Player Matchup

Chang'e
Chang'e
Bill Bellamy
Chang'e
Level 67
God Stats
55W - 27L
1,500 SR
Queue Stats
958W - 852L
1,246 Elo+
Party 1
Horus
Horus
JustLuck63
Horus
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
243W - 238L
1,246 Elo+
Party 1
Set
Set
Nerotonoru
Set
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,383 Elo+
Party 2
Cu Chulainn
Cu Chulainn
chkstng
Cu Chulainn
Level 45
God Stats
4W - 1L
1,285 SR
Queue Stats
4W - 2L
1,383 Elo+
Party 2
Cthulhu
Cthulhu
cityundersiege
Cthulhu
Level 61
God Stats
18W - 11L
1,500 SR
Queue Stats
111W - 91L
1,246 Elo+
Party 1
Team Averages
Level 45
1,457 SR
1,301 Elo+

VS

Team Averages
Level 39
1,418 SR
1,284 Elo+
Cthulhu
Cthulhu
GlitchyNinja777
Cthulhu
Level 13
God Stats
28W - 29L
1,482 SR
Queue Stats
44W - 52L
1,456 Elo+
Party 4
Rama
Rama
Joe_Bisquick
Rama
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,328 Elo+
Party 4
Awilix
Awilix
LoDcorn
Awilix
Level 27
God Stats
1W - 7L
1,179 SR
Queue Stats
77W - 150L
1,262 Elo+
Party 3
Hou Yi
Hou Yi
UN0RTH0D0XPANDA
Hou Yi
Level 28
God Stats
19W - 34L
1,431 SR
Queue Stats
50W - 102L
1,262 Elo+
Party 3
Anubis
Anubis
WG RED WOLVES
Anubis
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
111W - 174L
1,111 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bill Bellamy
Chang'e
18
2 / 0 / 18
10,826
984
10,248
7,197
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Horus
17
4 / 0 / 15
11,454
1,041
6,537
8,065
7,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
13 / 3 / 13
12,693
1,154
20,727
11,345
7,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cu Chulainn
chkstng
Cu Chulainn
18
11 / 3 / 14
11,761
1,069
27,315
15,730
17,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
4 / 0 / 18
11,330
1,030
16,621
15,409
15,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

264

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 4
9,766
888
9,467
21,597
19,744
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
3 / 5 / 2
10,414
947
14,809
15,144
6,403
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
LoDcorn
Awilix
15
3 / 9 / 2
10,195
927
8,944
18,640
8,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 5 / 4
9,191
836
6,712
13,216
8,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 14 / 4
9,350
850
11,861
21,601
10,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
22
34
Kills
6
6
Deaths
35
78
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Bill Bellamy
Chang'e
2
0
18
11
L
0
2
4
1
L
3
5
2
0.8
W
Horus
4
0
15
11.5
L
Awilix
LoDcorn
Awilix
3
9
2
0.44
W
13
3
13
6.5
L
0
5
4
0.4
L
0
14
4
0.14
W
Cu Chulainn
chkstng
Cu Chulainn
11
3
14
6
W
4
0
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,448
Damage
51,793
57,746
Taken
90,198
51,555
Mitigated
53,310
16,882
Healing
7,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Bill Bellamy
Chang'e
10,248
2,029
5,549
3,719
7,197
2,839
0
3,455
3,742
30,913
0
L
9,467
1,059
0
902
21,597
19,744
0
6,166
14,796
29,236
0
L
14,809
9,942
711
1,998
15,144
6,403
0
4,447
10,572
8
40,970
W
Horus
6,537
3,784
890
2,172
8,065
7,751
0
2,466
5,599
0
12,864
L
Awilix
LoDcorn
Awilix
8,944
3,546
0
506
18,640
8,050
0
8,040
10,072
0
14,180
W
20,727
9,847
0
2,764
11,345
7,268
0
2,978
8,367
0
31,622
L
6,712
3,728
246
898
13,216
8,356
0
4,495
8,596
0
16,968
L
11,861
1,577
0
2,078
21,601
10,757
0
7,572
13,701
30,654
0
W
Cu Chulainn
chkstng
Cu Chulainn
27,315
6,075
0
929
15,730
17,797
0
4,861
10,869
8,626
37,153
W
16,621
1,067
0
859
15,409
15,900
0
7,576
7,833
34,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,064
Gold Earned
48,916
179
Minions Killed
172
8
Camps Cleared
1
1,040,158
Distance Traveled
932,617
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,826
984
47
4
3
212,598
0
L
Cthulhu
9,766
888
32
3
0
218,862
0
L
Rama
10,414
947
51
5
1
167,891
0
W
Horus
11,454
1,041
14
1
2
182,544
0
L
Awilix
10,195
927
13
1
0
232,680
0
W
Set
12,693
1,154
20
2
3
192,272
0
L
Hou Yi
9,191
836
15
1
0
157,935
0
L
Anubis
9,350
850
61
6
0
155,249
1
W
Cu Chulainn
11,761
1,069
49
4
0
211,422
3
W
Cthulhu
11,330
1,030
49
4
0
241,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role