Player Matchup

Yemoja
Yemoja
Lockster
Yemoja
Level 123
God Stats
6W - 8L
1,561 SR
Queue Stats
156W - 134L
1,552 Elo+
Solo
Anubis
Anubis
MemeCrusader
Anubis
Level 87
God Stats
25W - 11L
1,326 SR
Queue Stats
97W - 81L
1,426 Elo+
Solo
Danzaburou
Danzaburou
Psychclops
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ZamasuRose
Mercury
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,382 Elo+
Solo
Geb
Geb
ghostflamex
Geb
Level 94
God Stats
11W - 10L
1,671 SR
Queue Stats
161W - 158L
1,512 Elo+
Solo
Team Averages
Level 106
1,512 SR
1,475 Elo+

VS

Team Averages
Level 116
1,539 SR
1,535 Elo+
Tyr
Tyr
Andromëda
Tyr
Level 87
God Stats
2W - 3L
1,643 SR
Queue Stats
162W - 165L
1,535 Elo+
Solo
Danzaburou
Danzaburou
FlaxenOwl
Danzaburou
Level 147
God Stats
3W - 1L
1,554 SR
Queue Stats
172W - 148L
1,531 Elo+
Party 1
Cerberus
Cerberus
LionLegend55
Cerberus
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,531 Elo+
Party 1
Agni
Agni
Shadow4321
Agni
Level 135
God Stats
3W - 4L
1,500 SR
Queue Stats
177W - 152L
1,511 Elo+
Party 1
Fenrir
Fenrir
UmpaFumpa
Fenrir
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Lockster
Yemoja
12
2 / 2 / 1
7,934
467
6,523
11,625
10,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
15
3 / 2 / 0
9,121
537
6,559
12,263
6,604
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Psychclops
Danzaburou
12
0 / 6 / 1
7,085
417
3,636
9,157
2,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
ZamasuRose
Mercury
13
1 / 3 / 4
7,929
466
4,403
10,092
3,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 1 / 0
8,999
529
9,403
17,329
14,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 0
8,831
519
6,809
14,198
11,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
FlaxenOwl
Danzaburou
17
9 / 2 / 1
10,685
629
18,293
14,016
5,573
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
LionLegend55
Cerberus
12
1 / 0 / 6
8,258
486
3,960
9,837
9,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 3 / 4
10,004
588
8,495
7,640
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
UmpaFumpa
Fenrir
12
1 / 3 / 2
7,401
435
1,711
12,653
4,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
9
Kills
14
14
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
Danzaburou
FlaxenOwl
Danzaburou
9
2
1
4.75
W
Cerberus
LionLegend55
Cerberus
1
0
6
4
L
Yemoja
Lockster
Yemoja
2
2
1
1.25
L
Anubis
3
2
0
1.5
L
Danzaburou
Psychclops
Danzaburou
0
6
1
0.08
W
2
3
4
1.33
W
Fenrir
UmpaFumpa
Fenrir
1
3
2
0.67
L
Mercury
ZamasuRose
Mercury
1
3
4
1
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,524
Damage
39,268
60,466
Taken
58,344
37,987
Mitigated
32,977
19,921
Healing
28,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,809
920
0
10,225
14,198
11,786
0
5,812
8,386
0
56,685
W
Danzaburou
FlaxenOwl
Danzaburou
18,293
11,710
0
8,736
14,016
5,573
623
5,770
8,049
0
84,482
W
Cerberus
LionLegend55
Cerberus
3,960
205
0
2,518
9,837
9,343
0
3,202
6,635
18,357
0
L
Yemoja
Lockster
Yemoja
6,523
941
857
3,844
11,625
10,533
0
2,332
9,239
28,979
0
L
Anubis
6,559
118
0
7,059
12,263
6,604
829
6,047
5,846
67,049
0
L
Danzaburou
Psychclops
Danzaburou
3,636
1,462
0
1,206
9,157
2,577
1,125
495
8,654
0
38,010
W
8,495
460
0
686
7,640
2,169
0
3,743
3,897
76,685
0
W
Fenrir
UmpaFumpa
Fenrir
1,711
409
0
6,352
12,653
4,106
611
3,880
8,714
0
29,827
L
Mercury
ZamasuRose
Mercury
4,403
1,579
0
240
10,092
3,520
160
1,962
8,075
0
49,569
L
9,403
1,144
0
6,715
17,329
14,753
19
1,129
15,797
59,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,068
Gold Earned
45,179
476
Minions Killed
527
0
Camps Cleared
0
1,549,059
Distance Traveled
1,639,857
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,831
519
118
7
0
359,774
5
W
Danzaburou
10,685
629
160
9
0
288,869
3
W
Cerberus
8,258
486
19
1
0
319,607
2
L
Yemoja
7,934
467
48
3
0
264,928
5
L
Anubis
9,121
537
127
7
0
300,711
2
L
Danzaburou
7,085
417
74
4
0
251,042
1
W
Agni
10,004
588
158
9
0
334,122
5
W
Fenrir
7,401
435
72
4
0
337,485
1
L
Mercury
7,929
466
105
6
0
371,277
4
L
Geb
8,999
529
122
7
0
361,101
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role