Player Matchup

Ullr
Ullr
GUILLE131
Ullr
Level 87
God Stats
7W - 9L
1,367 SR
Queue Stats
300W - 304L
1,433 Elo+
Party 2
Izanami
Izanami
II Sand0val II
Izanami
Level 114
God Stats
13W - 8L
1,500 SR
Queue Stats
210W - 226L
1,390 Elo+
Party 1
Artio
Artio
Maiki1562
Artio
Level 87
God Stats
3W - 4L
1,500 SR
Queue Stats
278W - 289L
1,484 Elo+
Party 2
The Morrigan
The Morrigan
Valrk
The Morrigan
Level 70
God Stats
42W - 41L
1,618 SR
Queue Stats
319W - 353L
1,380 Elo+
Party 1
Da Ji
Da Ji
nowereon397
Da Ji
Level 100
God Stats
7W - 8L
1,291 SR
Queue Stats
587W - 617L
1,467 Elo+
Party 2
Team Averages
Level 92
1,455 SR
1,431 Elo+

VS

Team Averages
Level 112
1,597 SR
1,444 Elo+
Skadi
Skadi
IsoTheHacker
Skadi
Level 108
God Stats
8W - 10L
1,715 SR
Queue Stats
400W - 372L
1,516 Elo+
Solo
Guan Yu
Guan Yu
Polo_Kente
Guan Yu
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Camazotz
Camazotz
SixShooterSNAKE
Camazotz
Level 157
God Stats
0W - 2L
1,287 SR
Queue Stats
74W - 80L
1,440 Elo+
Solo
Kuzenbo
Kuzenbo
boltman_darryl
Kuzenbo
Level 106
God Stats
5W - 5L
1,640 SR
Queue Stats
36W - 62L
1,402 Elo+
Solo
Baron Samedi
Baron Samedi
infamousbeast99
Baron Samedi
Level 107
God Stats
0W - 1L
1,844 SR
Queue Stats
207W - 210L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
2 / 7 / 1
7,761
457
4,957
11,533
3,183
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 4 / 3
10,567
622
13,937
12,426
6,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Maiki1562
Artio
14
2 / 3 / 2
9,209
542
5,792
14,123
8,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
Valrk
The Morrigan
16
6 / 1 / 3
9,858
580
10,088
6,338
2,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
9 / 2 / 4
9,773
575
13,810
12,695
8,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 4
9,536
561
13,374
12,628
7,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Polo_Kente
Guan Yu
17
3 / 3 / 1
9,660
568
8,024
19,201
14,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
13
5 / 5 / 2
8,444
497
6,100
17,150
5,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
1 / 1 / 7
8,436
496
5,636
10,629
8,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
infamousbeast99
Baron Samedi
13
0 / 6 / 0
7,849
462
4,385
13,251
7,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
20
Kills
17
17
Deaths
20
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ullr
2
7
1
0.36
W
1
4
3
0.63
L
8
5
4
2
W
Artio
Maiki1562
Artio
2
3
2
1
L
Guan Yu
Polo_Kente
Guan Yu
3
3
1
1.17
L
Camazotz
5
5
2
1.2
W
The Morrigan
Valrk
The Morrigan
6
1
3
7.5
L
1
1
7
4.5
L
Baron Samedi
infamousbeast99
Baron Samedi
0
6
0
0
W
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,584
Damage
37,519
57,115
Taken
72,859
28,616
Mitigated
43,486
13,133
Healing
21,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
4,957
1,785
0
1,740
11,533
3,183
878
1,862
9,671
0
41,634
W
13,937
9,646
0
3,580
12,426
6,673
706
1,239
11,187
5,909
85,789
L
13,374
6,270
425
2,585
12,628
7,087
713
3,825
8,803
4,632
58,186
W
Artio
Maiki1562
Artio
5,792
1,026
466
4,782
14,123
8,308
152
3,390
10,733
33,799
0
L
Guan Yu
Polo_Kente
Guan Yu
8,024
1,073
0
3,288
19,201
14,815
1,086
1,911
17,290
6,757
58,772
L
Camazotz
6,100
1,510
0
7,834
17,150
5,691
0
2,705
14,445
0
43,539
W
The Morrigan
Valrk
The Morrigan
10,088
1,475
0
1,960
6,338
2,274
1,188
2,785
3,553
51,139
1,944
L
5,636
1,583
498
2,137
10,629
8,771
299
3,998
6,631
25,569
0
L
Baron Samedi
infamousbeast99
Baron Samedi
4,385
402
110
4,690
13,251
7,122
822
3,623
9,628
52,441
0
W
13,810
3,792
0
605
12,695
8,178
0
2,655
10,040
5,037
47,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,168
Gold Earned
43,925
454
Minions Killed
415
0
Camps Cleared
0
1,533,577
Distance Traveled
1,503,425
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,761
457
52
3
0
279,000
0
W
Izanami
10,567
622
181
11
0
245,097
1
L
Skadi
9,536
561
95
6
0
262,951
2
W
Artio
9,209
542
62
4
0
342,327
0
L
Guan Yu
9,660
568
134
8
0
292,846
1
L
Camazotz
8,444
497
71
4
0
345,243
4
W
The Morrigan
9,858
580
93
5
0
293,106
1
L
Kuzenbo
8,436
496
39
2
0
343,889
3
L
Baron Samedi
7,849
462
76
4
0
258,496
8
W
Da Ji
9,773
575
66
4
0
374,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role