Player Matchup

Danzaburou
Danzaburou
Hytachie
Danzaburou
Level 83
God Stats
51W - 47L
1,512 SR
Queue Stats
261W - 341L
1,524 Elo+
Solo
Cerberus
Cerberus
Kalakey
Cerberus
Level 89
God Stats
25W - 16L
1,457 SR
Queue Stats
109W - 139L
1,263 Elo+
Party 2
Sol
Sol
PRINCE-KAVON
Sol
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 67L
1,405 Elo+
Party 2
Team Averages
Level 99
1,490 SR
1,397 Elo+

VS

Team Averages
Level 41
1,398 SR
1,444 Elo+
Anubis
Anubis
Majorchiphazurd
Anubis
Level 60
God Stats
13W - 10L
1,495 SR
Queue Stats
168W - 181L
1,576 Elo+
Party 1
King Arthur
King Arthur
NoxCaelumVII
King Arthur
Level 55
God Stats
22W - 35L
1,500 SR
Queue Stats
541W - 601L
1,461 Elo+
Solo
Tsukuyomi
Tsukuyomi
muffinsNunicorns
Tsukuyomi
Level 7
God Stats
0W - 2L
1,197 SR
Queue Stats
5W - 8L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hytachie
Danzaburou
10
3 / 1 / 12
7,788
779
7,582
7,743
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Kalakey
Cerberus
11
6 / 0 / 8
7,872
787
4,922
7,278
4,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
6 / 0 / 6
8,206
821
5,922
5,644
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
6,300
630
6,991
6,458
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
NoxCaelumVII
King Arthur
9
0 / 5 / 1
5,986
599
4,684
9,178
6,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
8
0 / 5 / 1
5,895
590
1,215
8,213
2,486
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
15
Kills
1
1
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Hytachie
Danzaburou
3
1
12
9
W
Cerberus
Kalakey
Cerberus
6
0
8
10
L
1
5
0
0.2
L
King Arthur
NoxCaelumVII
King Arthur
0
5
1
0.1
W
6
0
6
9
L
Tsukuyomi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,426
Damage
12,890
20,665
Taken
23,849
7,863
Mitigated
11,035
7,413
Healing
2,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Hytachie
Danzaburou
7,582
3,186
0
2,283
7,743
2,159
521
2,660
4,582
0
22,552
W
Cerberus
Kalakey
Cerberus
4,922
382
945
1,260
7,278
4,180
94
3,161
3,619
18,529
0
L
6,991
266
0
1,143
6,458
2,215
0
3,193
3,117
20,754
0
L
King Arthur
NoxCaelumVII
King Arthur
4,684
695
0
761
9,178
6,334
0
3,822
5,079
2,599
14,837
W
5,922
860
0
2,925
5,644
1,524
316
963
4,495
29,384
0
L
Tsukuyomi
1,215
89
0
761
8,213
2,486
0
3,279
4,756
0
15,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,866
Gold Earned
18,181
126
Minions Killed
104
0
Camps Cleared
0
514,859
Distance Traveled
446,107
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,788
779
41
4
0
154,632
0
W
Cerberus
7,872
787
39
4
0
191,018
1
L
Anubis
6,300
630
39
4
0
136,351
0
L
King Arthur
5,986
599
32
3
0
164,159
1
W
Sol
8,206
821
46
5
0
169,209
2
L
Tsukuyomi
5,895
590
33
3
0
145,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role