Player Matchup

Pele
Pele
MarcBane7
Pele
Level 27
God Stats
25W - 22L
1,565 SR
Queue Stats
51W - 52L
1,512 Elo+
Party 2
Thanatos
Thanatos
McLeoD_1089
Thanatos
Level 28
God Stats
38W - 39L
1,504 SR
Queue Stats
60W - 62L
1,517 Elo+
Party 2
Scylla
Scylla
OwNin_yOu44
Scylla
Level 27
God Stats
11W - 15L
1,330 SR
Queue Stats
654W - 627L
1,459 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RichHomieQuan_14
Kumbhakarna
Level 29
God Stats
17W - 16L
1,479 SR
Queue Stats
85W - 89L
1,497 Elo+
Party 1
Neith
Neith
smizzlyadams
Neith
Level 8
God Stats
19W - 22L
1,424 SR
Queue Stats
210W - 248L
1,416 Elo+
Party 1
Team Averages
Level 24
1,460 SR
1,480 Elo+

VS

Team Averages
Level 17
1,553 SR
1,507 Elo+
Anhur
Anhur
DA169
Anhur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,472 Elo+
Party 4
Scylla
Scylla
MooseJewce0077
Scylla
Level 26
God Stats
5W - 4L
1,840 SR
Queue Stats
56W - 46L
1,554 Elo+
Party 3
Cerberus
Cerberus
Mountainman0101
Cerberus
Level 18
God Stats
11W - 8L
1,719 SR
Queue Stats
39W - 31L
1,532 Elo+
Party 3
Izanami
Izanami
SoulSaki
Izanami
Level 15
God Stats
13W - 9L
1,452 SR
Queue Stats
108W - 87L
1,499 Elo+
Solo
Thor
Thor
fidelis113
Thor
Level 14
God Stats
0W - 1L
1,252 SR
Queue Stats
2W - 5L
1,476 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
10 / 2 / 12
10,455
581
12,603
10,479
4,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
McLeoD_1089
Thanatos
17
17 / 4 / 5
11,028
613
16,431
14,956
6,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
15
4 / 2 / 3
9,344
519
8,326
8,093
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
RichHomieQuan_14
Kumbhakarna
14
3 / 1 / 7
9,155
509
6,221
11,879
9,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
5 / 1 / 2
8,284
460
4,912
4,319
1,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DA169
Anhur
10
1 / 12 / 2
6,787
377
3,653
13,969
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
4 / 4 / 1
8,799
489
9,204
12,087
3,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
11
1 / 10 / 1
7,538
419
5,029
15,888
12,687
Shoes

Shoes

+6%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
SoulSaki
Izanami
10
1 / 8 / 1
6,722
373
2,370
12,822
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 6 / 1
8,258
459
4,577
11,383
3,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
39
Kills
10
10
Deaths
40
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
DA169
Anhur
1
12
2
0.17
W
Pele
10
2
12
8
W
Thanatos
McLeoD_1089
Thanatos
17
4
5
4.88
L
4
4
1
1.13
L
Cerberus
1
10
1
0.15
W
Scylla
4
2
3
2.75
W
Kumbhakarna
RichHomieQuan_14
Kumbhakarna
3
1
7
6.5
L
Izanami
SoulSaki
Izanami
1
8
1
0.19
L
3
6
1
0.58
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,493
Damage
24,833
49,726
Taken
66,149
24,981
Mitigated
26,253
21,367
Healing
11,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DA169
Anhur
3,653
1,157
0
1,341
13,969
2,730
266
0
13,969
0
16,270
W
Pele
12,603
5,568
408
3,055
10,479
4,954
3,375
1,515
8,952
0
56,842
W
Thanatos
McLeoD_1089
Thanatos
16,431
6,845
0
10,181
14,956
6,350
2,071
1,213
13,709
0
61,875
L
9,204
1,916
0
4,092
12,087
3,917
505
8,442
3,645
47,843
0
L
Cerberus
5,029
1,124
0
1,731
15,888
12,687
0
3,286
12,602
24,467
0
W
Scylla
8,326
523
0
3,151
8,093
2,767
984
3,997
3,788
52,563
0
W
Kumbhakarna
RichHomieQuan_14
Kumbhakarna
6,221
2,184
0
2,083
11,879
9,586
777
5,868
5,932
24,399
0
L
Izanami
SoulSaki
Izanami
2,370
1,436
0
2,845
12,822
3,486
588
919
11,903
0
27,665
L
4,577
740
0
1,286
11,383
3,433
454
1,900
9,483
0
28,587
W
4,912
2,604
0
2,489
4,319
1,324
1,257
1,129
3,112
0
33,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,266
Gold Earned
38,104
371
Minions Killed
267
0
Camps Cleared
0
1,639,836
Distance Traveled
1,327,632
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,787
377
27
2
0
201,014
0
W
Pele
10,455
581
85
5
0
361,368
0
W
Thanatos
11,028
613
103
6
0
336,492
0
L
Scylla
8,799
489
81
5
0
302,429
0
L
Cerberus
7,538
419
44
2
0
270,564
0
W
Scylla
9,344
519
92
5
0
310,466
2
W
Kumbhakarna
9,155
509
31
2
0
328,967
0
L
Izanami
6,722
373
50
3
0
264,796
1
L
Thor
8,258
459
65
4
0
288,829
0
W
Neith
8,284
460
60
3
0
302,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role