Player Matchup

Ymir
Ymir
MotivatedLizard
Ymir
Level 22
God Stats
37W - 17L
1,896 SR
Queue Stats
78W - 56L
1,769 Elo+
Party 2
Nemesis
Nemesis
TwilightMyth
Nemesis
Level 27
God Stats
3W - 5L
1,279 SR
Queue Stats
89W - 76L
1,607 Elo+
Solo
Anubis
Anubis
ZeeGods
Anubis
Level 40
God Stats
10W - 2L
1,994 SR
Queue Stats
296W - 235L
1,685 Elo+
Party 2
Hachiman
Hachiman
consumecoom
Hachiman
Level 15
God Stats
18W - 21L
1,487 SR
Queue Stats
48W - 62L
1,470 Elo+
Party 2
Guan Yu
Guan Yu
鞠崽唯一现任
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,682 Elo+
Solo
Team Averages
Level 21
1,631 SR
1,642 Elo+

VS

Team Averages
Level 24
1,644 SR
1,544 Elo+
Danzaburou
Danzaburou
DamenDamen
Danzaburou
Level 24
God Stats
16W - 6L
1,915 SR
Queue Stats
164W - 109L
1,516 Elo+
Party 1
Apollo
Apollo
Kaliber0024
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,271 Elo+
Solo
Osiris
Osiris
Kodyyne
Osiris
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
298W - 83L
1,727 Elo+
Party 1
Scylla
Scylla
eppz8
Scylla
Level 19
God Stats
19W - 16L
1,692 SR
Queue Stats
58W - 42L
1,670 Elo+
Party 1
Cerberus
Cerberus
pyledriver97
Cerberus
Level 26
God Stats
8W - 3L
1,613 SR
Queue Stats
47W - 50L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 3
5,234
523
3,522
9,905
3,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
TwilightMyth
Nemesis
9
2 / 2 / 2
6,039
604
2,984
5,812
3,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
ZeeGods
Anubis
11
3 / 3 / 1
6,329
633
4,312
7,170
3,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
consumecoom
Hachiman
8
2 / 4 / 1
5,042
504
2,594
5,062
934
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 5 / 0
5,402
540
1,810
6,516
3,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DamenDamen
Danzaburou
10
5 / 2 / 5
6,557
656
7,858
7,932
2,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
10
1 / 2 / 2
6,347
635
2,143
6,732
1,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
Kodyyne
Osiris
11
7 / 1 / 2
7,062
706
7,350
7,281
7,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
eppz8
Scylla
12
3 / 2 / 3
6,875
688
4,721
3,849
826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
pyledriver97
Cerberus
10
3 / 2 / 4
6,521
652
2,323
6,081
2,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
9
Kills
19
20
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DamenDamen
Danzaburou
5
2
5
3.75
W
Apollo
1
2
2
1
W
Osiris
Kodyyne
Osiris
7
1
2
8
L
1
6
3
0.42
L
Nemesis
TwilightMyth
Nemesis
2
2
2
1.5
L
Anubis
ZeeGods
Anubis
3
3
1
1.17
L
Hachiman
consumecoom
Hachiman
2
4
1
0.63
W
Scylla
eppz8
Scylla
3
2
3
2.25
W
Cerberus
pyledriver97
Cerberus
3
2
4
2.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,222
Damage
24,395
34,465
Taken
31,875
14,878
Mitigated
14,238
5,976
Healing
11,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DamenDamen
Danzaburou
7,858
3,482
0
4,267
7,932
2,435
324
2,297
5,635
0
30,209
W
Apollo
2,143
1,102
0
2,405
6,732
1,651
0
1,766
4,941
0
26,885
W
Osiris
Kodyyne
Osiris
7,350
2,815
0
2,894
7,281
7,094
420
205
6,915
9,615
27,577
L
3,522
493
0
1,631
9,905
3,168
0
2,518
7,377
16,893
0
L
Nemesis
TwilightMyth
Nemesis
2,984
1,118
0
392
5,812
3,341
0
1,093
4,674
5,277
24,437
L
Anubis
ZeeGods
Anubis
4,312
287
0
2,789
7,170
3,470
0
3,213
3,651
35,558
0
L
Hachiman
consumecoom
Hachiman
2,594
2,081
0
455
5,062
934
0
561
4,501
0
10,974
W
Scylla
eppz8
Scylla
4,721
333
0
932
3,849
826
649
2,161
1,688
34,561
0
W
Cerberus
pyledriver97
Cerberus
2,323
218
0
1,287
6,081
2,232
294
1,718
4,363
16,434
0
L
1,810
525
0
709
6,516
3,965
0
1,190
5,326
0
12,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,046
Gold Earned
33,362
210
Minions Killed
268
0
Camps Cleared
0
948,890
Distance Traveled
994,748
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,557
656
46
5
0
179,052
0
W
Apollo
6,347
635
63
6
0
183,023
0
W
Osiris
7,062
706
61
6
0
221,609
3
L
Ymir
5,234
523
23
2
0
185,137
2
L
Nemesis
6,039
604
56
6
0
206,220
0
L
Anubis
6,329
633
78
8
0
166,479
1
L
Hachiman
5,042
504
20
2
0
166,859
0
W
Scylla
6,875
688
68
7
0
207,389
1
W
Cerberus
6,521
652
30
3
0
203,675
1
L
Guan Yu
5,402
540
33
3
0
224,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role