Player Matchup

Thor
Thor
Tyrone1738
Thor
Level 108
God Stats
1W - 4L
1,757 SR
Queue Stats
71W - 51L
1,668 Elo+
Party 1
Athena
Athena
Yunnixx
Athena
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,684 Elo+
Party 1
Discordia
Discordia
iR3NIM
Discordia
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,639 Elo+
Party 1
Set
Set
iRetnuhh
Set
Level 146
God Stats
1W - 3L
1,193 SR
Queue Stats
85W - 70L
1,571 Elo+
Party 1
Camazotz
Camazotz
tophs
Camazotz
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,628 Elo+
Party 1
Team Averages
Level 128
1,490 SR
1,638 Elo+

VS

Team Averages
Level 128
1,580 SR
1,781 Elo+
Bellona
Bellona
LokiestOfLokis
Bellona
Level 128
God Stats
6W - 3L
1,500 SR
Queue Stats
227W - 171L
1,638 Elo+
Solo
Nu Wa
Nu Wa
MrAnuki
Nu Wa
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Verifiable
Kuzenbo
Level 152
God Stats
3W - 1L
1,648 SR
Queue Stats
91W - 31L
1,931 Elo+
Party 2
Chaac
Chaac
YashJr
Chaac
Level 127
God Stats
9W - 1L
1,500 SR
Queue Stats
425W - 123L
1,936 Elo+
Party 2
Chronos
Chronos
jtkiller
Chronos
Level 148
God Stats
2W - 0L
1,754 SR
Queue Stats
13W - 3L
1,898 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 4
9,253
463
7,244
18,851
6,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Yunnixx
Athena
15
2 / 8 / 3
9,158
458
6,934
21,233
11,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
iR3NIM
Discordia
14
3 / 8 / 2
9,444
472
14,282
11,509
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 8 / 1
8,554
428
4,787
14,926
6,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Camazotz
tophs
Camazotz
16
0 / 3 / 3
9,308
465
10,806
24,220
15,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 5
10,806
540
13,376
15,861
15,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
MrAnuki
Nu Wa
18
5 / 3 / 13
11,659
583
15,627
9,037
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Verifiable
Kuzenbo
17
7 / 2 / 15
11,614
581
10,397
17,591
18,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
YashJr
Chaac
19
12 / 2 / 8
12,317
616
11,122
18,214
6,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Chronos
jtkiller
Chronos
20
10 / 0 / 13
12,973
649
20,130
14,313
7,332
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
88
9
Kills
34
34
Deaths
10
13
Assists
54
Player
Kills
Deaths
Assists
KDA
W
0
3
5
0.83
W
Nu Wa
MrAnuki
Nu Wa
5
3
13
3.83
L
3
7
4
0.71
W
Kuzenbo
Verifiable
Kuzenbo
7
2
15
7.25
W
Chaac
YashJr
Chaac
12
2
8
8
L
Athena
Yunnixx
Athena
2
8
3
0.44
L
Discordia
iR3NIM
Discordia
3
8
2
0.5
L
1
8
1
0.19
W
Chronos
jtkiller
Chronos
10
0
13
16.5
L
Camazotz
tophs
Camazotz
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,053
Damage
70,652
90,739
Taken
75,016
43,558
Mitigated
50,791
20,342
Healing
27,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,376
6,152
0
4,294
15,861
15,709
1,295
1,189
13,902
4,965
65,665
W
Nu Wa
MrAnuki
Nu Wa
15,627
2,240
402
1,775
9,037
2,919
622
4,204
4,453
69,462
0
L
7,244
1,960
0
3,932
18,851
6,533
0
8,365
10,192
0
53,255
W
Kuzenbo
Verifiable
Kuzenbo
10,397
2,628
0
2,907
17,591
18,072
80
4,164
12,230
37,112
0
W
Chaac
YashJr
Chaac
11,122
3,431
0
9,537
18,214
6,759
247
6,082
9,959
0
71,235
L
Athena
Yunnixx
Athena
6,934
2,570
0
2,041
21,233
11,946
0
13,528
7,356
32,718
0
L
Discordia
iR3NIM
Discordia
14,282
948
0
709
11,509
3,291
0
6,422
4,713
52,985
0
L
4,787
1,251
0
1,573
14,926
6,381
872
10,631
4,005
2,755
57,559
W
Chronos
jtkiller
Chronos
20,130
9,243
0
8,259
14,313
7,332
7,796
4,596
9,469
110,747
0
L
Camazotz
tophs
Camazotz
10,806
3,365
0
12,087
24,220
15,407
0
6,537
17,441
0
65,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,717
Gold Earned
59,369
500
Minions Killed
588
0
Camps Cleared
0
1,771,884
Distance Traveled
1,867,620
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,806
540
127
6
0
366,337
5
W
Nu Wa
11,659
583
125
6
0
367,347
6
L
Thor
9,253
463
109
5
0
327,198
3
W
Kuzenbo
11,614
581
43
2
0
378,976
4
W
Chaac
12,317
616
122
6
0
394,313
0
L
Athena
9,158
458
35
2
0
395,955
3
L
Discordia
9,444
472
99
5
0
314,173
5
L
Set
8,554
428
110
6
0
372,064
4
W
Chronos
12,973
649
171
9
0
360,647
4
L
Camazotz
9,308
465
147
7
0
362,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role