Player Matchup

Ymir
Ymir
Asta13
Ymir
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Solo
Odin
Odin
Blackener9
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,091 Elo+
Solo
Nu Wa
Nu Wa
Caro0415
Nu Wa
Level 23
God Stats
20W - 21L
1,487 SR
Queue Stats
20W - 27L
1,354 Elo+
Solo
Danzaburou
Danzaburou
Ratman665
Danzaburou
Level 8
God Stats
58W - 60L
1,277 SR
Queue Stats
513W - 595L
1,018 Elo+
Solo
Thor
Thor
secretembryo
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 13
1,453 SR
1,293 Elo+

VS

Team Averages
Level 15
1,443 SR
1,324 Elo+
Bacchus
Bacchus
AntsnEyesJohnson
Bacchus
Level 16
God Stats
5W - 2L
1,689 SR
Queue Stats
17W - 17L
1,358 Elo+
Solo
Tsukuyomi
Tsukuyomi
DeathmoonPapa
Tsukuyomi
Level 20
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Ares
Ares
Rayyanheart
Ares
Level 14
God Stats
5W - 1L
1,582 SR
Queue Stats
72W - 89L
1,298 Elo+
Solo
Danzaburou
Danzaburou
Yarik2019_777
Danzaburou
Level 12
God Stats
5W - 12L
1,019 SR
Queue Stats
24W - 43L
1,183 Elo+
Solo
Neith
Neith
upstage_park
Neith
Level 15
God Stats
14W - 14L
1,427 SR
Queue Stats
23W - 30L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Asta13
Ymir
20
6 / 7 / 9
16,755
931
24,692
40,202
41,621
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 10 / 10
14,852
825
10,173
30,105
27,353
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Caro0415
Nu Wa
20
9 / 4 / 10
17,546
975
42,151
17,343
6,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Ratman665
Danzaburou
20
0 / 5 / 9
14,878
827
8,149
16,937
6,734
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

20
4 / 16 / 8
15,125
840
13,126
33,173
13,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 22
18,935
1,052
23,782
27,317
46,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
DeathmoonPapa
Tsukuyomi
20
7 / 13 / 19
16,957
942
40,106
30,848
19,428
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 2 / 25
19,051
1,058
17,520
29,368
48,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Yarik2019_777
Danzaburou
18
1 / 3 / 6
13,786
766
2,219
9,885
3,550
20
11 / 0 / 22
19,259
1,070
43,817
14,454
7,327
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
136
20
Kills
42
42
Deaths
20
46
Assists
94
Player
Kills
Deaths
Assists
KDA
W
12
2
22
11.5
L
Ymir
Asta13
Ymir
6
7
9
1.5
L
1
10
10
0.6
L
Nu Wa
Caro0415
Nu Wa
9
4
10
3.5
W
Tsukuyomi
DeathmoonPapa
Tsukuyomi
7
13
19
1.27
L
Danzaburou
Ratman665
Danzaburou
0
5
9
0.9
W
11
2
25
11.75
W
Danzaburou
Yarik2019_777
Danzaburou
1
3
6
1.33
L
4
16
8
0.5
W
11
0
22
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,291
Damage
127,444
137,760
Taken
111,872
95,781
Mitigated
124,954
8,475
Healing
16,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,782
3,377
0
1,334
27,317
46,532
0
13,884
13,433
50,615
0
L
Ymir
Asta13
Ymir
24,692
5,368
1,194
2,877
40,202
41,621
0
10,670
29,532
61,567
0
L
10,173
3,633
0
0
30,105
27,353
0
7,710
22,395
0
26,894
L
Nu Wa
Caro0415
Nu Wa
42,151
14,780
854
2,462
17,343
6,425
0
5,571
11,772
68,732
0
W
Tsukuyomi
DeathmoonPapa
Tsukuyomi
40,106
18,302
1,723
5,947
30,848
19,428
0
20,305
9,838
0
81,184
L
Danzaburou
Ratman665
Danzaburou
8,149
3,649
0
144
16,937
6,734
0
6,418
10,519
0
38,091
W
17,520
1,909
0
1,019
29,368
48,117
0
16,939
12,429
37,576
0
W
Danzaburou
Yarik2019_777
Danzaburou
2,219
983
0
60
9,885
3,550
0
7,051
2,834
0
7,485
L
13,126
4,729
0
944
33,173
13,648
0
10,933
22,240
0
26,251
W
43,817
26,471
0
6,900
14,454
7,327
0
8,664
5,428
0
108,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,156
Gold Earned
87,988
258
Minions Killed
307
2
Camps Cleared
7
1,251,825
Distance Traveled
1,359,242
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
18,935
1,052
52
3
0
353,905
0
L
Ymir
16,755
931
96
5
2
217,324
0
L
Odin
14,852
825
38
2
0
260,932
0
L
Nu Wa
17,546
975
53
3
0
310,827
0
W
Tsukuyomi
16,957
942
70
4
1
246,437
1
L
Danzaburou
14,878
827
51
3
0
224,346
0
W
Ares
19,051
1,058
38
2
1
338,249
1
W
Danzaburou
13,786
766
12
1
0
136,315
0
L
Thor
15,125
840
20
1
0
238,396
1
W
Neith
19,259
1,070
135
8
5
284,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role