Player Matchup

Anhur
Anhur
LulaComDedo
Anhur
Level 8
God Stats
0W - 2L
1,212 SR
Queue Stats
8W - 10L
1,383 Elo+
Solo
Agni
Agni
OUnKnoWnBr
Agni
Level 36
God Stats
4W - 5L
1,500 SR
Queue Stats
43W - 68L
1,303 Elo+
Party 2
Vulcan
Vulcan
SH11BUKAY
Vulcan
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 15L
1,475 Elo+
Solo
Tsukuyomi
Tsukuyomi
SapoXabrau
Tsukuyomi
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 15L
1,110 Elo+
Party 2
Guan Yu
Guan Yu
mmmarto
Guan Yu
Level 12
God Stats
1W - 2L
1,719 SR
Queue Stats
19W - 14L
1,520 Elo+
Solo
Team Averages
Level 16
1,486 SR
1,358 Elo+

VS

Team Averages
Level 19
1,633 SR
1,551 Elo+
Bakasura
Bakasura
ivimilolseguich
Bakasura
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,548 Elo+
Party 1
Nu Wa
Nu Wa
iviolsieee
Nu Wa
Level 28
God Stats
1W - 6L
1,500 SR
Queue Stats
201W - 217L
1,543 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lThyrtl-
Tsukuyomi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Apollo
Apollo
manuelpaulon
Apollo
Level 27
God Stats
30W - 18L
1,778 SR
Queue Stats
79W - 65L
1,575 Elo+
Party 1
Sobek
Sobek
saqssoj
Sobek
Level 25
God Stats
3W - 2L
1,888 SR
Queue Stats
68W - 69L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 9 / 3
10,211
511
12,100
15,574
4,633
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 5 / 2
8,374
419
5,618
9,741
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
SH11BUKAY
Vulcan
14
4 / 7 / 4
8,677
434
14,507
12,306
3,983
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
SapoXabrau
Tsukuyomi
14
1 / 5 / 7
8,660
433
5,060
13,732
4,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
mmmarto
Guan Yu
15
7 / 2 / 4
9,605
480
8,439
13,709
11,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
2 / 4 / 9
9,169
458
5,109
14,435
5,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
18
11 / 2 / 5
11,552
578
18,803
11,614
4,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
lThyrtl-
Tsukuyomi
13
0 / 9 / 4
8,329
416
6,154
12,363
4,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Apollo
17
13 / 3 / 3
10,948
547
14,346
13,016
4,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
saqssoj
Sobek
15
2 / 2 / 12
9,808
490
4,498
17,049
15,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
61
20
Kills
28
28
Deaths
20
20
Assists
33
Player
Kills
Deaths
Assists
KDA
L
5
9
3
0.72
L
3
5
2
0.8
L
Vulcan
SH11BUKAY
Vulcan
4
7
4
0.86
L
Tsukuyomi
SapoXabrau
Tsukuyomi
1
5
7
0.9
W
Bakasura
2
4
9
1.63
W
Nu Wa
11
2
5
6.75
W
Tsukuyomi
lThyrtl-
Tsukuyomi
0
9
4
0.22
W
Apollo
13
3
3
4.83
L
Guan Yu
mmmarto
Guan Yu
7
2
4
4.5
W
Sobek
saqssoj
Sobek
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,724
Damage
48,910
65,062
Taken
68,477
27,156
Mitigated
34,585
14,514
Healing
18,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,100
4,511
0
2,049
15,574
4,633
2,486
3,950
11,190
0
60,287
L
5,618
193
0
665
9,741
2,762
392
4,410
5,048
47,248
0
L
Vulcan
SH11BUKAY
Vulcan
14,507
4,083
0
2,648
12,306
3,983
206
4,979
6,979
51,660
0
L
Tsukuyomi
SapoXabrau
Tsukuyomi
5,060
819
0
3,248
13,732
4,189
0
5,270
8,206
0
43,556
W
Bakasura
5,109
3,486
0
4,643
14,435
5,086
39
4,284
10,101
0
42,797
W
Nu Wa
18,803
3,597
102
3,081
11,614
4,512
275
3,926
7,663
81,724
0
W
Tsukuyomi
lThyrtl-
Tsukuyomi
6,154
994
0
2,094
12,363
4,553
1,347
1,483
10,637
0
37,751
W
Apollo
14,346
8,192
0
4,470
13,016
4,936
1,094
4,320
8,696
0
68,795
L
Guan Yu
mmmarto
Guan Yu
8,439
1,353
755
5,149
13,709
11,589
642
3,760
9,841
623
45,280
W
Sobek
saqssoj
Sobek
4,498
113
0
3,818
17,049
15,498
576
6,112
10,762
25,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,527
Gold Earned
49,806
435
Minions Killed
413
0
Camps Cleared
0
1,677,622
Distance Traveled
1,830,758
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,211
511
109
5
0
266,362
0
L
Agni
8,374
419
73
4
0
351,086
0
L
Vulcan
8,677
434
83
4
0
330,958
2
L
Tsukuyomi
8,660
433
81
4
0
385,577
1
W
Bakasura
9,169
458
87
4
0
389,712
0
W
Nu Wa
11,552
578
117
6
0
351,192
2
W
Tsukuyomi
8,329
416
46
2
0
340,913
1
W
Apollo
10,948
547
119
6
0
357,476
3
L
Guan Yu
9,605
480
89
4
0
343,639
9
W
Sobek
9,808
490
44
2
0
391,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role