Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BIG_BAND_MEATY
Thanatos
Level 84
God Stats
3W - 3L
1,500 SR
Queue Stats
221W - 272L
1,465 Elo+
Solo
Skadi
Skadi
DistinctTaste
Skadi
Level 127
God Stats
66W - 16L
1,500 SR
Queue Stats
1,590W - 820L
1,602 Elo+
Party 2
Thoth
Thoth
Israffle
Thoth
Level 148
God Stats
92W - 52L
1,573 SR
Queue Stats
313W - 223L
1,617 Elo+
Party 2
Cerberus
Cerberus
SpiceyWiener420
Cerberus
Level 129
God Stats
4W - 10L
1,319 SR
Queue Stats
296W - 332L
1,542 Elo+
Solo
Team Averages
Level 115
1,478 SR
1,545 Elo+

VS

Team Averages
Level 93
1,526 SR
1,498 Elo+
Izanami
Izanami
Cubey86
Izanami
Level 148
God Stats
7W - 1L
1,699 SR
Queue Stats
194W - 249L
1,495 Elo+
Party 1
Sol
Sol
OzPannu
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
financialpanther
Ra
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
mickanos29
Ne Zha
Level 156
God Stats
2W - 5L
1,430 SR
Queue Stats
86W - 104L
1,495 Elo+
Party 1
Tyr
Tyr
onlygoodats0l0
Tyr
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 5 / 1
7,151
477
3,950
10,255
4,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
11
3 / 4 / 1
7,057
470
3,859
10,762
3,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
2 / 0 / 2
9,993
666
6,223
8,198
2,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
Israffle
Thoth
15
4 / 0 / 2
9,372
625
7,437
4,563
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
13
3 / 2 / 5
8,273
552
4,944
7,731
2,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cubey86
Izanami
15
0 / 2 / 0
8,607
574
3,644
8,998
2,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
3
0 / 6 / 0
4,633
309
60
5,072
1,084
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
0 / 3 / 0
8,153
544
4,164
7,650
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
mickanos29
Ne Zha
12
1 / 4 / 2
6,953
464
4,852
10,624
3,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
10 / 1 / 0
9,328
622
13,493
13,181
10,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
13
Kills
11
11
Deaths
16
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
5
1
0.3
W
Thanatos
3
4
1
0.88
L
Izanami
Cubey86
Izanami
0
2
0
0
W
2
0
2
3
W
Thoth
Israffle
Thoth
4
0
2
5
L
Sol
0
6
0
0
W
Cerberus
3
2
5
2.75
L
0
3
0
0
L
Ne Zha
mickanos29
Ne Zha
1
4
2
0.5
L
10
1
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,413
Damage
26,213
41,509
Taken
45,525
15,648
Mitigated
20,500
16,003
Healing
17,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
3,950
754
191
1,926
10,255
4,892
0
0
9,980
1,960
24,037
W
Thanatos
3,859
787
0
7,527
10,762
3,634
0
1,208
9,364
0
30,682
L
Izanami
Cubey86
Izanami
3,644
1,838
0
3,506
8,998
2,754
62
0
8,998
0
65,531
W
6,223
4,348
0
4,332
8,198
2,832
0
351
7,833
0
90,931
W
Thoth
Israffle
Thoth
7,437
394
0
329
4,563
1,291
0
2,060
2,303
65,743
0
L
Sol
60
60
0
426
5,072
1,084
0
1,529
3,447
5,303
0
W
Cerberus
4,944
310
0
1,698
7,731
2,999
543
255
7,255
31,739
0
L
4,164
220
153
2,441
7,650
2,461
0
3,752
3,594
65,958
0
L
Ne Zha
mickanos29
Ne Zha
4,852
866
0
3,459
10,624
3,257
0
3,433
7,053
0
36,772
L
13,493
3,497
0
7,462
13,181
10,944
0
3,198
9,945
0
60,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,846
Gold Earned
37,674
484
Minions Killed
485
0
Camps Cleared
0
1,400,524
Distance Traveled
1,385,265
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,151
477
52
3
0
258,768
0
W
Thanatos
7,057
470
72
5
0
258,231
3
L
Izanami
8,607
574
138
9
0
258,159
2
W
Skadi
9,993
666
156
10
0
288,291
3
W
Thoth
9,372
625
135
9
0
307,414
6
L
Sol
4,633
309
0
0
0
237,451
0
W
Cerberus
8,273
552
69
5
0
287,820
3
L
Ra
8,153
544
148
10
0
301,204
4
L
Ne Zha
6,953
464
78
5
0
288,689
4
L
Tyr
9,328
622
121
8
0
299,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role