Player Matchup

Ymir
Ymir
BigGay69
Ymir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
DaehardeTrihardt
The Morrigan
Level 66
God Stats
5W - 2L
1,191 SR
Queue Stats
271W - 120L
1,766 Elo+
Party 3
Nu Wa
Nu Wa
DeductedFive
Nu Wa
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 63L
1,565 Elo+
Party 3
Cu Chulainn
Cu Chulainn
IIKNUCKII
Cu Chulainn
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 27L
1,773 Elo+
Party 3
Danzaburou
Danzaburou
RequiscatEnPace
Danzaburou
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 57L
1,773 Elo+
Party 3
Team Averages
Level 71
1,438 SR
1,675 Elo+

VS

Team Averages
Level 53
1,638 SR
1,773 Elo+
Tsukuyomi
Tsukuyomi
AStonedGirafe
Tsukuyomi
Level 16
God Stats
4W - 1L
1,543 SR
Queue Stats
16W - 6L
1,759 Elo+
Party 1
Baron Samedi
Baron Samedi
Bardysseus
Baron Samedi
Level 33
God Stats
4W - 5L
1,459 SR
Queue Stats
79W - 47L
1,666 Elo+
Party 1
Hera
Hera
ConfuzedCommie
Hera
Level 45
God Stats
1W - 0L
1,517 SR
Queue Stats
25W - 16L
1,873 Elo+
Party 2
Tyr
Tyr
Jormungaandr
Tyr
Level 45
God Stats
18W - 9L
1,819 SR
Queue Stats
73W - 42L
1,692 Elo+
Party 1
Serqet
Serqet
UnsheathedKnot
Serqet
Level 128
God Stats
3W - 0L
1,854 SR
Queue Stats
143W - 83L
1,873 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 8 / 8
10,606
1,061
8,862
24,573
25,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
DaehardeTrihardt
The Morrigan
16
4 / 6 / 7
10,785
1,079
16,863
15,210
12,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

16
4 / 4 / 8
10,737
1,074
15,518
8,142
3,284
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
IIKNUCKII
Cu Chulainn
15
1 / 7 / 8
9,375
938
8,138
21,344
18,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
RequiscatEnPace
Danzaburou
15
2 / 4 / 6
10,038
1,004
11,119
14,370
6,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

131

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AStonedGirafe
Tsukuyomi
17
10 / 6 / 12
11,849
1,185
17,078
17,153
7,428
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Bardysseus
Baron Samedi
18
4 / 2 / 19
11,023
1,102
20,531
9,711
3,882
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 1 / 19
11,899
1,190
21,003
10,640
3,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 1 / 18
11,263
1,126
9,680
16,621
12,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 2 / 17
10,864
1,086
11,371
14,518
6,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
114
12
Kills
29
29
Deaths
12
37
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AStonedGirafe
Tsukuyomi
10
6
12
2.67
W
Baron Samedi
Bardysseus
Baron Samedi
4
2
19
6.75
L
Ymir
1
8
8
0.63
W
7
1
19
16.5
L
The Morrigan
DaehardeTrihardt
The Morrigan
4
6
7
1.25
L
4
4
8
2
L
Cu Chulainn
IIKNUCKII
Cu Chulainn
1
7
8
0.71
W
5
1
18
14
L
Danzaburou
RequiscatEnPace
Danzaburou
2
4
6
1.25
W
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,500
Damage
79,663
83,639
Taken
68,643
66,144
Mitigated
34,236
5,491
Healing
25,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AStonedGirafe
Tsukuyomi
17,078
4,255
0
2,791
17,153
7,428
0
10,392
6,411
89
32,210
W
Baron Samedi
Bardysseus
Baron Samedi
20,531
1,238
7,391
4,891
9,711
3,882
0
6,225
3,411
44,534
0
L
Ymir
8,862
771
0
1,041
24,573
25,607
0
13,193
10,607
16,051
0
W
21,003
3,612
1,854
3,014
10,640
3,922
0
6,281
4,184
59,249
0
L
The Morrigan
DaehardeTrihardt
The Morrigan
16,863
670
0
1,060
15,210
12,715
0
6,371
8,294
41,014
0
L
15,518
5,179
150
495
8,142
3,284
0
4,213
3,676
38,957
0
L
Cu Chulainn
IIKNUCKII
Cu Chulainn
8,138
1,499
0
462
21,344
18,306
0
9,579
11,143
0
17,604
W
9,680
2,706
0
4,416
16,621
12,818
0
9,947
6,399
0
26,937
L
Danzaburou
RequiscatEnPace
Danzaburou
11,119
2,848
0
2,283
14,370
6,232
0
7,212
6,862
0
34,798
W
11,371
3,897
0
998
14,518
6,186
0
8,012
6,156
0
32,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,541
Gold Earned
56,898
191
Minions Killed
242
3
Camps Cleared
10
963,255
Distance Traveled
1,040,177
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,849
1,185
17
2
2
194,329
0
W
Baron Samedi
11,023
1,102
50
5
0
171,058
0
L
Ymir
10,606
1,061
14
1
0
189,064
0
W
Hera
11,899
1,190
98
10
0
207,760
0
L
The Morrigan
10,785
1,079
53
5
1
191,823
0
L
Nu Wa
10,737
1,074
37
4
1
187,936
0
L
Cu Chulainn
9,375
938
24
2
1
195,223
0
W
Tyr
11,263
1,126
26
3
2
228,794
0
L
Danzaburou
10,038
1,004
63
6
0
199,209
0
W
Serqet
10,864
1,086
51
5
6
238,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role