Player Matchup

Yemoja
Yemoja
DNA Deadman
Yemoja
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 45L
1,128 Elo+
Party 2
Sun Wukong
Sun Wukong
DNA Phail Ninja
Sun Wukong
Level 113
God Stats
0W - 3L
1,256 SR
Queue Stats
216W - 151L
1,440 Elo+
Party 2
Thoth
Thoth
Rueckert10
Thoth
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
307W - 223L
1,431 Elo+
Party 2
Team Averages
Level 143
1,419 SR
1,333 Elo+

VS

Team Averages
Level 130
1,500 SR
1,688 Elo+
Ah Muzen Cab
Ah Muzen Cab
CWOneshot
Ah Muzen Cab
Level 146
God Stats
9W - 7L
1,500 SR
Queue Stats
40W - 29L
1,663 Elo+
Party 1
Cthulhu
Cthulhu
MyWifeTheTramp
Cthulhu
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,497 Elo+
Party 1
Discordia
Discordia
Thoya380
Discordia
Level 135
God Stats
7W - 2L
1,500 SR
Queue Stats
196W - 143L
1,903 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 3 / 2
10,729
536
5,762
15,634
12,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
DNA Phail Ninja
Sun Wukong
15
1 / 3 / 0
11,176
559
7,758
21,548
19,537
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
15
1 / 5 / 1
11,466
573
12,731
16,102
5,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CWOneshot
Ah Muzen Cab
16
4 / 2 / 6
12,629
631
20,674
13,109
5,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 0 / 7
12,319
616
11,771
11,177
11,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Thoya380
Discordia
17
3 / 0 / 8
12,843
642
13,134
9,301
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
11
11
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CWOneshot
Ah Muzen Cab
4
2
6
3.5
L
Yemoja
0
3
2
0.33
L
Sun Wukong
DNA Phail Ninja
Sun Wukong
1
3
0
0.33
W
4
0
7
7.5
L
Thoth
1
5
1
0.3
W
Discordia
Thoya380
Discordia
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,251
Damage
45,579
53,284
Taken
33,587
37,341
Mitigated
19,854
17,883
Healing
8,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CWOneshot
Ah Muzen Cab
20,674
5,882
0
2,139
13,109
5,295
471
5,824
7,285
0
97,642
L
Yemoja
5,762
860
4,834
2,408
15,634
12,732
245
7,708
7,132
30,377
0
L
Sun Wukong
DNA Phail Ninja
Sun Wukong
7,758
1,293
2,852
5,290
21,548
19,537
367
7,201
13,591
0
39,920
W
11,771
585
862
1,167
11,177
11,359
0
5,912
5,265
33,919
0
L
Thoth
12,731
214
0
2,499
16,102
5,072
210
7,854
7,555
76,142
0
W
Discordia
Thoya380
Discordia
13,134
473
176
4,228
9,301
3,200
210
6,803
2,498
84,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,371
Gold Earned
37,791
229
Minions Killed
288
0
Camps Cleared
0
1,078,466
Distance Traveled
1,198,817
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,629
631
131
7
0
379,504
0
L
Yemoja
10,729
536
58
3
0
350,430
7
L
Sun Wukong
11,176
559
46
2
0
393,640
3
W
Cthulhu
12,319
616
38
2
0
399,407
5
L
Thoth
11,466
573
125
6
0
334,396
4
W
Discordia
12,843
642
119
6
0
419,906
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role