Player Matchup

Freya
Freya
PNHProNoxusHom
Freya
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,576 Elo+
Party 2
Fenrir
Fenrir
StoecklinLC
Fenrir
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 41L
1,162 Elo+
Party 3
Neith
Neith
SugarBabyll
Neith
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
304W - 295L
1,542 Elo+
Solo
Tyr
Tyr
Varja1
Tyr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,619 Elo+
Party 2
Yemoja
Yemoja
xX_RICARDITo777
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 39L
1,162 Elo+
Party 3
Team Averages
Level 60
1,500 SR
1,412 Elo+

VS

Team Averages
Level 90
1,543 SR
1,633 Elo+
Cu Chulainn
Cu Chulainn
BolverikV
Cu Chulainn
Level 25
God Stats
15W - 8L
1,772 SR
Queue Stats
27W - 11L
1,737 Elo+
Party 1
Janus
Janus
IDopezilla
Janus
Level 127
God Stats
4W - 2L
1,267 SR
Queue Stats
210W - 149L
1,612 Elo+
Party 1
Heimdallr
Heimdallr
Zeref_SlayerV
Heimdallr
Level 124
God Stats
1W - 2L
1,756 SR
Queue Stats
90W - 61L
1,572 Elo+
Party 1
Odin
Odin
ichernobylIV
Odin
Level 121
God Stats
10W - 8L
1,288 SR
Queue Stats
345W - 261L
1,615 Elo+
Party 1
Anubis
Anubis
kratares
Anubis
Level 52
God Stats
16W - 11L
1,632 SR
Queue Stats
89W - 61L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,320
432
1,396
6,455
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
8
2 / 7 / 1
5,612
561
3,694
10,248
2,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
0 / 3 / 2
4,425
443
2,500
7,585
1,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
Varja1
Tyr
11
2 / 4 / 0
6,497
650
6,368
10,295
3,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 5 / 2
4,380
438
2,329
6,558
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BolverikV
Cu Chulainn
12
6 / 1 / 1
6,807
681
4,987
6,009
4,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
12
8 / 1 / 5
7,502
750
8,660
6,361
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Zeref_SlayerV
Heimdallr
9
3 / 2 / 2
5,626
563
6,720
6,189
3,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 7
5,830
583
2,080
3,880
1,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
kratares
Anubis
11
5 / 0 / 5
6,794
679
6,288
6,300
2,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
23
24
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BolverikV
Cu Chulainn
6
1
1
6.5
W
Janus
8
1
5
10.5
L
0
5
0
0
L
Fenrir
2
7
1
0.36
L
0
3
2
0.33
L
Tyr
Varja1
Tyr
2
4
0
0.5
W
Heimdallr
Zeref_SlayerV
Heimdallr
3
2
2
2
W
1
0
7
4.5
W
Anubis
kratares
Anubis
5
0
5
7.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,287
Damage
28,735
41,141
Taken
28,739
11,854
Mitigated
13,973
11,371
Healing
11,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BolverikV
Cu Chulainn
4,987
817
0
2,892
6,009
4,033
698
411
5,598
2,264
30,114
W
Janus
8,660
1,175
0
1,212
6,361
1,888
26
1,076
5,285
45,501
0
L
1,396
572
0
1,443
6,455
1,656
0
4,114
2,185
10,954
0
L
Fenrir
3,694
698
0
2,528
10,248
2,938
0
5,245
4,847
0
21,071
L
2,500
1,299
0
2,376
7,585
1,620
0
1,284
6,283
0
16,679
L
Tyr
Varja1
Tyr
6,368
1,021
0
3,711
10,295
3,460
0
2,837
7,458
0
31,542
W
Heimdallr
Zeref_SlayerV
Heimdallr
6,720
3,222
0
1,998
6,189
3,428
264
1,100
5,089
5,422
23,696
W
2,080
70
0
1,184
3,880
1,851
40
920
2,960
252
14,767
W
Anubis
kratares
Anubis
6,288
571
0
3,955
6,300
2,773
82
218
6,082
36,068
0
L
2,329
788
577
736
6,558
2,180
0
2,074
4,426
15,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,234
Gold Earned
32,559
190
Minions Killed
283
0
Camps Cleared
0
968,714
Distance Traveled
1,014,384
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,807
681
53
5
0
219,348
0
W
Janus
7,502
750
81
8
0
210,705
2
L
Freya
4,320
432
23
2
0
183,623
1
L
Fenrir
5,612
561
35
4
0
175,307
4
L
Neith
4,425
443
39
4
0
201,654
2
L
Tyr
6,497
650
74
7
0
200,057
2
W
Heimdallr
5,626
563
47
5
0
165,295
2
W
Odin
5,830
583
32
3
0
216,909
1
W
Anubis
6,794
679
70
7
0
202,127
1
L
Yemoja
4,380
438
19
2
0
208,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role