Player Matchup

Ymir
Ymir
ADVANCEDemi9
Ymir
Level 67
God Stats
7W - 13L
1,248 SR
Queue Stats
365W - 369L
1,426 Elo+
Party 2
Fenrir
Fenrir
YT_3raM_Fake
Fenrir
Level 41
God Stats
13W - 14L
1,500 SR
Queue Stats
543W - 524L
1,396 Elo+
Party 2
Bellona
Bellona
angiefireflies
Bellona
Level 21
God Stats
82W - 88L
1,478 SR
Queue Stats
396W - 475L
1,445 Elo+
Party 1
Ah Puch
Ah Puch
chuyneko
Ah Puch
Level 104
God Stats
9W - 11L
1,174 SR
Queue Stats
493W - 513L
1,461 Elo+
Party 1
Danzaburou
Danzaburou
shadow113259
Danzaburou
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 116L
1,480 Elo+
Party 2
Team Averages
Level 55
1,380 SR
1,442 Elo+

VS

Team Averages
Level 61
1,629 SR
1,424 Elo+
Heimdallr
Heimdallr
GDC443
Heimdallr
Level 16
God Stats
1W - 6L
1,363 SR
Queue Stats
3W - 7L
1,036 Elo+
Party 4
Tyr
Tyr
SpartanTW
Tyr
Level 65
God Stats
3W - 3L
1,461 SR
Queue Stats
266W - 255L
1,719 Elo+
Party 4
Baron Samedi
Baron Samedi
T-Runks2000
Baron Samedi
Level 29
God Stats
350W - 293L
1,761 SR
Queue Stats
1,134W - 1,140L
1,440 Elo+
Party 3
Athena
Athena
egg element
Athena
Level 68
God Stats
8W - 4L
1,639 SR
Queue Stats
233W - 202L
1,510 Elo+
Party 4
Danzaburou
Danzaburou
killerQ242
Danzaburou
Level 126
God Stats
182W - 117L
1,920 SR
Queue Stats
1,177W - 1,209L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 11
9,339
584
11,235
12,063
11,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
14
3 / 1 / 2
8,062
504
6,754
11,039
7,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 0 / 1
8,285
518
4,324
8,758
8,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Puch
chuyneko
Ah Puch
14
2 / 1 / 2
8,439
527
7,617
8,392
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
shadow113259
Danzaburou
15
11 / 1 / 6
9,981
624
8,569
6,354
3,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GDC443
Heimdallr
13
0 / 2 / 1
7,517
470
4,313
8,789
3,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 1
6,848
428
4,215
12,969
5,517
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
T-Runks2000
Baron Samedi
11
1 / 8 / 1
6,803
425
5,400
9,188
5,037
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
16
0 / 0 / 1
8,661
541
4,184
8,160
8,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
killerQ242
Danzaburou
11
2 / 10 / 0
7,467
467
5,705
15,184
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
25
Kills
3
4
Deaths
25
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
1
11
13.5
L
Heimdallr
GDC443
Heimdallr
0
2
1
0.25
L
0
5
1
0.1
L
Baron Samedi
T-Runks2000
Baron Samedi
1
8
1
0.19
W
Fenrir
3
1
2
4
W
1
0
1
1.5
W
Ah Puch
chuyneko
Ah Puch
2
1
2
3
L
Athena
0
0
1
0.5
L
Danzaburou
killerQ242
Danzaburou
2
10
0
0.2
W
Danzaburou
shadow113259
Danzaburou
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,499
Damage
23,817
46,606
Taken
54,290
33,687
Mitigated
27,120
14,972
Healing
12,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,235
2,780
0
2,543
12,063
11,174
0
1,993
10,070
40,050
0
L
Heimdallr
GDC443
Heimdallr
4,313
1,856
0
1,162
8,789
3,570
1,203
5,026
3,763
0
41,868
L
4,215
625
0
2,707
12,969
5,517
0
2,733
10,236
0
41,679
L
Baron Samedi
T-Runks2000
Baron Samedi
5,400
766
523
1,717
9,188
5,037
60
4,932
4,256
22,217
0
W
Fenrir
6,754
1,562
0
3,654
11,039
7,757
45
1,065
9,930
5,575
48,090
W
4,324
650
438
3,378
8,758
8,126
0
2,980
5,382
2,910
39,485
W
Ah Puch
chuyneko
Ah Puch
7,617
781
366
1,298
8,392
2,988
366
941
7,451
61,128
0
L
Athena
4,184
1,001
0
2,724
8,160
8,709
0
164
7,996
47,060
0
L
Danzaburou
killerQ242
Danzaburou
5,705
3,356
226
3,204
15,184
4,287
986
6,708
8,476
0
35,887
W
Danzaburou
shadow113259
Danzaburou
8,569
2,704
409
2,886
6,354
3,642
828
2,165
4,189
4,295
45,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,106
Gold Earned
37,296
408
Minions Killed
368
0
Camps Cleared
0
1,635,899
Distance Traveled
1,391,407
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,339
584
50
3
0
315,907
2
L
Heimdallr
7,517
470
77
5
0
285,436
0
L
Tyr
6,848
428
73
5
0
327,718
3
L
Baron Samedi
6,803
425
37
2
0
245,141
2
W
Fenrir
8,062
504
83
5
0
390,110
2
W
Bellona
8,285
518
93
6
0
343,009
4
W
Ah Puch
8,439
527
99
6
0
287,338
4
L
Athena
8,661
541
122
8
0
308,868
3
L
Danzaburou
7,467
467
59
4
0
224,244
1
W
Danzaburou
9,981
624
83
5
0
299,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role