Player Matchup

Ah Puch
Ah Puch
Bloshman77
Ah Puch
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,311 Elo+
Party 2
Hou Yi
Hou Yi
DSMPANIC
Hou Yi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,311 Elo+
Party 2
Erlang Shen
Erlang Shen
SubZero99235
Erlang Shen
Level 86
God Stats
3W - 0L
1,495 SR
Queue Stats
12W - 16L
1,311 Elo+
Party 2
Nu Wa
Nu Wa
Zombies4LLDay
Nu Wa
Level 133
God Stats
1W - 1L
1,595 SR
Queue Stats
9W - 14L
1,194 Elo+
Party 2
Thor
Thor
jaijeetbedi
Thor
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 2
Team Averages
Level 87
1,518 SR
1,326 Elo+

VS

Team Averages
Level 86
1,336 SR
1,418 Elo+
Nox
Nox
Mtownstud
Nox
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,444 Elo+
Solo
Vamana
Vamana
RippeRZer0
Vamana
Level 157
God Stats
1W - 2L
1,333 SR
Queue Stats
29W - 19L
1,439 Elo+
Party 1
Bacchus
Bacchus
YlemRIP
Bacchus
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 12L
1,374 Elo+
Party 1
Cu Chulainn
Cu Chulainn
malchelme
Cu Chulainn
Level 17
God Stats
1W - 1L
1,163 SR
Queue Stats
8W - 9L
1,417 Elo+
Party 1
Pele
Pele
murdererSoldier
Pele
Level 107
God Stats
0W - 2L
1,182 SR
Queue Stats
27W - 18L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bloshman77
Ah Puch
20
4 / 4 / 16
12,644
744
20,734
13,293
6,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
DSMPANIC
Hou Yi
19
5 / 4 / 6
12,060
709
8,193
10,710
5,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
SubZero99235
Erlang Shen
20
7 / 3 / 18
14,363
845
13,471
19,405
14,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

20
8 / 4 / 17
13,519
795
26,858
15,621
7,455
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 4 / 9
10,501
618
5,735
10,491
5,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 10
11,023
648
9,241
13,934
4,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
RippeRZer0
Vamana
18
4 / 8 / 11
10,810
636
15,608
21,953
13,259
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
YlemRIP
Bacchus
17
1 / 5 / 11
10,031
590
10,573
13,954
17,267
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
malchelme
Cu Chulainn
18
4 / 5 / 10
11,067
651
6,521
17,317
20,133
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
9 / 6 / 6
12,340
726
13,352
16,802
10,547
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
67
27
Kills
19
19
Deaths
28
66
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Bloshman77
Ah Puch
4
4
16
3
W
Hou Yi
DSMPANIC
Hou Yi
5
4
6
2
L
1
4
10
1.5
L
Vamana
RippeRZer0
Vamana
4
8
11
1.19
W
Erlang Shen
SubZero99235
Erlang Shen
7
3
18
5.33
L
Bacchus
YlemRIP
Bacchus
1
5
11
1.3
W
8
4
17
4.13
W
3
4
9
1.88
L
Cu Chulainn
malchelme
Cu Chulainn
4
5
10
1.8
L
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,991
Damage
55,295
69,520
Taken
83,960
39,557
Mitigated
65,760
28,487
Healing
26,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Bloshman77
Ah Puch
20,734
755
1,682
2,680
13,293
6,733
708
2,998
10,295
52,998
0
W
Hou Yi
DSMPANIC
Hou Yi
8,193
3,126
2,014
1,185
10,710
5,250
1,447
4,116
6,594
0
30,239
L
9,241
850
2,261
4,935
13,934
4,554
372
11,177
2,757
37,379
0
L
Vamana
RippeRZer0
Vamana
15,608
7,733
2,516
4,861
21,953
13,259
319
9,567
12,386
0
34,098
W
Erlang Shen
SubZero99235
Erlang Shen
13,471
6,249
2,542
6,449
19,405
14,880
1,629
5,802
13,603
0
23,162
L
Bacchus
YlemRIP
Bacchus
10,573
791
4,284
1,698
13,954
17,267
234
7,325
6,629
19,361
0
W
26,858
8,798
3,695
6,144
15,621
7,455
2,108
4,089
11,532
51,907
0
W
5,735
727
342
1,754
10,491
5,239
0
2,809
7,682
0
9,917
L
Cu Chulainn
malchelme
Cu Chulainn
6,521
1,754
806
1,396
17,317
20,133
148
9,119
8,198
0
18,494
L
13,352
1,562
341
3,754
16,802
10,547
871
10,404
6,398
0
39,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,087
Gold Earned
55,271
187
Minions Killed
204
0
Camps Cleared
0
1,488,923
Distance Traveled
1,444,740
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,644
744
75
4
0
272,924
0
W
Hou Yi
12,060
709
37
2
0
289,972
0
L
Nox
11,023
648
85
5
0
283,473
0
L
Vamana
10,810
636
27
2
0
294,976
0
W
Erlang Shen
14,363
845
24
1
0
322,662
0
L
Bacchus
10,031
590
24
1
0
322,895
0
W
Nu Wa
13,519
795
48
3
0
288,640
2
W
Thor
10,501
618
3
0
0
314,725
0
L
Cu Chulainn
11,067
651
23
1
0
280,848
0
L
Pele
12,340
726
45
3
0
262,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role