Player Matchup

Yemoja
Yemoja
Aidan_of_300
Yemoja
Level 7
God Stats
2W - 2L
1,288 SR
Queue Stats
32W - 70L
1,332 Elo+
Solo
Danzaburou
Danzaburou
Archsnow14
Danzaburou
Level 12
God Stats
0W - 1L
1,234 SR
Queue Stats
70W - 79L
1,320 Elo+
Party 1
He Bo
He Bo
Fasged
He Bo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 65L
1,385 Elo+
Party 1
Hercules
Hercules
ItsJustBlacky
Hercules
Level 29
God Stats
96W - 145L
1,310 SR
Queue Stats
474W - 702L
1,383 Elo+
Solo
Amaterasu
Amaterasu
WhitishAsian
Amaterasu
Level 8
God Stats
3W - 7L
1,311 SR
Queue Stats
6W - 10L
1,465 Elo+
Party 1
Team Averages
Level 32
1,329 SR
1,377 Elo+

VS

Team Averages
Level 23
1,554 SR
1,607 Elo+
Tsukuyomi
Tsukuyomi
Gorilla-Nuts85
Tsukuyomi
Level 8
God Stats
2W - 0L
1,733 SR
Queue Stats
10W - 15L
1,536 Elo+
Solo
Amaterasu
Amaterasu
SGB Afro
Amaterasu
Level 26
God Stats
2W - 0L
1,736 SR
Queue Stats
3W - 4L
1,759 Elo+
Solo
Sun Wukong
Sun Wukong
Sleeepy man5
Sun Wukong
Level 25
God Stats
1W - 1L
1,300 SR
Queue Stats
6W - 3L
1,615 Elo+
Party 2
Cernunnos
Cernunnos
jtallstar1999
Cernunnos
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
79W - 74L
1,681 Elo+
Party 2
Merlin
Merlin
mamutih
Merlin
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 12L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 7 / 4
9,166
399
6,146
23,709
16,600
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Danzaburou
Archsnow14
Danzaburou
15
0 / 14 / 3
9,502
413
4,895
22,267
9,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
Fasged
He Bo
20
16 / 2 / 1
14,285
621
26,101
17,500
9,017
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
ItsJustBlacky
Hercules
6
1 / 6 / 1
6,823
297
3,656
7,389
7,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
WhitishAsian
Amaterasu
13
1 / 12 / 4
8,686
378
6,751
20,932
9,940
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gorilla-Nuts85
Tsukuyomi
15
7 / 7 / 10
11,674
508
10,386
17,770
8,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
SGB Afro
Amaterasu
20
14 / 1 / 1
15,020
653
16,971
13,946
13,220
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Sleeepy man5
Sun Wukong
19
5 / 4 / 10
12,909
561
11,620
19,518
11,550
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
jtallstar1999
Cernunnos
20
11 / 3 / 9
14,310
622
19,536
17,440
11,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
mamutih
Merlin
17
4 / 4 / 4
11,717
509
9,862
11,433
4,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
75
18
Kills
41
41
Deaths
19
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
7
4
0.29
L
Danzaburou
Archsnow14
Danzaburou
0
14
3
0.11
L
He Bo
Fasged
He Bo
16
2
1
8.25
W
Tsukuyomi
Gorilla-Nuts85
Tsukuyomi
7
7
10
1.71
L
Hercules
ItsJustBlacky
Hercules
1
6
1
0.25
W
Amaterasu
SGB Afro
Amaterasu
14
1
1
14.5
W
Sun Wukong
Sleeepy man5
Sun Wukong
5
4
10
2.5
L
Amaterasu
WhitishAsian
Amaterasu
1
12
4
0.25
W
Cernunnos
jtallstar1999
Cernunnos
11
3
9
5.17
W
Merlin
mamutih
Merlin
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,549
Damage
68,375
91,797
Taken
80,107
52,178
Mitigated
49,574
20,960
Healing
14,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
6,146
1,423
560
4,659
23,709
16,600
292
8,426
15,208
35,165
0
L
Danzaburou
Archsnow14
Danzaburou
4,895
2,800
0
5,347
22,267
9,572
1,170
840
21,427
0
59,315
L
He Bo
Fasged
He Bo
26,101
1,459
284
8,019
17,500
9,017
0
897
16,515
114,649
0
W
Tsukuyomi
Gorilla-Nuts85
Tsukuyomi
10,386
2,894
390
2,884
17,770
8,905
338
8,179
9,413
86
42,940
L
Hercules
ItsJustBlacky
Hercules
3,656
1,396
0
1,257
7,389
7,049
0
244
7,099
0
11,840
W
Amaterasu
SGB Afro
Amaterasu
16,971
10,456
0
4,612
13,946
13,220
4,509
3,498
10,425
0
83,382
W
Sun Wukong
Sleeepy man5
Sun Wukong
11,620
4,721
0
3,654
19,518
11,550
3,506
6,442
13,001
0
93,844
L
Amaterasu
WhitishAsian
Amaterasu
6,751
2,525
0
834
20,932
9,940
0
647
19,953
0
20,010
W
Cernunnos
jtallstar1999
Cernunnos
19,536
13,076
0
503
17,440
11,498
4,757
5,212
12,140
8,115
94,961
W
Merlin
mamutih
Merlin
9,862
661
0
2,040
11,433
4,401
2,842
8,916
2,517
46,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,462
Gold Earned
65,630
376
Minions Killed
524
0
Camps Cleared
0
1,669,100
Distance Traveled
1,965,598
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,166
399
40
2
0
322,262
0
L
Danzaburou
9,502
413
95
4
0
307,596
0
L
He Bo
14,285
621
204
9
0
413,183
1
W
Tsukuyomi
11,674
508
50
2
0
408,142
5
L
Hercules
6,823
297
13
1
0
199,747
0
W
Amaterasu
15,020
653
134
6
0
423,779
0
W
Sun Wukong
12,909
561
134
6
0
426,661
0
L
Amaterasu
8,686
378
24
1
0
426,312
3
W
Cernunnos
14,310
622
126
5
0
364,900
1
W
Merlin
11,717
509
80
3
0
342,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role