Player Matchup

Xing Tian
Xing Tian
ASIAN_Demolition
Xing Tian
Level 48
God Stats
11W - 13L
1,500 SR
Queue Stats
74W - 72L
1,283 Elo+
Party 2
Guan Yu
Guan Yu
Kevbun
Guan Yu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,330 Elo+
Party 2
Ah Puch
Ah Puch
Nemertoad
Ah Puch
Level 21
God Stats
8W - 4L
1,358 SR
Queue Stats
120W - 99L
1,392 Elo+
Party 2
Danzaburou
Danzaburou
fyeahusa
Danzaburou
Level 52
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 2
Nemesis
Nemesis
garrison55
Nemesis
Level 18
God Stats
51W - 47L
1,209 SR
Queue Stats
52W - 47L
1,243 Elo+
Party 2
Team Averages
Level 29
1,414 SR
1,350 Elo+

VS

Team Averages
Level 34
1,504 SR
1,496 Elo+
Ymir
Ymir
DzFinalBossFoXx
Ymir
Level 14
God Stats
39W - 27L
1,587 SR
Queue Stats
42W - 40L
1,506 Elo+
Solo
Danzaburou
Danzaburou
HeroicPerZeus
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thor
Thor
Kman1715
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,650 Elo+
Party 1
Merlin
Merlin
WickedLO
Merlin
Level 108
God Stats
1W - 1L
1,247 SR
Queue Stats
22W - 36L
1,544 Elo+
Party 1
Izanami
Izanami
XAssisanJohnX
Izanami
Level 28
God Stats
0W - 4L
1,684 SR
Queue Stats
2W - 6L
1,282 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
19
13 / 0 / 22
13,010
1,183
17,486
14,538
15,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
Kevbun
Guan Yu
17
7 / 0 / 22
11,301
1,027
12,383
14,325
15,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Nemertoad
Ah Puch
18
4 / 1 / 26
10,827
984
14,951
8,850
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
fyeahusa
Danzaburou
18
9 / 1 / 19
11,319
1,029
20,160
14,089
6,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
garrison55
Nemesis
18
8 / 1 / 21
11,356
1,032
12,550
12,118
5,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

294

VS

Team 2 Tickets

16

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 1
10,612
965
9,456
18,578
14,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
HeroicPerZeus
Danzaburou
14
0 / 4 / 0
8,792
799
6,653
11,845
4,611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
16
0 / 16 / 3
9,283
844
5,725
22,106
7,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
WickedLO
Merlin
16
1 / 7 / 2
10,185
926
26,550
14,215
5,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
14
0 / 8 / 0
8,639
785
7,090
15,007
4,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
9
41
Kills
3
3
Deaths
41
110
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
13
0
22
24
L
2
6
1
0.42
L
Danzaburou
HeroicPerZeus
Danzaburou
0
4
0
0
W
Guan Yu
Kevbun
Guan Yu
7
0
22
18
L
Thor
0
16
3
0.09
W
Ah Puch
Nemertoad
Ah Puch
4
1
26
17
L
Merlin
WickedLO
Merlin
1
7
2
0.29
L
Izanami
0
8
0
0
W
Danzaburou
fyeahusa
Danzaburou
9
1
19
18.5
W
Nemesis
garrison55
Nemesis
8
1
21
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,530
Damage
55,474
63,920
Taken
81,751
46,527
Mitigated
36,181
19,142
Healing
2,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
17,486
906
0
986
14,538
15,175
0
8,565
5,973
30,693
0
L
9,456
952
0
791
18,578
14,554
0
6,227
12,159
21,180
0
L
Danzaburou
HeroicPerZeus
Danzaburou
6,653
2,783
0
312
11,845
4,611
0
5,393
6,402
0
13,907
W
Guan Yu
Kevbun
Guan Yu
12,383
2,234
3,900
3,441
14,325
15,907
0
7,363
6,962
0
16,581
L
Thor
5,725
1,230
0
399
22,106
7,223
0
8,828
13,007
0
12,643
W
Ah Puch
Nemertoad
Ah Puch
14,951
2,892
0
796
8,850
3,555
0
5,305
3,545
30,379
0
L
Merlin
WickedLO
Merlin
26,550
1,250
0
0
14,215
5,076
0
5,505
8,710
62,668
0
L
Izanami
7,090
4,159
0
1,125
15,007
4,717
0
6,484
8,523
0
21,220
W
Danzaburou
fyeahusa
Danzaburou
20,160
14,358
0
7,450
14,089
6,443
0
8,043
6,046
0
46,205
W
Nemesis
garrison55
Nemesis
12,550
4,523
0
2,569
12,118
5,447
0
6,730
5,388
0
25,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,813
Gold Earned
47,511
173
Minions Killed
216
2
Camps Cleared
2
1,060,286
Distance Traveled
834,126
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,010
1,183
19
2
0
241,273
0
L
Ymir
10,612
965
30
3
0
187,989
0
L
Danzaburou
8,792
799
18
2
0
179,665
0
W
Guan Yu
11,301
1,027
14
1
0
229,191
0
L
Thor
9,283
844
15
1
0
159,444
0
W
Ah Puch
10,827
984
41
4
0
193,816
0
L
Merlin
10,185
926
92
8
2
154,376
0
L
Izanami
8,639
785
61
6
0
152,652
0
W
Danzaburou
11,319
1,029
69
6
0
170,609
1
W
Nemesis
11,356
1,032
30
3
2
225,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role