Player Matchup

Apollo
Apollo
Silver IV
DarthXolo
Apollo
Silver IV
Level 157
God Stats
2W - 1L
1,293 SR
Queue Stats
41W - 29L
1,403 MMR
Party 3
Kumbhakarna
Kumbhakarna
Gold V
KREIVENN
Kumbhakarna
Gold V
Level 160
God Stats
9W - 7L
1,701 SR
Queue Stats
255W - 271L
1,388 MMR
Solo
Fenrir
Fenrir
Silver II
Kisumetto
Fenrir
Silver II
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,373 MMR
Party 4
King Arthur
King Arthur
Silver II
Smeafy
King Arthur
Silver II
Level 127
God Stats
2W - 0L
1,610 SR
Queue Stats
7W - 8L
1,403 MMR
Party 4
Janus
Janus
Gold V
byGolo
Janus
Gold V
Level 160
God Stats
2W - 6L
1,470 SR
Queue Stats
162W - 155L
1,407 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 143
1,515 SR
1,395 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 109
1,582 SR
1,393 MMR
Awilix
Awilix
Bronze III
DarthBromn
Awilix
Bronze III
Level 69
God Stats
3W - 2L
1,802 SR
Queue Stats
116W - 109L
1,357 MMR
Party 2
Baba Yaga
Baba Yaga
Silver I
Godsofinjustice
Baba Yaga
Silver I
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
209W - 203L
1,396 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver I
JeffoSteve
Cu Chulainn
Silver I
Level 146
God Stats
7W - 4L
1,401 SR
Queue Stats
68W - 58L
1,448 MMR
Party 1
Artio
Artio
Bronze III
PapaFixemAll
Artio
Bronze III
Level 36
God Stats
1W - 12L
1,499 SR
Queue Stats
7W - 20L
1,400 MMR
Solo
Cupid
Cupid
Bronze III
SelectThrone
Cupid
Bronze III
Level 151
God Stats
2W - 6L
1,706 SR
Queue Stats
92W - 80L
1,366 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DarthXolo
Apollo
20
9 / 1 / 6
17,331
578
21,376
25,293
19,596
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
KREIVENN
Kumbhakarna
20
3 / 1 / 14
14,773
492
7,752
29,756
37,756
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
Kisumetto
Fenrir
20
7 / 4 / 11
14,791
493
14,665
20,124
12,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
Smeafy
King Arthur
20
3 / 6 / 12
14,890
496
22,043
38,239
44,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
byGolo
Janus
20
4 / 1 / 10
15,065
502
23,226
13,468
6,715
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
PersephoneSetTsukuyomiDanzaburouErlang Shen

VS

Bans
NemesisBakasuraThanatosKhepriKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DarthBromn
Awilix
18
2 / 7 / 2
12,648
422
9,381
23,055
11,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baba Yaga
Godsofinjustice
Baba Yaga
20
4 / 3 / 4
14,084
469
24,931
15,112
7,999
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
JeffoSteve
Cu Chulainn
20
3 / 6 / 5
14,323
477
19,166
27,192
26,354
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
0 / 6 / 9
11,802
393
7,100
27,518
29,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
4 / 4 / 1
15,830
528
22,298
21,258
10,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
34
26
Kills
13
13
Deaths
26
53
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Awilix
DarthBromn
Awilix
2
7
2
0.43
W
Apollo
DarthXolo
Apollo
9
1
6
12
L
Baba Yaga
Godsofinjustice
Baba Yaga
4
3
4
2
L
Cu Chulainn
JeffoSteve
Cu Chulainn
3
6
5
0.92
W
Kumbhakarna
KREIVENN
Kumbhakarna
3
1
14
10
W
Fenrir
Kisumetto
Fenrir
7
4
11
3.13
L
0
6
9
0.75
L
4
4
1
1.13
W
King Arthur
Smeafy
King Arthur
3
6
12
1.5
W
Janus
byGolo
Janus
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,062
Damage
82,876
126,880
Taken
114,135
120,872
Mitigated
84,878
40,067
Healing
32,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
DarthBromn
Awilix
9,381
2,983
0
4,917
23,055
11,394
0
5,723
16,929
0
92,010
W
Apollo
DarthXolo
Apollo
21,376
13,326
0
12,521
25,293
19,596
4,694
6,023
19,270
10,456
160,486
L
Baba Yaga
Godsofinjustice
Baba Yaga
24,931
1,296
0
3,780
15,112
7,999
0
7,473
7,377
114,996
0
L
Cu Chulainn
JeffoSteve
Cu Chulainn
19,166
2,834
0
4,942
27,192
26,354
0
3,533
23,009
1,848
101,856
W
Kumbhakarna
KREIVENN
Kumbhakarna
7,752
319
0
2,920
29,756
37,756
0
9,027
20,729
27,607
0
W
Fenrir
Kisumetto
Fenrir
14,665
2,249
0
6,210
20,124
12,036
0
2,813
17,311
0
103,200
L
7,100
969
1,435
6,407
27,518
29,079
0
10,565
15,981
26,813
0
L
22,298
14,092
1,278
9,688
21,258
10,052
5,907
5,327
15,731
0
155,303
W
King Arthur
Smeafy
King Arthur
22,043
2,617
0
13,671
38,239
44,769
0
10,173
27,647
2,234
84,996
W
Janus
byGolo
Janus
23,226
509
172
4,573
13,468
6,715
1,467
5,859
7,609
149,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,850
Gold Earned
68,687
720
Minions Killed
787
0
Camps Cleared
0
2,889,213
Distance Traveled
2,848,707
46
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,648
422
131
4
0
591,083
5
W
Apollo
17,331
578
213
7
0
557,143
12
L
Baba Yaga
14,084
469
203
7
0
586,375
16
L
Cu Chulainn
14,323
477
166
6
0
578,625
13
W
Kumbhakarna
14,773
492
26
1
0
580,494
9
W
Fenrir
14,791
493
130
4
0
571,092
7
L
Artio
11,802
393
30
1
0
578,963
11
L
Cupid
15,830
528
257
9
0
513,661
2
W
King Arthur
14,890
496
115
4
0
545,932
6
W
Janus
15,065
502
236
8
0
634,552
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role