Player Matchup

Amaterasu
Amaterasu
Hexagon2019
Amaterasu
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
169W - 151L
1,496 Elo+
Party 1
Ra
Ra
Kamui Rose
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,123 Elo+
Party 1
Merlin
Merlin
Skul7l7shot7
Merlin
Level 27
God Stats
6W - 10L
1,474 SR
Queue Stats
114W - 88L
1,528 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sparky7293
Cu Chulainn
Level 28
God Stats
10W - 7L
1,500 SR
Queue Stats
107W - 105L
1,596 Elo+
Solo
Freya
Freya
vSpectr0
Freya
Level 25
God Stats
5W - 3L
1,500 SR
Queue Stats
8W - 4L
1,812 Elo+
Solo
Team Averages
Level 43
1,495 SR
1,511 Elo+

VS

Team Averages
Level 20
1,604 SR
1,555 Elo+
Cupid
Cupid
FenixGvo
Cupid
Level 25
God Stats
13W - 15L
1,620 SR
Queue Stats
140W - 170L
1,512 Elo+
Solo
Chang'e
Chang'e
Jayflow0524
Chang'e
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 33L
1,649 Elo+
Party 2
Fenrir
Fenrir
MrCreamYoWife
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Cerberus
Cerberus
R O IF IL
Cerberus
Level 16
God Stats
15W - 19L
1,899 SR
Queue Stats
423W - 410L
1,709 Elo+
Solo
Danzaburou
Danzaburou
luckyfosho12
Danzaburou
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 20L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Hexagon2019
Amaterasu
16
7 / 0 / 0
9,236
710
7,544
6,984
5,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 8 / 1
5,697
438
2,443
5,822
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Merlin
14
3 / 1 / 2
8,121
625
4,571
7,755
2,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Sparky7293
Cu Chulainn
13
6 / 3 / 5
8,111
624
6,508
7,308
5,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Freya
vSpectr0
Freya
12
3 / 3 / 3
7,347
565
6,153
7,456
3,214
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
FenixGvo
Cupid
9
1 / 3 / 6
6,057
466
3,158
8,052
3,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Jayflow0524
Chang'e
13
9 / 3 / 2
7,844
603
8,849
9,914
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 2 / 1
5,409
416
2,633
8,905
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
R O IF IL
Cerberus
9
0 / 4 / 0
5,456
420
1,811
6,387
3,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
luckyfosho12
Danzaburou
10
4 / 7 / 2
6,883
529
4,758
8,235
3,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
19
Kills
15
15
Deaths
19
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cupid
FenixGvo
Cupid
1
3
6
1.33
W
Amaterasu
Hexagon2019
Amaterasu
7
0
0
7
L
Chang'e
Jayflow0524
Chang'e
9
3
2
3.33
W
0
8
1
0.06
L
1
2
1
0.75
L
Cerberus
R O IF IL
Cerberus
0
4
0
0
W
Merlin
3
1
2
4
W
Cu Chulainn
Sparky7293
Cu Chulainn
6
3
5
2.83
L
Danzaburou
luckyfosho12
Danzaburou
4
7
2
0.71
W
Freya
vSpectr0
Freya
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,219
Damage
21,209
35,325
Taken
41,493
18,907
Mitigated
16,149
10,422
Healing
12,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
FenixGvo
Cupid
3,158
1,481
208
1,576
8,052
3,607
647
2,729
4,987
3,518
16,463
W
Amaterasu
Hexagon2019
Amaterasu
7,544
3,102
0
2,981
6,984
5,659
2,610
1,998
4,986
6,026
46,249
L
Chang'e
Jayflow0524
Chang'e
8,849
1,131
301
3,772
9,914
3,152
117
4,845
4,810
38,710
0
W
2,443
534
47
281
5,822
1,932
401
3,563
2,259
11,830
0
L
2,633
988
0
4,556
8,905
2,579
0
925
7,930
0
21,383
L
Cerberus
R O IF IL
Cerberus
1,811
163
0
1,549
6,387
3,276
0
957
5,430
21,544
0
W
Merlin
4,571
285
18
2,244
7,755
2,836
0
3,084
4,671
61,003
0
W
Cu Chulainn
Sparky7293
Cu Chulainn
6,508
1,131
0
2,085
7,308
5,266
538
1,362
5,946
0
36,304
L
Danzaburou
luckyfosho12
Danzaburou
4,758
2,074
0
321
8,235
3,535
755
4,268
3,835
1,278
25,792
W
Freya
vSpectr0
Freya
6,153
2,171
0
2,766
7,456
3,214
470
1,247
6,209
32,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,512
Gold Earned
31,649
343
Minions Killed
268
0
Camps Cleared
0
1,184,143
Distance Traveled
1,020,959
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,057
466
35
3
0
231,220
0
W
Amaterasu
9,236
710
99
8
0
248,326
1
L
Chang'e
7,844
603
73
6
0
237,052
2
W
Ra
5,697
438
20
2
0
151,524
0
L
Fenrir
5,409
416
40
3
0
158,274
2
L
Cerberus
5,456
420
69
5
0
198,211
0
W
Merlin
8,121
625
107
8
0
255,938
2
W
Cu Chulainn
8,111
624
56
4
0
279,883
3
L
Danzaburou
6,883
529
51
4
0
196,202
0
W
Freya
7,347
565
61
5
0
248,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role