Player Matchup

Thoth
Thoth
Gold V
MrLotix
Thoth
Gold V
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Fenrir
Fenrir
Gold II
NahueSMITE
Fenrir
Gold II
Level 105
God Stats
34W - 37L
1,523 SR
Queue Stats
1,145W - 1,134L
1,432 MMR
Party 3
Apollo
Apollo
Bronze III
T1BUR0N51N
Apollo
Bronze III
Level 124
God Stats
1W - 0L
1,857 SR
Queue Stats
26W - 32L
1,367 MMR
Solo
Sobek
Sobek
Silver V
elpingui26
Sobek
Silver V
Level 128
God Stats
8W - 6L
1,500 SR
Queue Stats
61W - 73L
1,275 MMR
Party 1
Mercury
Mercury
Gold IV
kbwow
Mercury
Gold IV
Level 111
God Stats
13W - 14L
1,818 SR
Queue Stats
116W - 133L
1,541 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,640 SR
1,423 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,484 SR
1,463 MMR
Artemis
Artemis
Bronze III
Chimbolito
Artemis
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,455 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
ElGordoHiguaín
Cu Chulainn
Gold V
Level 125
God Stats
1W - 4L
1,543 SR
Queue Stats
57W - 57L
1,397 MMR
Party 2
Sylvanus
Sylvanus
Silver V
ElNegroKsero
Sylvanus
Silver V
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ra
Ra
Gold IV
LuWaZ
Ra
Gold IV
Level 146
God Stats
3W - 3L
1,595 SR
Queue Stats
16W - 18L
1,407 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
VegeWilly777
Sun Wukong
Silver II
Level 133
God Stats
0W - 2L
1,283 SR
Queue Stats
71W - 55L
1,556 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
MrLotix
Thoth
15
4 / 0 / 6
8,888
556
12,400
4,692
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
NahueSMITE
Fenrir
14
4 / 3 / 7
8,508
532
11,207
14,594
6,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
T1BUR0N51N
Apollo
15
3 / 0 / 2
9,113
570
7,425
7,854
4,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
14
2 / 1 / 3
8,428
527
5,923
10,916
11,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
kbwow
Mercury
15
4 / 1 / 3
8,410
526
4,631
11,165
3,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
SetNu WaTsukuyomiJanusCthulhu

VS

Bans
DanzaburouCupidNemesisRamaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chimbolito
Artemis
14
2 / 1 / 0
8,158
510
5,141
7,709
2,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
ElGordoHiguaín
Cu Chulainn
14
2 / 3 / 0
8,596
537
10,740
13,061
11,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
ElNegroKsero
Sylvanus
11
0 / 5 / 2
6,116
382
4,392
13,593
5,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ra
13
0 / 5 / 1
7,551
472
4,904
10,894
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
VegeWilly777
Sun Wukong
12
1 / 3 / 1
7,089
443
6,170
11,275
4,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
17
Kills
5
5
Deaths
17
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
Chimbolito
Artemis
2
1
0
2
L
Cu Chulainn
ElGordoHiguaín
Cu Chulainn
2
3
0
0.67
L
Sylvanus
ElNegroKsero
Sylvanus
0
5
2
0.2
L
Ra
0
5
1
0.1
W
Thoth
MrLotix
Thoth
4
0
6
7
W
Fenrir
NahueSMITE
Fenrir
4
3
7
2.5
W
Apollo
T1BUR0N51N
Apollo
3
0
2
4
L
Sun Wukong
VegeWilly777
Sun Wukong
1
3
1
0.5
W
Sobek
2
1
3
3.5
W
Mercury
kbwow
Mercury
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,586
Damage
31,347
49,221
Taken
56,532
27,786
Mitigated
27,745
17,958
Healing
16,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Chimbolito
Artemis
5,141
2,255
0
2,235
7,709
2,405
0
1,201
6,428
0
49,924
L
Cu Chulainn
ElGordoHiguaín
Cu Chulainn
10,740
1,670
0
3,766
13,061
11,028
0
5,476
7,033
1,953
59,388
L
Sylvanus
ElNegroKsero
Sylvanus
4,392
1,495
1,221
3,054
13,593
5,651
0
3,032
10,437
24,073
0
L
Ra
4,904
602
427
2,511
10,894
4,110
0
5,002
5,457
60,705
0
W
Thoth
MrLotix
Thoth
12,400
874
0
814
4,692
1,428
176
106
4,561
59,367
0
W
Fenrir
NahueSMITE
Fenrir
11,207
2,228
0
5,187
14,594
6,822
0
5,240
9,354
0
31,210
W
Apollo
T1BUR0N51N
Apollo
7,425
5,165
0
4,660
7,854
4,381
1,022
1,932
5,922
5,713
58,739
L
Sun Wukong
VegeWilly777
Sun Wukong
6,170
1,310
0
3,437
11,275
4,551
0
3,405
7,658
0
42,227
W
Sobek
5,923
845
0
6,633
10,916
11,260
0
1,772
8,661
45,818
0
W
Mercury
kbwow
Mercury
4,631
2,377
0
664
11,165
3,895
0
1,048
10,017
0
62,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,347
Gold Earned
37,510
485
Minions Killed
466
0
Camps Cleared
0
1,605,427
Distance Traveled
1,460,780
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,158
510
109
7
0
301,588
5
L
Cu Chulainn
8,596
537
131
8
0
308,678
4
L
Sylvanus
6,116
382
30
2
0
279,968
4
L
Ra
7,551
472
117
7
0
265,735
8
W
Thoth
8,888
556
123
8
0
316,961
6
W
Fenrir
8,508
532
35
2
0
335,828
7
W
Apollo
9,113
570
137
9
0
301,501
3
L
Sun Wukong
7,089
443
79
5
0
304,811
3
W
Sobek
8,428
527
85
5
0
289,784
3
W
Mercury
8,410
526
105
7
0
361,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role