Player Matchup

Fenrir
Fenrir
Greendragonboy17
Fenrir
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
17W - 24L
1,475 Elo+
Solo
Sobek
Sobek
PRXFIT
Sobek
Level 29
God Stats
2W - 4L
1,456 SR
Queue Stats
299W - 309L
1,331 Elo+
Party 2
Anubis
Anubis
SenorRobot
Anubis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
TruTempest
Skadi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,766 Elo+
Solo
King Arthur
King Arthur
iiClutchUS
King Arthur
Level 18
God Stats
7W - 9L
1,616 SR
Queue Stats
180W - 182L
1,583 Elo+
Party 2
Team Averages
Level 20
1,514 SR
1,531 Elo+

VS

Team Averages
Level 20
1,600 SR
1,640 Elo+
Rama
Rama
BringMeATyr
Rama
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 21L
1,776 Elo+
Party 1
Ymir
Ymir
IbsennK
Ymir
Level 28
God Stats
14W - 7L
1,733 SR
Queue Stats
87W - 73L
1,580 Elo+
Solo
King Arthur
King Arthur
NeedTwo
King Arthur
Level 17
God Stats
26W - 22L
1,448 SR
Queue Stats
231W - 201L
1,564 Elo+
Solo
Janus
Janus
SingulantLIVE
Janus
Level 4
God Stats
4W - 0L
1,820 SR
Queue Stats
8W - 2L
1,779 Elo+
Party 1
Loki
Loki
halowing
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,135
517
580
4,546
1,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
PRXFIT
Sobek
5
0 / 2 / 0
3,665
458
305
3,326
1,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
SenorRobot
Anubis
9
0 / 2 / 0
4,576
572
1,127
4,728
2,347
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Skadi
6
0 / 3 / 0
3,807
476
2,996
4,477
772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

King Arthur
iiClutchUS
King Arthur
5
0 / 3 / 0
3,745
468
1,413
6,000
2,343
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 1
5,964
746
4,698
5,419
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Ymir
IbsennK
Ymir
8
1 / 0 / 4
5,480
685
1,444
3,851
1,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
NeedTwo
King Arthur
10
3 / 0 / 1
5,873
734
3,663
3,701
1,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 0 / 1
5,911
739
1,688
2,284
577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
8
2 / 0 / 1
4,985
623
1,240
3,600
771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
12
12
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
0
2
0
0
W
Ymir
IbsennK
Ymir
1
0
4
3
W
King Arthur
NeedTwo
King Arthur
3
0
1
3.5
L
Sobek
PRXFIT
Sobek
0
2
0
0
L
Anubis
SenorRobot
Anubis
0
2
0
0
W
1
0
1
1.5
L
Skadi
0
3
0
0
W
Loki
2
0
1
2.5
L
King Arthur
iiClutchUS
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,421
Damage
12,733
23,077
Taken
18,855
7,714
Mitigated
5,700
7,327
Healing
10,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,698
3,378
0
4,400
5,419
1,483
492
72
5,347
0
36,589
L
580
252
0
1,948
4,546
1,183
0
141
4,405
0
13,426
W
Ymir
IbsennK
Ymir
1,444
288
0
1,890
3,851
1,493
198
233
3,618
10,771
0
W
King Arthur
NeedTwo
King Arthur
3,663
704
0
1,605
3,701
1,376
0
0
3,701
0
27,531
L
Sobek
PRXFIT
Sobek
305
0
0
794
3,326
1,069
0
578
2,748
5,484
0
L
Anubis
SenorRobot
Anubis
1,127
52
0
1,676
4,728
2,347
0
1,538
3,040
26,685
0
W
1,688
0
0
667
2,284
577
532
348
1,936
37,367
0
L
Skadi
2,996
1,374
0
1,435
4,477
772
0
725
3,752
0
15,765
W
Loki
1,240
347
0
1,949
3,600
771
0
779
2,821
0
19,464
L
King Arthur
iiClutchUS
King Arthur
1,413
141
0
1,474
6,000
2,343
0
0
6,000
0
12,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,928
Gold Earned
28,213
148
Minions Killed
273
0
Camps Cleared
0
644,160
Distance Traveled
775,227
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,964
746
74
9
0
130,309
2
L
Fenrir
4,135
517
38
5
0
153,538
0
W
Ymir
5,480
685
17
2
0
158,418
4
W
King Arthur
5,873
734
63
8
0
153,412
0
L
Sobek
3,665
458
14
2
0
113,371
2
L
Anubis
4,576
572
51
6
0
129,251
1
W
Janus
5,911
739
73
9
0
156,112
3
L
Skadi
3,807
476
19
2
0
134,296
1
W
Loki
4,985
623
46
6
0
176,976
1
L
King Arthur
3,745
468
26
3
0
113,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role