Player Matchup

Kukulkan
Kukulkan
AAGGNNII
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 23L
1,500 Elo+
Solo
Chaac
Chaac
Chibley
Chaac
Level 26
God Stats
4W - 2L
1,473 SR
Queue Stats
25W - 19L
1,604 Elo+
Party 3
Neith
Neith
MoistMuffinMan
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Khepri
Khepri
TreyD18
Khepri
Level 7
God Stats
8W - 2L
1,346 SR
Queue Stats
9W - 9L
1,284 Elo+
Party 3
Nemesis
Nemesis
Xardias
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 8
1,464 SR
1,477 Elo+

VS

Team Averages
Level 25
1,422 SR
1,388 Elo+
King Arthur
King Arthur
FSXBloodFeather
King Arthur
Level 61
God Stats
43W - 35L
1,550 SR
Queue Stats
203W - 227L
1,413 Elo+
Party 1
Yemoja
Yemoja
LOLIGNB
Yemoja
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 73L
1,367 Elo+
Party 2
Fenrir
Fenrir
RealCyan
Fenrir
Level 23
God Stats
6W - 7L
1,426 SR
Queue Stats
8W - 9L
1,432 Elo+
Party 1
Odin
Odin
blase_crayon7
Odin
Level 19
God Stats
1W - 3L
1,132 SR
Queue Stats
4W - 6L
1,363 Elo+
Party 1
Kukulkan
Kukulkan
第一老辈子
Kukulkan
Level 8
God Stats
57W - 39L
1,500 SR
Queue Stats
104W - 101L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AAGGNNII
Kukulkan
10
0 / 1 / 0
6,457
323
1,249
4,936
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Chibley
Chaac
13
1 / 4 / 2
8,207
410
11,007
16,311
17,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
2 / 7 / 1
7,076
354
2,537
7,958
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
TreyD18
Khepri
11
2 / 4 / 5
7,604
380
5,554
16,122
18,164
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
Xardias
Nemesis
14
5 / 5 / 2
9,103
455
11,554
15,158
6,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FSXBloodFeather
King Arthur
19
7 / 0 / 6
11,692
585
15,571
21,252
17,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
LOLIGNB
Yemoja
14
2 / 0 / 2
9,388
469
2,905
4,904
3,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
RealCyan
Fenrir
15
6 / 4 / 2
9,802
490
10,600
19,332
7,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 5 / 3
9,265
463
2,854
10,023
6,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
14
1 / 1 / 4
8,856
443
9,508
4,501
1,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
10
Kills
18
21
Deaths
10
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AAGGNNII
Kukulkan
0
1
0
0
L
Chaac
Chibley
Chaac
1
4
2
0.5
W
King Arthur
FSXBloodFeather
King Arthur
7
0
6
10
W
Yemoja
LOLIGNB
Yemoja
2
0
2
3
L
2
7
1
0.36
W
Fenrir
RealCyan
Fenrir
6
4
2
1.75
L
Khepri
TreyD18
Khepri
2
4
5
1.13
L
Nemesis
Xardias
Nemesis
5
5
2
1.2
W
2
5
3
0.7
W
Kukulkan
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,901
Damage
41,438
60,485
Taken
60,012
46,883
Mitigated
37,272
9,720
Healing
19,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AAGGNNII
Kukulkan
1,249
323
0
80
4,936
1,553
0
96
4,840
29,188
0
L
Chaac
Chibley
Chaac
11,007
1,574
0
5,109
16,311
17,999
132
4,784
11,527
10,011
32,475
W
King Arthur
FSXBloodFeather
King Arthur
15,571
4,133
0
8,740
21,252
17,756
0
4,457
16,449
0
100,381
W
Yemoja
LOLIGNB
Yemoja
2,905
384
909
751
4,904
3,517
1,791
969
3,719
25,045
0
L
2,537
2,063
0
1,340
7,958
2,564
597
1,081
6,802
0
19,750
W
Fenrir
RealCyan
Fenrir
10,600
4,141
0
9,320
19,332
7,509
0
1,817
17,365
0
61,240
L
Khepri
TreyD18
Khepri
5,554
1,597
0
0
16,122
18,164
335
4,282
11,715
16,803
0
L
Nemesis
Xardias
Nemesis
11,554
6,907
0
3,191
15,158
6,603
0
2,170
12,851
0
50,904
W
2,854
982
0
250
10,023
6,994
684
1,443
8,534
0
32,370
W
Kukulkan
9,508
720
0
0
4,501
1,496
1,360
1,084
3,324
50,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,447
Gold Earned
49,003
244
Minions Killed
456
0
Camps Cleared
0
1,470,811
Distance Traveled
1,789,715
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,457
323
34
2
0
313,281
2
L
Chaac
8,207
410
73
4
0
339,338
0
W
King Arthur
11,692
585
144
7
0
391,632
1
W
Yemoja
9,388
469
59
3
0
363,587
0
L
Neith
7,076
354
41
2
0
164,250
0
W
Fenrir
9,802
490
93
5
0
367,748
0
L
Khepri
7,604
380
18
1
0
316,691
0
L
Nemesis
9,103
455
78
4
0
337,251
0
W
Odin
9,265
463
61
3
0
304,604
1
W
Kukulkan
8,856
443
99
5
0
362,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role