Player Matchup

Baron Samedi
Baron Samedi
HumonixRome
Baron Samedi
Level 38
God Stats
9W - 10L
1,452 SR
Queue Stats
40W - 39L
1,515 Elo+
Solo
Hera
Hera
KBtheGoat
Hera
Level 28
God Stats
13W - 8L
1,529 SR
Queue Stats
126W - 131L
1,447 Elo+
Party 1
Anubis
Anubis
ReallyBadatSmit3
Anubis
Level 40
God Stats
1W - 2L
1,793 SR
Queue Stats
272W - 255L
1,554 Elo+
Party 1
Mercury
Mercury
capitiller
Mercury
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
269W - 253L
1,580 Elo+
Party 1
Izanami
Izanami
daftderp
Izanami
Level 28
God Stats
1W - 1L
1,704 SR
Queue Stats
143W - 148L
1,513 Elo+
Party 1
Team Averages
Level 44
1,596 SR
1,522 Elo+

VS

Team Averages
Level 62
1,514 SR
1,477 Elo+
Anhur
Anhur
Bubblegum32
Anhur
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 202L
1,468 Elo+
Party 2
Arachne
Arachne
JANGAFETTY
Arachne
Level 105
God Stats
11W - 8L
1,662 SR
Queue Stats
376W - 392L
1,443 Elo+
Party 3
The Morrigan
The Morrigan
SirNatesman
The Morrigan
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
117W - 121L
1,525 Elo+
Solo
Nike
Nike
honeycafe
Nike
Level 25
God Stats
64W - 61L
1,477 SR
Queue Stats
99W - 111L
1,486 Elo+
Party 3
Cthulhu
Cthulhu
tubboinabox
Cthulhu
Level 16
God Stats
5W - 4L
1,429 SR
Queue Stats
7W - 6L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HumonixRome
Baron Samedi
12
0 / 6 / 4
8,088
449
6,647
12,427
6,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hera
14
1 / 3 / 5
8,627
479
6,273
6,966
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 3 / 1
10,032
557
9,497
12,204
6,982
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
capitiller
Mercury
16
5 / 6 / 2
9,957
553
6,869
13,757
4,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
daftderp
Izanami
13
1 / 5 / 1
8,332
463
4,055
13,322
3,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 7
9,015
501
6,384
15,600
5,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Arachne
JANGAFETTY
Arachne
18
13 / 2 / 4
11,563
642
15,053
12,104
6,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
SirNatesman
The Morrigan
16
7 / 3 / 6
10,311
573
10,696
8,934
3,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
14
3 / 0 / 5
8,816
490
4,160
8,175
5,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
tubboinabox
Cthulhu
13
0 / 1 / 8
8,271
460
2,290
11,805
6,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
10
Kills
23
23
Deaths
10
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
0
4
7
0.88
L
Baron Samedi
HumonixRome
Baron Samedi
0
6
4
0.33
W
Arachne
JANGAFETTY
Arachne
13
2
4
7.5
L
Hera
1
3
5
1.17
L
3
3
1
1.17
W
The Morrigan
SirNatesman
The Morrigan
7
3
6
3.33
L
Mercury
capitiller
Mercury
5
6
2
1
L
Izanami
daftderp
Izanami
1
5
1
0.3
W
Nike
3
0
5
5.5
W
Cthulhu
tubboinabox
Cthulhu
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,341
Damage
38,583
58,676
Taken
56,618
23,416
Mitigated
27,707
19,699
Healing
16,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,384
3,270
0
6,186
15,600
5,619
0
5,903
9,607
0
58,908
L
Baron Samedi
HumonixRome
Baron Samedi
6,647
994
327
2,858
12,427
6,513
186
2,906
9,343
27,268
0
W
Arachne
JANGAFETTY
Arachne
15,053
8,746
0
3,799
12,104
6,993
0
5,147
6,870
9,570
61,829
L
Hera
6,273
2,009
0
953
6,966
1,743
0
3,302
3,497
42,064
0
L
9,497
718
0
6,917
12,204
6,982
938
2,660
9,380
68,979
0
W
The Morrigan
SirNatesman
The Morrigan
10,696
1,288
153
2,434
8,934
3,141
920
5,160
3,520
59,931
70
L
Mercury
capitiller
Mercury
6,869
2,488
0
3,868
13,757
4,814
268
2,782
10,778
0
68,268
L
Izanami
daftderp
Izanami
4,055
2,620
0
4,776
13,322
3,364
622
1,446
11,832
0
58,475
W
Nike
4,160
1,455
0
2,292
8,175
5,397
0
3,642
4,533
0
42,529
W
Cthulhu
tubboinabox
Cthulhu
2,290
131
0
1,745
11,805
6,557
0
2,054
9,671
32,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,036
Gold Earned
47,976
491
Minions Killed
449
0
Camps Cleared
0
1,667,424
Distance Traveled
1,732,019
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,015
501
120
7
0
311,915
3
L
Baron Samedi
8,088
449
36
2
0
304,016
4
W
Arachne
11,563
642
99
6
0
405,068
2
L
Hera
8,627
479
94
5
0
363,148
2
L
Anubis
10,032
557
129
7
0
281,425
1
W
The Morrigan
10,311
573
110
6
0
341,919
6
L
Mercury
9,957
553
120
7
0
402,509
7
L
Izanami
8,332
463
112
6
0
316,326
2
W
Nike
8,816
490
85
5
0
332,905
0
W
Cthulhu
8,271
460
35
2
0
340,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role