Player Matchup

Merlin
Merlin
DilBains
Merlin
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 27L
1,466 Elo+
Party 2
Pele
Pele
GILL1337
Pele
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 36L
1,466 Elo+
Party 2
Cerberus
Cerberus
J3ains
Cerberus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,356 Elo+
Party 2
Neith
Neith
ibains7
Neith
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 49L
1,466 Elo+
Party 2
Cabrakan
Cabrakan
xxa1xx2
Cabrakan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,500 Elo+
Party 2
Team Averages
Level 125
1,500 SR
1,451 Elo+

VS

Team Averages
Level 115
1,499 SR
1,566 Elo+
Neith
Neith
HarrisonLifts
Neith
Level 96
God Stats
6W - 2L
1,500 SR
Queue Stats
168W - 151L
1,631 Elo+
Solo
Scylla
Scylla
OblivionZyde
Scylla
Level 109
God Stats
10W - 6L
1,714 SR
Queue Stats
375W - 369L
1,581 Elo+
Party 1
Ares
Ares
Vito24655
Ares
Level 129
God Stats
18W - 16L
1,500 SR
Queue Stats
949W - 945L
1,527 Elo+
Party 1
Susano
Susano
destroller818
Susano
Level 126
God Stats
8W - 9L
1,500 SR
Queue Stats
662W - 683L
1,519 Elo+
Party 1
Osiris
Osiris
wjlsonn
Osiris
Level 115
God Stats
7W - 8L
1,280 SR
Queue Stats
570W - 559L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DilBains
Merlin
12
0 / 5 / 0
6,604
472
3,291
9,438
3,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
11
1 / 3 / 0
6,723
480
4,433
12,456
4,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
J3ains
Cerberus
10
0 / 1 / 0
6,283
449
3,028
8,355
3,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
ibains7
Neith
11
0 / 2 / 1
6,709
479
2,920
6,743
1,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
xxa1xx2
Cabrakan
11
1 / 3 / 0
6,252
447
6,581
9,637
11,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 2
7,845
560
5,804
5,338
1,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
14
1 / 0 / 3
7,865
562
7,742
7,007
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
12
2 / 1 / 4
7,329
524
4,784
7,612
4,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 0 / 3
7,522
537
3,547
8,801
3,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
wjlsonn
Osiris
15
7 / 1 / 1
8,571
612
11,490
12,013
10,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
14
14
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
DilBains
Merlin
0
5
0
0
L
Pele
1
3
0
0.33
W
2
0
2
3
L
Cerberus
J3ains
Cerberus
0
1
0
0
W
Scylla
1
0
3
2.5
W
Ares
2
1
4
4
W
2
0
3
3.5
L
Neith
ibains7
Neith
0
2
1
0.25
W
Osiris
wjlsonn
Osiris
7
1
1
7.5
L
Cabrakan
xxa1xx2
Cabrakan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,253
Damage
33,367
46,629
Taken
40,771
24,647
Mitigated
22,849
15,958
Healing
11,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DilBains
Merlin
3,291
142
0
2,032
9,438
3,246
0
5,491
3,703
37,504
0
L
Pele
4,433
1,143
0
6,476
12,456
4,211
0
2,352
10,078
0
43,512
W
5,804
1,233
0
1,593
5,338
1,970
0
645
4,693
0
66,227
L
Cerberus
J3ains
Cerberus
3,028
40
0
2,962
8,355
3,637
0
3,238
5,073
15,813
0
W
Scylla
7,742
687
86
3,276
7,007
2,169
356
3,013
3,653
56,789
0
W
Ares
4,784
128
0
2,434
7,612
4,889
0
2,239
5,373
14,859
0
W
3,547
543
0
421
8,801
3,052
0
543
8,226
0
50,843
L
Neith
ibains7
Neith
2,920
947
0
2,238
6,743
1,926
0
2,033
4,710
0
43,443
W
Osiris
wjlsonn
Osiris
11,490
3,973
0
3,785
12,013
10,769
84
6,087
5,926
12,024
39,715
L
Cabrakan
xxa1xx2
Cabrakan
6,581
1,025
0
2,250
9,637
11,627
0
1,971
7,661
24,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,571
Gold Earned
39,132
359
Minions Killed
451
0
Camps Cleared
0
1,292,044
Distance Traveled
1,414,541
11
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,604
472
80
6
0
238,466
4
L
Pele
6,723
480
86
6
0
278,776
4
W
Neith
7,845
560
136
10
0
242,278
7
L
Cerberus
6,283
449
51
4
0
284,399
0
W
Scylla
7,865
562
118
8
0
274,259
4
W
Ares
7,329
524
21
2
0
268,508
5
W
Susano
7,522
537
90
6
0
344,913
6
L
Neith
6,709
479
91
7
0
234,073
1
W
Osiris
8,571
612
86
6
0
284,583
3
L
Cabrakan
6,252
447
51
4
0
256,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role