Player Matchup

Baron Samedi
Baron Samedi
Silver V
FUn3r4l
Baron Samedi
Silver V
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 24L
1,228 MMR
Solo
Medusa
Medusa
Silver IV
GladiatoreX
Medusa
Silver IV
Level 108
God Stats
6W - 4L
1,500 SR
Queue Stats
365W - 364L
1,221 MMR
Solo
Guan Yu
Guan Yu
Silver V
JSnipes
Guan Yu
Silver V
Level 66
God Stats
27W - 20L
1,458 SR
Queue Stats
387W - 395L
1,275 MMR
Solo
Bakasura
Bakasura
Silver V
NaClyde-CA
Bakasura
Silver V
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,218 MMR
Solo
Nu Wa
Nu Wa
Silver II
ZekchyoO
Nu Wa
Silver II
Level 155
God Stats
3W - 0L
1,484 SR
Queue Stats
57W - 50L
1,218 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,488 SR
1,232 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,545 SR
1,278 MMR
Merlin
Merlin
Silver I
BMSpess
Merlin
Silver I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver IV
Dódi
Fenrir
Silver IV
Level 48
God Stats
2W - 5L
1,500 SR
Queue Stats
142W - 141L
1,211 MMR
Solo
Jormungandr
Jormungandr
Silver I
EmpKorupt
Jormungandr
Silver I
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
208W - 202L
1,214 MMR
Solo
Xbalanque
Xbalanque
Silver I
TavoMadrigal
Xbalanque
Silver I
Level 101
God Stats
71W - 58L
1,727 SR
Queue Stats
550W - 559L
1,262 MMR
Solo
Da Ji
Da Ji
Gold V
syappom
Da Ji
Gold V
Level 102
God Stats
2W - 4L
1,500 SR
Queue Stats
276W - 299L
1,205 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FUn3r4l
Baron Samedi
7
0 / 1 / 0
4,323
618
1,304
4,290
1,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Medusa
8
0 / 0 / 0
4,310
616
1,599
3,636
906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
JSnipes
Guan Yu
8
1 / 0 / 0
4,865
695
3,162
5,296
3,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
NaClyde-CA
Bakasura
7
0 / 0 / 0
4,304
615
230
4,105
1,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
ZekchyoO
Nu Wa
9
1 / 0 / 1
5,071
724
2,232
2,962
792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
SetTsukuyomiScyllaCu ChulainnErlang Shen

VS

Bans
DanzaburouApolloCthulhuCupidYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BMSpess
Merlin
9
0 / 0 / 0
4,622
660
2,090
2,418
669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Dódi
Fenrir
3
0 / 0 / 0
3,365
481
563
2,058
505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jormungandr
EmpKorupt
Jormungandr
8
0 / 1 / 0
4,582
655
3,452
5,204
3,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
TavoMadrigal
Xbalanque
7
1 / 0 / 0
3,984
569
1,852
3,057
634
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
syappom
Da Ji
7
0 / 1 / 0
4,186
598
993
3,326
1,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
2
Kills
1
1
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
BMSpess
Merlin
0
0
0
0
L
Fenrir
Dódi
Fenrir
0
0
0
0
L
Jormungandr
EmpKorupt
Jormungandr
0
1
0
0
W
Baron Samedi
FUn3r4l
Baron Samedi
0
1
0
0
W
Medusa
0
0
0
0
W
Guan Yu
JSnipes
Guan Yu
1
0
0
1
W
Bakasura
NaClyde-CA
Bakasura
0
0
0
0
L
Xbalanque
TavoMadrigal
Xbalanque
1
0
0
1
W
Nu Wa
ZekchyoO
Nu Wa
1
0
1
1.5
L
Da Ji
syappom
Da Ji
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,527
Damage
8,950
20,289
Taken
16,063
7,874
Mitigated
7,658
11,857
Healing
5,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BMSpess
Merlin
2,090
244
0
250
2,418
669
0
865
1,467
28,774
0
L
Fenrir
Dódi
Fenrir
563
263
0
1,312
2,058
505
0
644
1,356
0
2,532
L
Jormungandr
EmpKorupt
Jormungandr
3,452
1,001
0
1,439
5,204
3,978
0
123
4,789
23,828
0
W
Baron Samedi
FUn3r4l
Baron Samedi
1,304
325
133
1,878
4,290
1,539
147
8
4,282
12,071
0
W
Medusa
1,599
576
0
2,613
3,636
906
25
0
3,636
0
22,853
W
Guan Yu
JSnipes
Guan Yu
3,162
715
0
2,951
5,296
3,413
0
3,176
1,844
0
19,613
W
Bakasura
NaClyde-CA
Bakasura
230
230
0
2,910
4,105
1,224
0
577
3,432
0
11,222
L
Xbalanque
TavoMadrigal
Xbalanque
1,852
860
0
1,412
3,057
634
0
820
2,179
0
15,493
W
Nu Wa
ZekchyoO
Nu Wa
2,232
228
0
1,372
2,962
792
0
1,253
1,533
25,593
0
L
Da Ji
syappom
Da Ji
993
151
0
750
3,326
1,872
0
781
2,460
3,049
16,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,873
Gold Earned
20,739
218
Minions Killed
192
0
Camps Cleared
0
710,685
Distance Traveled
613,969
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,622
660
54
8
0
151,020
3
L
Fenrir
3,365
481
4
1
0
54,501
0
L
Jormungandr
4,582
655
53
8
0
129,979
1
W
Baron Samedi
4,323
618
24
3
0
119,941
0
W
Medusa
4,310
616
44
6
0
127,971
3
W
Guan Yu
4,865
695
41
6
0
156,775
2
W
Bakasura
4,304
615
53
8
0
169,059
1
L
Xbalanque
3,984
569
30
4
0
135,581
1
W
Nu Wa
5,071
724
56
8
0
136,939
4
L
Da Ji
4,186
598
51
7
0
142,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role