Player Matchup

Cupid
Cupid
Haelelti
Cupid
Level 31
God Stats
17W - 4L
1,873 SR
Queue Stats
107W - 111L
1,761 Elo+
Party 1
Nu Wa
Nu Wa
Natzy
Nu Wa
Level 129
God Stats
29W - 18L
1,639 SR
Queue Stats
108W - 110L
1,726 Elo+
Party 1
Ne Zha
Ne Zha
PeteyJay
Ne Zha
Level 144
God Stats
4W - 1L
1,846 SR
Queue Stats
115W - 122L
1,727 Elo+
Party 1
Sylvanus
Sylvanus
darkbeasley
Sylvanus
Level 146
God Stats
16W - 6L
1,846 SR
Queue Stats
110W - 113L
1,726 Elo+
Party 1
King Arthur
King Arthur
powerhungry66
King Arthur
Level 105
God Stats
28W - 15L
1,814 SR
Queue Stats
91W - 97L
1,753 Elo+
Party 1
Team Averages
Level 111
1,804 SR
1,739 Elo+

VS

Team Averages
Level 63
1,611 SR
1,593 Elo+
Mulan
Mulan
Jxystick
Mulan
Level 28
God Stats
1W - 3L
1,521 SR
Queue Stats
14W - 19L
1,528 Elo+
Party 2
Chang'e
Chang'e
Shake213
Chang'e
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 105L
1,519 Elo+
Party 2
Scylla
Scylla
Superstar31
Scylla
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
marshmelon52
Bellona
Level 89
God Stats
45W - 14L
1,789 SR
Queue Stats
423W - 367L
1,759 Elo+
Party 3
Chiron
Chiron
monkeycrisps
Chiron
Level 49
God Stats
1W - 2L
1,742 SR
Queue Stats
407W - 374L
1,658 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Haelelti
Cupid
20
10 / 5 / 12
17,270
523
19,370
22,764
10,352
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
Natzy
Nu Wa
20
6 / 7 / 16
18,007
546
47,480
17,925
7,637
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
PeteyJay
Ne Zha
20
8 / 9 / 14
18,966
575
17,220
30,516
22,850
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
darkbeasley
Sylvanus
20
7 / 8 / 20
15,914
482
16,539
32,808
46,443
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
powerhungry66
King Arthur
20
7 / 3 / 12
17,813
540
23,401
39,057
33,222
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Jxystick
Mulan
20
3 / 9 / 11
14,536
440
16,790
35,131
37,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
Shake213
Chang'e
20
3 / 11 / 15
13,953
423
13,326
33,914
25,741
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Scylla
20
6 / 7 / 9
16,021
485
19,069
21,751
6,994
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
marshmelon52
Bellona
20
17 / 5 / 9
19,656
596
34,870
39,486
37,258
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
20
3 / 7 / 6
15,280
463
17,526
25,164
8,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
82
38
Kills
32
32
Deaths
39
74
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cupid
Haelelti
Cupid
10
5
12
3.2
L
Mulan
Jxystick
Mulan
3
9
11
0.94
W
Nu Wa
Natzy
Nu Wa
6
7
16
2
W
Ne Zha
PeteyJay
Ne Zha
8
9
14
1.67
L
Chang'e
Shake213
Chang'e
3
11
15
0.95
L
Scylla
6
7
9
1.5
W
Sylvanus
darkbeasley
Sylvanus
7
8
20
2.13
L
Bellona
marshmelon52
Bellona
17
5
9
4.3
L
Chiron
3
7
6
0.86
W
King Arthur
powerhungry66
King Arthur
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,010
Damage
101,581
143,070
Taken
155,446
120,504
Mitigated
115,921
41,683
Healing
37,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Haelelti
Cupid
19,370
10,608
2,122
6,041
22,764
10,352
2,840
4,578
18,060
0
125,551
L
Mulan
Jxystick
Mulan
16,790
1,869
0
8,256
35,131
37,396
722
12,347
22,480
0
83,118
W
Nu Wa
Natzy
Nu Wa
47,480
6,521
0
868
17,925
7,637
2,963
6,208
11,487
161,057
0
W
Ne Zha
PeteyJay
Ne Zha
17,220
4,222
0
9,581
30,516
22,850
1,084
6,657
23,651
0
166,625
L
Chang'e
Shake213
Chang'e
13,326
1,726
7,808
9,931
33,914
25,741
0
13,904
19,540
77,677
0
L
Scylla
19,069
190
0
2,720
21,751
6,994
854
9,143
12,194
99,299
0
W
Sylvanus
darkbeasley
Sylvanus
16,539
5,342
4,068
6,765
32,808
46,443
832
8,268
24,228
59,043
653
L
Bellona
marshmelon52
Bellona
34,870
14,718
0
2,164
39,486
37,258
180
16,689
22,273
17,337
174,793
L
Chiron
17,526
3,182
2,008
4,422
25,164
8,532
2,055
10,621
14,169
0
123,155
W
King Arthur
powerhungry66
King Arthur
23,401
2,791
0
12,238
39,057
33,222
457
10,005
28,465
918
106,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,970
Gold Earned
79,446
795
Minions Killed
840
0
Camps Cleared
0
2,972,109
Distance Traveled
2,917,996
32
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
17,270
523
181
5
0
578,832
3
L
Mulan
14,536
440
124
4
0
567,557
3
W
Nu Wa
18,007
546
200
6
0
548,752
5
W
Ne Zha
18,966
575
214
6
0
635,264
7
L
Chang'e
13,953
423
93
3
0
532,972
10
L
Scylla
16,021
485
184
6
0
563,402
16
W
Sylvanus
15,914
482
40
1
0
521,932
7
L
Bellona
19,656
596
234
7
0
706,883
1
L
Chiron
15,280
463
205
6
0
547,182
5
W
King Arthur
17,813
540
160
5
0
687,329
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role