Player Matchup

Ymir
Ymir
Airde
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 36L
1,301 Elo+
Party 3
Fenrir
Fenrir
FenDsaed
Fenrir
Level 11
God Stats
1W - 2L
1,331 SR
Queue Stats
3W - 4L
1,248 Elo+
Party 3
Susano
Susano
IvanOzeeHD2
Susano
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 325L
1,449 Elo+
Solo
Nemesis
Nemesis
Sahduh94
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,473 Elo+
Party 2
Hel
Hel
rK1776
Hel
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,473 Elo+
Party 2
Team Averages
Level 14
1,466 SR
1,389 Elo+

VS

Team Averages
Level 31
1,594 SR
1,597 Elo+
Zeus
Zeus
Dethbypie
Zeus
Level 26
God Stats
26W - 11L
1,547 SR
Queue Stats
322W - 154L
1,633 Elo+
Party 1
Cthulhu
Cthulhu
SMGrubbin
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,570 Elo+
Solo
Odin
Odin
liangyan1016
Odin
Level 28
God Stats
12W - 8L
1,578 SR
Queue Stats
131W - 155L
1,506 Elo+
Solo
Neith
Neith
phaze0
Neith
Level 14
God Stats
8W - 3L
1,847 SR
Queue Stats
15W - 9L
1,644 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tinklefairy6
Tsukuyomi
Level 67
God Stats
4W - 4L
1,500 SR
Queue Stats
542W - 309L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Airde
Ymir
14
0 / 5 / 2
8,927
992
5,799
18,280
20,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
FenDsaed
Fenrir
14
3 / 10 / 1
9,349
1,039
11,389
18,424
7,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Susano
14
2 / 6 / 2
9,069
1,008
9,177
18,599
7,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nemesis
Sahduh94
Nemesis
14
0 / 13 / 3
8,274
919
4,611
19,317
7,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
rK1776
Hel
13
0 / 12 / 1
7,823
869
2,632
14,548
6,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
11 / 2 / 22
11,232
1,248
21,432
5,237
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
SMGrubbin
Cthulhu
18
6 / 0 / 28
10,961
1,218
17,081
9,220
10,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 2 / 25
10,118
1,124
10,480
9,248
6,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
phaze0
Neith
15
3 / 0 / 15
9,262
1,029
3,713
1,818
756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
tinklefairy6
Tsukuyomi
18
21 / 1 / 15
13,192
1,466
27,407
14,593
6,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
151
5
Kills
46
46
Deaths
5
9
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Ymir
Airde
Ymir
0
5
2
0.2
W
Zeus
11
2
22
11
L
Fenrir
FenDsaed
Fenrir
3
10
1
0.35
L
Susano
2
6
2
0.5
W
Cthulhu
SMGrubbin
Cthulhu
6
0
28
20
L
Nemesis
Sahduh94
Nemesis
0
13
3
0.12
W
5
2
25
8.75
W
Neith
phaze0
Neith
3
0
15
10.5
L
Hel
rK1776
Hel
0
12
1
0.04
W
Tsukuyomi
tinklefairy6
Tsukuyomi
21
1
15
28.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,608
Damage
80,113
89,168
Taken
40,116
49,028
Mitigated
26,708
5,956
Healing
9,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Airde
Ymir
5,799
966
0
1,029
18,280
20,256
0
8,674
9,343
16,356
0
W
Zeus
21,432
4,963
0
0
5,237
1,772
0
661
4,576
44,348
0
L
Fenrir
FenDsaed
Fenrir
11,389
2,191
0
479
18,424
7,518
0
6,893
11,289
0
23,238
L
Susano
9,177
2,886
0
1,306
18,599
7,040
0
7,872
10,531
0
24,968
W
Cthulhu
SMGrubbin
Cthulhu
17,081
2,073
806
1,725
9,220
10,601
0
3,170
6,050
23,865
0
L
Nemesis
Sahduh94
Nemesis
4,611
1,810
0
2,071
19,317
7,496
0
8,475
10,496
0
13,743
W
10,480
2,298
0
407
9,248
6,891
0
1,520
7,728
0
18,636
W
Neith
phaze0
Neith
3,713
3,480
0
669
1,818
756
0
554
1,264
0
11,370
L
Hel
rK1776
Hel
2,632
1,573
308
763
14,548
6,718
0
5,869
8,529
8,868
0
W
Tsukuyomi
tinklefairy6
Tsukuyomi
27,407
11,344
0
5,857
14,593
6,688
0
2,526
12,067
0
42,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,442
Gold Earned
54,765
103
Minions Killed
151
6
Camps Cleared
6
791,207
Distance Traveled
870,691
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,927
992
26
3
1
154,093
0
W
Zeus
11,232
1,248
48
5
1
161,479
0
L
Fenrir
9,349
1,039
22
2
1
191,712
1
L
Susano
9,069
1,008
32
4
4
169,920
2
W
Cthulhu
10,961
1,218
26
3
0
196,044
1
L
Nemesis
8,274
919
18
2
0
172,207
1
W
Odin
10,118
1,124
21
2
3
192,580
0
W
Neith
9,262
1,029
25
3
1
118,246
0
L
Hel
7,823
869
5
1
0
103,275
1
W
Tsukuyomi
13,192
1,466
31
3
1
202,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role