937
13,336
3,851
1,273
2,549
10,747
0
39,706
L
Fenrir
Hitinsu
Fenrir
12,344
1,739
0
4,013
14,897
5,996
0
3,668
11,054
0
49,789
L
2,452
1,153
0
3,020
7,631
2,446
0
2,796
4,810
0
34,114
W
Erlang Shen
No Foul 757
Erlang Shen
10,868
5,500
0
6,178
16,812
14,125
1,341
4,773
12,037
0
60,863
L
7,032
0
0
1,758
11,984
10,465
0
5,191
6,768
35,826
0
L
Janus
aqeust
Janus
5,570
418
0
3,050
9,649
3,529
0
5,522
4,081
50,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,009
Gold Earned
46,143
364
Minions Killed
427
0
Camps Cleared
0
1,531,611
Distance Traveled
1,657,473
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,388
466
81
5
0
318,736
5
W
Ullr
8,491
472
67
4
0
315,290
1
L
Nu Wa
8,634
480
66
4
0
292,755
1
W
Chang'e
9,942
552
94
5
0
325,688
8
W
Camazotz
8,755
486
87
5
0
353,544
2
L
Fenrir
9,826
546
63
4
0
372,770
6
L
Anhur
7,914
440
83
5
0
301,652
2
W
Erlang Shen
10,567
587
98
5
0
344,215
3
L
Ymir
8,544
475
42
2
0
330,451
7
L
Janus
9,091
505
110
6
0
233,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role