Player Matchup

Apollo
Apollo
Silver III
AresGodofWar478
Apollo
Silver III
Level 70
God Stats
0W - 1L
1,302 SR
Queue Stats
15W - 27L
1,101 MMR
Party 2
Persephone
Persephone
Bronze III
Elixeur
Persephone
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Silver II
acidic broeck
Kuzenbo
Silver II
Level 56
God Stats
1W - 2L
1,516 SR
Queue Stats
7W - 10L
1,557 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 58
1,439 SR
1,386 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 80
1,446 SR
1,338 MMR
Nox
Nox
Silver III
FredotoSaucy14
Nox
Silver III
Level 93
God Stats
6W - 1L
1,500 SR
Queue Stats
86W - 66L
1,377 MMR
Party 1
Cernunnos
Cernunnos
Silver IV
Jalenfromclt
Cernunnos
Silver IV
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 37L
1,279 MMR
Party 1
Bellona
Bellona
Silver IV
MythicalMidd
Bellona
Silver IV
Level 63
God Stats
2W - 0L
1,337 SR
Queue Stats
89W - 76L
1,358 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 1
9,725
695
4,414
12,166
6,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Elixeur
Persephone
12
0 / 5 / 5
8,575
613
6,992
10,608
3,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
12
1 / 7 / 4
10,081
720
5,442
18,524
17,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AphroditeIzanamiHeraScylla

VS

Bans
VulcanCabrakanSkadiBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 7
11,779
841
19,288
8,982
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Jalenfromclt
Cernunnos
15
7 / 1 / 8
10,857
776
11,897
11,050
4,018
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
MythicalMidd
Bellona
13
1 / 2 / 14
9,848
703
4,704
8,589
7,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
5
Kills
19
19
Deaths
5
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
L
Persephone
Elixeur
Persephone
0
5
5
0.5
W
11
2
7
7.25
W
Cernunnos
Jalenfromclt
Cernunnos
7
1
8
11
W
Bellona
MythicalMidd
Bellona
1
2
14
4
L
Kuzenbo
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,848
Damage
35,889
41,298
Taken
28,621
27,687
Mitigated
14,730
2,431
Healing
7,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,414
1,979
0
1,041
12,166
6,089
87
5,864
5,904
1,538
30,088
L
Persephone
Elixeur
Persephone
6,992
303
0
1,390
10,608
3,712
0
5,084
5,239
28,418
0
W
19,288
343
0
500
8,982
3,602
462
3,752
5,142
52,455
0
W
Cernunnos
Jalenfromclt
Cernunnos
11,897
6,678
0
6,371
11,050
4,018
2,144
5,030
5,920
0
68,101
W
Bellona
MythicalMidd
Bellona
4,704
818
0
869
8,589
7,110
489
3,952
4,516
0
22,564
L
Kuzenbo
5,442
1,492
0
0
18,524
17,886
0
7,599
10,272
23,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,381
Gold Earned
32,484
130
Minions Killed
185
0
Camps Cleared
0
717,212
Distance Traveled
812,870
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,725
695
66
5
0
238,199
3
L
Persephone
8,575
613
37
3
0
231,639
0
W
Nox
11,779
841
65
5
0
273,197
0
W
Cernunnos
10,857
776
89
6
0
255,280
1
W
Bellona
9,848
703
31
2
0
284,393
0
L
Kuzenbo
10,081
720
27
2
0
247,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role