Player Matchup

Chang'e
Chang'e
Chumstatic
Chang'e
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,278 Elo+
Party 2
Izanami
Izanami
DFAB_bluered3
Izanami
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 41L
1,500 Elo+
Party 4
Raijin
Raijin
Hamzalot
Raijin
Level 18
God Stats
0W - 1L
1,587 SR
Queue Stats
42W - 55L
1,500 Elo+
Party 2
Vamana
Vamana
chris92hulse
Vamana
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,278 Elo+
Party 2
Cupid
Cupid
x_BONES_x17
Cupid
Level 80
God Stats
8W - 14L
1,500 SR
Queue Stats
142W - 151L
1,675 Elo+
Party 4
Team Averages
Level 59
1,517 SR
1,446 Elo+

VS

Team Averages
Level 32
1,306 SR
1,406 Elo+
Chronos
Chronos
CharsComet
Chronos
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 18L
1,704 Elo+
Party 3
Thor
Thor
Kingkyro123
Thor
Level 27
God Stats
14W - 15L
1,179 SR
Queue Stats
79W - 81L
1,188 Elo+
Party 1
Hun Batz
Hun Batz
LeThAl Bombzz
Hun Batz
Level 17
God Stats
10W - 14L
1,179 SR
Queue Stats
28W - 40L
1,188 Elo+
Party 1
Bellona
Bellona
Ls Grizzly
Bellona
Level 49
God Stats
4W - 3L
1,170 SR
Queue Stats
123W - 129L
1,188 Elo+
Party 1
Ares
Ares
vetrik2
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,762 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chumstatic
Chang'e
16
0 / 11 / 5
10,245
854
10,836
18,054
7,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
16
2 / 5 / 5
10,617
885
9,445
14,190
5,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
Hamzalot
Raijin
16
0 / 6 / 7
10,363
864
11,436
14,900
5,633
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
17
2 / 7 / 7
11,466
956
14,150
21,185
16,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 11 / 4
11,758
980
18,831
24,880
9,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CharsComet
Chronos
20
15 / 1 / 16
15,443
1,287
33,598
13,702
7,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
2 / 4 / 17
11,361
947
6,601
18,460
9,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
LeThAl Bombzz
Hun Batz
17
1 / 2 / 12
10,668
889
7,457
8,281
4,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Ls Grizzly
Bellona
20
10 / 2 / 19
13,454
1,121
18,877
15,676
18,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
vetrik2
Ares
20
12 / 0 / 23
15,784
1,315
21,338
14,538
16,761
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
127
9
Kills
40
40
Deaths
9
28
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Chronos
CharsComet
Chronos
15
1
16
23
L
Chang'e
Chumstatic
Chang'e
0
11
5
0.23
L
Izanami
2
5
5
0.9
L
Raijin
Hamzalot
Raijin
0
6
7
0.58
W
2
4
17
2.63
W
Hun Batz
LeThAl Bombzz
Hun Batz
1
2
12
3.5
W
Bellona
Ls Grizzly
Bellona
10
2
19
9.75
L
Vamana
2
7
7
0.79
W
Ares
vetrik2
Ares
12
0
23
23.5
L
5
11
4
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,698
Damage
87,871
93,209
Taken
70,657
43,629
Mitigated
56,791
7,214
Healing
9,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
CharsComet
Chronos
33,598
9,701
0
6,089
13,702
7,061
0
2,493
10,973
86,813
0
L
Chang'e
Chumstatic
Chang'e
10,836
1,842
1,235
1,401
18,054
7,042
0
12,075
5,639
21,411
0
L
Izanami
9,445
7,879
0
287
14,190
5,123
0
8,932
5,115
0
28,054
L
Raijin
Hamzalot
Raijin
11,436
1,924
0
333
14,900
5,633
0
8,098
6,573
30,096
0
W
6,601
1,815
0
306
18,460
9,725
0
6,103
11,988
0
14,996
W
Hun Batz
LeThAl Bombzz
Hun Batz
7,457
2,108
0
172
8,281
4,475
0
1,596
6,515
0
12,205
W
Bellona
Ls Grizzly
Bellona
18,877
4,253
0
891
15,676
18,769
0
4,586
10,516
409
36,031
L
Vamana
14,150
4,308
0
3,160
21,185
16,335
0
10,796
10,037
0
38,944
W
Ares
vetrik2
Ares
21,338
755
0
2,341
14,538
16,761
0
6,374
7,616
36,940
0
L
18,831
9,799
645
153
24,880
9,496
0
14,560
9,966
0
36,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,449
Gold Earned
66,710
203
Minions Killed
237
3
Camps Cleared
13
966,764
Distance Traveled
1,182,706
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
15,443
1,287
128
11
11
233,671
1
L
Chang'e
10,245
854
30
3
0
158,123
0
L
Izanami
10,617
885
35
3
2
192,435
0
L
Raijin
10,363
864
40
3
0
183,195
0
W
Thor
11,361
947
14
1
0
233,562
0
W
Hun Batz
10,668
889
11
1
1
197,266
0
W
Bellona
13,454
1,121
44
4
1
261,551
0
L
Vamana
11,466
956
55
5
0
238,588
0
W
Ares
15,784
1,315
40
3
0
256,656
0
L
Cupid
11,758
980
43
4
1
194,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role