Player Matchup

Guan Yu
Guan Yu
Futanaryy
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,377 Elo+
Solo
Izanami
Izanami
SkadiNK4LD
Izanami
Level 17
God Stats
16W - 13L
1,500 SR
Queue Stats
111W - 104L
1,825 Elo+
Solo
Kuzenbo
Kuzenbo
TrueJKR
Kuzenbo
Level 10
God Stats
16W - 21L
1,430 SR
Queue Stats
108W - 100L
1,526 Elo+
Solo
Kukulkan
Kukulkan
hotwinglol
Kukulkan
Level 23
God Stats
1W - 2L
1,757 SR
Queue Stats
39W - 25L
1,534 Elo+
Solo
Da Ji
Da Ji
hulkahmed
Da Ji
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
221W - 161L
1,540 Elo+
Solo
Team Averages
Level 16
1,537 SR
1,560 Elo+

VS

Team Averages
Level 20
1,583 SR
1,582 Elo+
Ratatoskr
Ratatoskr
GameStonker
Ratatoskr
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 28L
1,519 Elo+
Solo
Aphrodite
Aphrodite
Glevitoffer
Aphrodite
Level 16
God Stats
83W - 69L
1,913 SR
Queue Stats
144W - 124L
1,788 Elo+
Solo
Ganesha
Ganesha
Renestor
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,698 Elo+
Solo
Da Ji
Da Ji
Tailenol
Da Ji
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,435 Elo+
Solo
Chiron
Chiron
polskaboy
Chiron
Level 29
God Stats
7W - 3L
1,500 SR
Queue Stats
83W - 83L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Futanaryy
Guan Yu
10
0 / 3 / 0
6,202
365
1,174
4,734
2,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
SkadiNK4LD
Izanami
14
6 / 4 / 3
8,604
506
9,565
10,837
6,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
TrueJKR
Kuzenbo
12
2 / 4 / 12
8,309
489
10,397
13,526
15,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
hotwinglol
Kukulkan
15
1 / 4 / 2
8,532
502
10,867
9,997
4,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
hulkahmed
Da Ji
15
7 / 4 / 5
9,272
545
11,439
12,164
4,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
GameStonker
Ratatoskr
20
7 / 0 / 0
11,994
706
7,204
10,689
13,477
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Glevitoffer
Aphrodite
15
3 / 4 / 3
9,905
583
7,772
15,965
7,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ganesha
Renestor
Ganesha
12
0 / 4 / 7
8,363
492
3,356
14,381
11,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
Tailenol
Da Ji
13
3 / 6 / 6
8,942
526
3,814
13,935
4,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
polskaboy
Chiron
16
6 / 2 / 5
9,996
588
12,890
13,108
4,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
40
16
Kills
19
19
Deaths
16
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Futanaryy
Guan Yu
0
3
0
0
W
Ratatoskr
GameStonker
Ratatoskr
7
0
0
7
W
Aphrodite
Glevitoffer
Aphrodite
3
4
3
1.13
W
Ganesha
Renestor
Ganesha
0
4
7
0.88
L
Izanami
SkadiNK4LD
Izanami
6
4
3
1.88
W
Da Ji
Tailenol
Da Ji
3
6
6
1
L
Kuzenbo
TrueJKR
Kuzenbo
2
4
12
2
L
Kukulkan
hotwinglol
Kukulkan
1
4
2
0.5
L
Da Ji
hulkahmed
Da Ji
7
4
5
2.38
W
Chiron
polskaboy
Chiron
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,442
Damage
35,036
51,258
Taken
68,078
33,357
Mitigated
41,254
12,092
Healing
33,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Futanaryy
Guan Yu
1,174
301
0
856
4,734
2,697
0
0
4,527
0
17,456
W
Ratatoskr
GameStonker
Ratatoskr
7,204
2,089
0
4,645
10,689
13,477
1,628
180
10,394
83
89,161
W
Aphrodite
Glevitoffer
Aphrodite
7,772
482
4,477
9,686
15,965
7,043
1,166
7,023
8,574
60,085
0
W
Ganesha
Renestor
Ganesha
3,356
609
0
2,732
14,381
11,171
300
5,667
8,632
19,195
0
L
Izanami
SkadiNK4LD
Izanami
9,565
6,544
0
3,105
10,837
6,091
0
1,187
9,584
6,102
53,869
W
Da Ji
Tailenol
Da Ji
3,814
984
0
3,086
13,935
4,922
0
3,313
10,474
0
28,111
L
Kuzenbo
TrueJKR
Kuzenbo
10,397
4,202
0
1,608
13,526
15,383
0
4,455
9,071
23,816
0
L
Kukulkan
hotwinglol
Kukulkan
10,867
1,291
0
3,335
9,997
4,418
0
3,530
6,417
62,809
0
L
Da Ji
hulkahmed
Da Ji
11,439
2,881
0
3,188
12,164
4,768
0
2,039
10,100
0
44,968
W
Chiron
polskaboy
Chiron
12,890
5,695
1,379
7,479
13,108
4,641
3,191
5,359
7,651
0
70,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,919
Gold Earned
49,200
377
Minions Killed
507
0
Camps Cleared
0
1,425,378
Distance Traveled
1,642,750
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,202
365
45
3
0
162,476
1
W
Ratatoskr
11,994
706
182
11
0
363,618
4
W
Aphrodite
9,905
583
117
7
0
294,293
4
W
Ganesha
8,363
492
0
0
0
337,803
3
L
Izanami
8,604
506
99
6
0
262,272
4
W
Da Ji
8,942
526
58
3
0
329,088
2
L
Kuzenbo
8,309
489
27
2
0
336,556
1
L
Kukulkan
8,532
502
126
7
0
306,338
3
L
Da Ji
9,272
545
80
5
0
357,736
8
W
Chiron
9,996
588
150
9
0
317,948
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role