Player Matchup

Sylvanus
Sylvanus
Cancerous Bots
Sylvanus
Level 28
God Stats
6W - 2L
1,763 SR
Queue Stats
82W - 26L
1,675 Elo+
Solo
Danzaburou
Danzaburou
Mad_952
Danzaburou
Level 16
God Stats
17W - 14L
1,547 SR
Queue Stats
19W - 19L
1,512 Elo+
Solo
Fenrir
Fenrir
VXZ_13
Fenrir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,749 Elo+
Solo
Cthulhu
Cthulhu
Zorrack704
Cthulhu
Level 11
God Stats
35W - 30L
1,570 SR
Queue Stats
94W - 80L
1,614 Elo+
Party 1
Kukulkan
Kukulkan
zombezslayer115
Kukulkan
Level 123
God Stats
4W - 3L
1,500 SR
Queue Stats
625W - 570L
1,678 Elo+
Party 1
Team Averages
Level 40
1,576 SR
1,646 Elo+

VS

Team Averages
Level 29
1,568 SR
1,606 Elo+
Ganesha
Ganesha
DamagingMoth47
Ganesha
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,684 Elo+
Party 2
Nike
Nike
Lord Gunde
Nike
Level 18
God Stats
9W - 10L
1,712 SR
Queue Stats
10W - 16L
1,684 Elo+
Party 2
Cupid
Cupid
M0 Rep
Cupid
Level 24
God Stats
9W - 12L
1,766 SR
Queue Stats
14W - 21L
1,727 Elo+
Party 2
Kukulkan
Kukulkan
Mex4WarDog
Kukulkan
Level 17
God Stats
3W - 6L
1,360 SR
Queue Stats
133W - 160L
1,451 Elo+
Solo
Set
Set
NuggetIsLife
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 189L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
11 / 0 / 3
10,487
655
12,803
10,795
8,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Mad_952
Danzaburou
14
1 / 2 / 1
8,533
533
5,199
7,974
2,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
VXZ_13
Fenrir
15
7 / 0 / 5
9,745
609
5,680
12,730
5,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Zorrack704
Cthulhu
11
1 / 4 / 1
7,201
450
3,126
13,334
6,407
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
16
12 / 0 / 10
10,398
650
14,753
9,952
4,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 4
6,560
410
5,223
14,031
9,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 7 / 0
5,561
348
4,167
11,845
7,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cupid
M0 Rep
Cupid
12
5 / 3 / 0
7,124
445
4,585
7,928
2,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
Mex4WarDog
Kukulkan
10
1 / 12 / 0
6,080
380
6,388
11,849
4,029
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 8 / 1
5,426
339
3,533
9,752
2,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
32
Kills
6
6
Deaths
32
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
11
0
3
12.5
L
0
2
4
1
L
0
7
0
0
L
Cupid
M0 Rep
Cupid
5
3
0
1.67
W
Danzaburou
Mad_952
Danzaburou
1
2
1
0.75
L
Kukulkan
Mex4WarDog
Kukulkan
1
12
0
0.08
L
0
8
1
0.06
W
Fenrir
VXZ_13
Fenrir
7
0
5
9.5
W
Cthulhu
Zorrack704
Cthulhu
1
4
1
0.38
W
Kukulkan
12
0
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,561
Damage
23,896
54,785
Taken
55,405
27,287
Mitigated
26,852
20,481
Healing
5,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
12,803
3,939
1,892
5,631
10,795
8,177
1,680
1,302
9,180
78,761
0
L
5,223
354
0
1,133
14,031
9,764
0
7,719
6,170
21,257
0
L
4,167
688
0
376
11,845
7,994
0
6,503
5,340
0
21,910
L
Cupid
M0 Rep
Cupid
4,585
2,690
234
478
7,928
2,373
0
3,409
4,397
0
29,066
W
Danzaburou
Mad_952
Danzaburou
5,199
1,955
0
623
7,974
2,854
1,409
2,063
5,736
0
53,933
L
Kukulkan
Mex4WarDog
Kukulkan
6,388
1,738
183
1,118
11,849
4,029
0
8,144
3,361
24,450
0
L
3,533
2,395
0
1,607
9,752
2,692
0
4,083
5,455
0
19,064
W
Fenrir
VXZ_13
Fenrir
5,680
923
0
6,170
12,730
5,836
752
524
12,169
0
63,098
W
Cthulhu
Zorrack704
Cthulhu
3,126
637
624
924
13,334
6,407
92
2,877
10,406
22,836
0
W
Kukulkan
14,753
2,710
294
4,323
9,952
4,013
3,191
4,442
5,247
58,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,364
Gold Earned
30,751
486
Minions Killed
188
0
Camps Cleared
0
1,410,760
Distance Traveled
1,366,517
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,487
655
143
9
0
234,803
4
L
Ganesha
6,560
410
5
0
0
324,129
2
L
Nike
5,561
348
28
2
0
286,663
0
L
Cupid
7,124
445
73
5
0
291,153
1
W
Danzaburou
8,533
533
96
6
0
301,711
3
L
Kukulkan
6,080
380
42
3
0
229,019
0
L
Set
5,426
339
40
3
0
235,553
0
W
Fenrir
9,745
609
101
6
0
280,618
5
W
Cthulhu
7,201
450
29
2
0
288,837
0
W
Kukulkan
10,398
650
117
7
0
304,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role