Player Matchup

Cerberus
Cerberus
Gauzyy
Cerberus
Level 56
God Stats
0W - 5L
1,129 SR
Queue Stats
173W - 194L
1,459 Elo+
Solo
Anhur
Anhur
KBtheGoat
Anhur
Level 28
God Stats
2W - 2L
1,280 SR
Queue Stats
126W - 131L
1,421 Elo+
Party 1
Chronos
Chronos
ReallyBadatSmit3
Chronos
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
272W - 255L
1,532 Elo+
Party 1
Ne Zha
Ne Zha
capitiller
Ne Zha
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
269W - 253L
1,555 Elo+
Party 1
Ratatoskr
Ratatoskr
daftderp
Ratatoskr
Level 28
God Stats
16W - 15L
1,630 SR
Queue Stats
143W - 148L
1,486 Elo+
Party 1
Team Averages
Level 48
1,408 SR
1,491 Elo+

VS

Team Averages
Level 74
1,623 SR
1,423 Elo+
Mulan
Mulan
Boom_Bewm1
Mulan
Level 77
God Stats
4W - 2L
1,731 SR
Queue Stats
22W - 30L
1,311 Elo+
Party 3
Da Ji
Da Ji
Bubblegum32
Da Ji
Level 102
God Stats
4W - 3L
1,672 SR
Queue Stats
176W - 202L
1,489 Elo+
Party 2
Artemis
Artemis
Jagermorder
Artemis
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 31L
1,372 Elo+
Party 3
Anubis
Anubis
semoro87
Anubis
Level 107
God Stats
2W - 1L
1,717 SR
Queue Stats
31W - 25L
1,431 Elo+
Solo
Cthulhu
Cthulhu
tubboinabox
Cthulhu
Level 16
God Stats
5W - 4L
1,495 SR
Queue Stats
7W - 6L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gauzyy
Cerberus
10
2 / 6 / 3
7,081
506
3,309
13,853
6,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magic Focus

Magic Focus

+20
Magical Power

Anhur
KBtheGoat
Anhur
10
1 / 4 / 1
6,277
448
5,194
7,971
1,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 5 / 2
6,618
473
6,846
7,038
1,928
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
capitiller
Ne Zha
15
6 / 1 / 1
9,110
651
8,421
10,824
3,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
daftderp
Ratatoskr
9
0 / 8 / 0
6,198
443
2,973
10,600
6,673
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
8 / 1 / 0
8,881
634
9,870
9,521
6,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
7 / 2 / 5
8,403
600
7,379
12,071
4,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Jagermorder
Artemis
12
5 / 5 / 4
7,327
523
9,321
9,358
2,576
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
semoro87
Anubis
14
4 / 2 / 1
8,376
598
5,844
7,980
3,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
tubboinabox
Cthulhu
11
0 / 0 / 6
6,631
474
3,274
8,325
3,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
10
Kills
24
24
Deaths
10
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mulan
8
1
0
8
W
7
2
5
4.75
L
Cerberus
Gauzyy
Cerberus
2
6
3
0.58
W
Artemis
Jagermorder
Artemis
5
5
4
1.4
L
Anhur
KBtheGoat
Anhur
1
4
1
0.38
L
1
5
2
0.4
L
Ne Zha
capitiller
Ne Zha
6
1
1
6.5
L
Ratatoskr
daftderp
Ratatoskr
0
8
0
0
W
Anubis
semoro87
Anubis
4
2
1
2.25
W
Cthulhu
tubboinabox
Cthulhu
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,743
Damage
35,688
50,286
Taken
47,255
20,844
Mitigated
20,394
10,261
Healing
16,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
9,870
2,428
0
2,858
9,521
6,534
448
0
9,291
0
49,643
W
7,379
1,483
0
5,083
12,071
4,302
0
2,285
9,702
0
51,806
L
Cerberus
Gauzyy
Cerberus
3,309
142
0
3,031
13,853
6,280
33
2,239
11,614
14,821
0
W
Artemis
Jagermorder
Artemis
9,321
5,583
0
1,843
9,358
2,576
31
3,609
5,595
0
39,592
L
Anhur
KBtheGoat
Anhur
5,194
1,152
0
140
7,971
1,970
545
3,208
4,713
0
21,927
L
6,846
2,742
0
1,426
7,038
1,928
355
999
6,039
41,124
0
L
Ne Zha
capitiller
Ne Zha
8,421
3,348
0
4,535
10,824
3,993
0
2,672
8,102
0
59,010
L
Ratatoskr
daftderp
Ratatoskr
2,973
1,031
0
1,129
10,600
6,673
0
0
10,304
0
28,926
W
Anubis
semoro87
Anubis
5,844
351
0
4,774
7,980
3,702
798
1,040
6,880
56,166
0
W
Cthulhu
tubboinabox
Cthulhu
3,274
170
0
1,542
8,325
3,280
136
2,797
5,402
19,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,284
Gold Earned
39,618
347
Minions Killed
401
0
Camps Cleared
0
1,334,398
Distance Traveled
1,328,330
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,881
634
109
8
0
257,205
2
W
Da Ji
8,403
600
88
6
0
301,371
1
L
Cerberus
7,081
506
33
2
0
266,496
0
W
Artemis
7,327
523
59
4
0
240,850
0
L
Anhur
6,277
448
49
4
0
275,426
2
L
Chronos
6,618
473
84
6
0
245,164
0
L
Ne Zha
9,110
651
107
8
0
317,478
5
L
Ratatoskr
6,198
443
74
5
0
229,834
1
W
Anubis
8,376
598
110
8
0
237,876
3
W
Cthulhu
6,631
474
35
3
0
291,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role