Player Matchup

Hercules
Hercules
GaelGokussj4
Hercules
Level 66
God Stats
6W - 5L
1,283 SR
Queue Stats
227W - 230L
1,611 Elo+
Party 1
Merlin
Merlin
ThoughtGolf893
Merlin
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
XxStormHD
Thanatos
Level 83
God Stats
24W - 23L
1,244 SR
Queue Stats
501W - 518L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
joel4ismael
Cthulhu
Level 85
God Stats
29W - 15L
1,836 SR
Queue Stats
248W - 287L
1,577 Elo+
Party 1
Danzaburou
Danzaburou
taveirus
Danzaburou
Level 80
God Stats
8W - 10L
1,116 SR
Queue Stats
282W - 293L
1,536 Elo+
Party 1
Team Averages
Level 78
1,396 SR
1,534 Elo+

VS

Team Averages
Level 104
1,527 SR
1,472 Elo+
Cu Chulainn
Cu Chulainn
Dunemarcher
Cu Chulainn
Level 58
God Stats
1W - 5L
1,203 SR
Queue Stats
29W - 32L
1,477 Elo+
Party 2
Terra
Terra
Saint SITM
Terra
Level 158
God Stats
3W - 9L
1,437 SR
Queue Stats
66W - 102L
1,445 Elo+
Party 2
Danzaburou
Danzaburou
StayTunedKrispy
Danzaburou
Level 107
God Stats
23W - 20L
1,827 SR
Queue Stats
286W - 327L
1,577 Elo+
Party 2
Erlang Shen
Erlang Shen
iAFt3RSHoCK
Erlang Shen
Level 121
God Stats
17W - 13L
1,668 SR
Queue Stats
32W - 34L
1,470 Elo+
Party 2
Hera
Hera
xXMrMcAwesome34
Hera
Level 77
God Stats
2W - 4L
1,500 SR
Queue Stats
40W - 79L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GaelGokussj4
Hercules
13
0 / 1 / 3
7,774
486
6,878
11,840
9,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
6 / 1 / 5
8,808
551
9,616
6,264
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
XxStormHD
Thanatos
14
6 / 2 / 2
8,398
525
5,143
11,756
4,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
joel4ismael
Cthulhu
13
6 / 3 / 10
8,780
549
8,687
14,493
13,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
taveirus
Danzaburou
16
9 / 0 / 9
10,214
638
12,462
10,089
3,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dunemarcher
Cu Chulainn
13
2 / 3 / 1
8,138
509
9,743
12,397
9,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Terra
11
1 / 7 / 3
7,547
472
5,590
13,031
5,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
StayTunedKrispy
Danzaburou
13
0 / 6 / 1
8,072
505
6,109
11,460
4,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
iAFt3RSHoCK
Erlang Shen
13
3 / 6 / 2
8,127
508
8,448
10,844
7,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 5 / 3
7,119
445
5,407
8,500
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
27
Kills
6
7
Deaths
27
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Dunemarcher
Cu Chulainn
2
3
1
0.83
W
Hercules
GaelGokussj4
Hercules
0
1
3
1.5
L
Terra
1
7
3
0.36
L
Danzaburou
StayTunedKrispy
Danzaburou
0
6
1
0.08
W
6
1
5
8.5
W
Thanatos
XxStormHD
Thanatos
6
2
2
3.5
L
Erlang Shen
iAFt3RSHoCK
Erlang Shen
3
6
2
0.67
W
Cthulhu
joel4ismael
Cthulhu
6
3
10
3.67
W
Danzaburou
taveirus
Danzaburou
9
0
9
13.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,786
Damage
35,297
54,442
Taken
56,232
33,819
Mitigated
29,891
22,113
Healing
10,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Dunemarcher
Cu Chulainn
9,743
1,040
0
3,111
12,397
9,408
258
2,589
9,327
6,194
43,869
W
Hercules
GaelGokussj4
Hercules
6,878
1,182
0
3,900
11,840
9,878
298
3,035
8,805
112
40,600
L
Terra
5,590
465
592
3,191
13,031
5,717
0
6,051
6,842
20,143
0
L
Danzaburou
StayTunedKrispy
Danzaburou
6,109
1,915
0
1,587
11,460
4,110
3,206
2,118
9,288
0
51,860
W
9,616
628
130
1,139
6,264
2,484
297
2,163
4,101
52,042
0
W
Thanatos
XxStormHD
Thanatos
5,143
659
0
7,794
11,756
4,202
0
2,278
9,478
0
43,190
L
Erlang Shen
iAFt3RSHoCK
Erlang Shen
8,448
4,023
0
2,002
10,844
7,872
0
2,116
8,638
8,950
39,434
W
Cthulhu
joel4ismael
Cthulhu
8,687
997
581
2,104
14,493
13,565
132
3,092
11,401
32,470
0
W
Danzaburou
taveirus
Danzaburou
12,462
5,784
0
6,465
10,089
3,690
1,466
2,658
7,431
0
57,403
L
5,407
1,269
0
438
8,500
2,784
0
4,865
3,267
41,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,974
Gold Earned
39,003
407
Minions Killed
379
0
Camps Cleared
0
1,552,383
Distance Traveled
1,441,135
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,138
509
72
5
0
310,238
1
W
Hercules
7,774
486
89
6
0
317,772
1
L
Terra
7,547
472
41
3
0
285,003
1
L
Danzaburou
8,072
505
102
6
0
271,682
3
W
Merlin
8,808
551
102
6
0
292,685
2
W
Thanatos
8,398
525
79
5
0
348,386
2
L
Erlang Shen
8,127
508
76
5
0
305,569
4
W
Cthulhu
8,780
549
39
2
0
301,371
2
W
Danzaburou
10,214
638
98
6
0
292,169
2
L
Hera
7,119
445
88
6
0
268,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role