Player Matchup

Nemesis
Nemesis
BabyGLavish
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,764 Elo+
Party 1
Izanami
Izanami
Radtils
Izanami
Level 29
God Stats
6W - 8L
1,481 SR
Queue Stats
99W - 86L
1,594 Elo+
Party 1
Bellona
Bellona
alan165258
Bellona
Level 100
God Stats
11W - 4L
1,750 SR
Queue Stats
238W - 125L
1,648 Elo+
Party 1
Merlin
Merlin
ptown_polo3
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,764 Elo+
Party 1
Cthulhu
Cthulhu
young_demigodWNF
Cthulhu
Level 109
God Stats
18W - 20L
1,641 SR
Queue Stats
126W - 143L
1,677 Elo+
Party 1
Team Averages
Level 58
1,574 SR
1,690 Elo+

VS

Team Averages
Level 58
1,596 SR
1,595 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Baconator170
Jormungandr
Level 18
God Stats
2W - 2L
1,816 SR
Queue Stats
2W - 4L
1,714 Elo+
Party 2
Danzaburou
Danzaburou
KoolarroW323
Danzaburou
Level 29
God Stats
25W - 23L
1,612 SR
Queue Stats
76W - 97L
1,583 Elo+
Party 2
Aphrodite
Aphrodite
Quykdeath
Aphrodite
Level 84
God Stats
1W - 2L
1,309 SR
Queue Stats
325W - 409L
1,571 Elo+
Party 2
Hades
Hades
not_a_closet
Hades
Level 44
God Stats
72W - 89L
1,741 SR
Queue Stats
72W - 94L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BabyGLavish
Nemesis
14
5 / 1 / 2
8,359
597
5,310
8,747
5,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Radtils
Izanami
14
14 / 0 / 3
9,309
665
16,376
7,213
4,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
alan165258
Bellona
15
1 / 0 / 3
8,860
633
8,098
8,675
6,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
14
1 / 0 / 4
7,715
551
2,200
4,748
1,579
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 1 / 12
7,860
561
7,865
8,280
5,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
1 / 3 / 1
7,593
542
3,984
7,877
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Baconator170
Jormungandr
7
1 / 7 / 0
5,758
411
2,974
10,100
3,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
KoolarroW323
Danzaburou
9
0 / 7 / 1
5,638
403
2,994
10,396
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Quykdeath
Aphrodite
12
0 / 3 / 1
7,048
503
7,148
11,618
8,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 1
6,338
453
4,543
9,233
5,003
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
24
Kills
2
2
Deaths
24
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
3
1
0.5
W
Nemesis
BabyGLavish
Nemesis
5
1
2
6
L
Jormungandr
Baconator170
Jormungandr
1
7
0
0.14
L
Danzaburou
KoolarroW323
Danzaburou
0
7
1
0.07
L
Aphrodite
Quykdeath
Aphrodite
0
3
1
0.17
W
Izanami
Radtils
Izanami
14
0
3
15.5
W
Bellona
alan165258
Bellona
1
0
3
2.5
L
0
4
1
0.13
W
Merlin
1
0
4
3
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,849
Damage
21,643
37,663
Taken
49,224
23,394
Mitigated
22,404
9,641
Healing
15,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
3,984
553
0
3,148
7,877
2,370
0
310
7,567
0
49,223
W
Nemesis
BabyGLavish
Nemesis
5,310
2,126
0
1,835
8,747
5,641
0
2,965
5,782
7,136
45,047
L
Jormungandr
Baconator170
Jormungandr
2,974
892
0
763
10,100
3,893
50
2,182
7,918
13,913
0
L
Danzaburou
KoolarroW323
Danzaburou
2,994
1,020
0
1,462
10,396
2,878
216
3,830
6,566
0
23,625
L
Aphrodite
Quykdeath
Aphrodite
7,148
359
132
6,219
11,618
8,260
0
1,850
9,768
46,451
0
W
Izanami
Radtils
Izanami
16,376
11,323
0
1,405
7,213
4,231
403
2,186
5,027
4,861
67,837
W
Bellona
alan165258
Bellona
8,098
3,318
0
3,430
8,675
6,914
622
4,489
4,186
6,793
56,217
L
4,543
973
257
3,070
9,233
5,003
102
4,172
5,061
27,331
0
W
Merlin
2,200
219
0
1,760
4,748
1,579
1,167
2,021
2,727
42,338
0
W
7,865
867
599
612
8,280
5,029
425
3,004
5,276
36,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,103
Gold Earned
32,375
493
Minions Killed
341
0
Camps Cleared
0
1,349,937
Distance Traveled
1,283,738
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,593
542
101
7
0
290,727
3
W
Nemesis
8,359
597
93
7
0
304,605
2
L
Jormungandr
5,758
411
29
2
0
234,332
0
L
Danzaburou
5,638
403
43
3
0
253,557
4
L
Aphrodite
7,048
503
97
7
0
258,285
3
W
Izanami
9,309
665
112
8
0
266,883
6
W
Bellona
8,860
633
141
10
0
295,996
3
L
Hades
6,338
453
71
5
0
246,837
0
W
Merlin
7,715
551
90
6
0
255,215
0
W
Cthulhu
7,860
561
57
4
0
227,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role