Player Matchup

Hera
Hera
NgBingo
Hera
Level 133
God Stats
8W - 7L
1,500 SR
Queue Stats
136W - 132L
1,566 Elo+
Party 1
Sylvanus
Sylvanus
The Assassino20
Sylvanus
Level 154
God Stats
3W - 4L
1,500 SR
Queue Stats
183W - 160L
1,751 Elo+
Party 1
Mercury
Mercury
Word of Succ
Mercury
Level 144
God Stats
4W - 2L
1,500 SR
Queue Stats
291W - 281L
1,599 Elo+
Party 1
Team Averages
Level 144
1,500 SR
1,639 Elo+

VS

Team Averages
Level 133
1,500 SR
1,606 Elo+
Scylla
Scylla
CashKatt
Scylla
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,642 Elo+
Party 2
Achilles
Achilles
Jobbadahutt
Achilles
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
209W - 242L
1,532 Elo+
Solo
Hou Yi
Hou Yi
ants02
Hou Yi
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
NgBingo
Hera
20
9 / 2 / 8
16,447
685
23,878
13,018
4,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
20
5 / 3 / 10
15,404
642
23,076
28,617
14,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Word of Succ
Mercury
16
4 / 2 / 6
14,503
604
7,985
13,826
9,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CashKatt
Scylla
15
0 / 11 / 2
12,679
528
5,504
14,805
5,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Jobbadahutt
Achilles
18
3 / 2 / 2
14,313
596
14,677
28,995
31,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
ants02
Hou Yi
19
4 / 5 / 2
15,885
662
20,583
25,549
9,755
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
18
Kills
7
7
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
CashKatt
Scylla
0
11
2
0.09
L
Achilles
Jobbadahutt
Achilles
3
2
2
2
W
Hera
NgBingo
Hera
9
2
8
6.5
W
Sylvanus
5
3
10
3.33
W
Mercury
Word of Succ
Mercury
4
2
6
3.5
L
Hou Yi
ants02
Hou Yi
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,939
Damage
40,764
55,461
Taken
69,349
28,256
Mitigated
47,332
28,177
Healing
19,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CashKatt
Scylla
5,504
401
0
809
14,805
5,613
22
9,959
4,846
40,107
0
L
Achilles
Jobbadahutt
Achilles
14,677
3,356
0
10,364
28,995
31,964
725
19,055
9,940
0
68,632
W
Hera
NgBingo
Hera
23,878
7,839
507
5,372
13,018
4,672
1,499
1,795
11,223
118,750
0
W
Sylvanus
23,076
6,288
4,390
16,748
28,617
14,375
1,105
2,933
25,684
72,635
0
W
Mercury
Word of Succ
Mercury
7,985
3,304
0
1,160
13,826
9,209
1,573
1,163
12,663
6,301
70,791
L
Hou Yi
ants02
Hou Yi
20,583
10,233
0
8,811
25,549
9,755
1,017
18,823
6,726
0
129,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,354
Gold Earned
42,877
306
Minions Killed
294
0
Camps Cleared
0
1,339,289
Distance Traveled
1,228,700
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,679
528
66
3
0
351,446
5
L
Achilles
14,313
596
68
3
0
500,812
7
W
Hera
16,447
685
154
6
0
444,578
4
W
Sylvanus
15,404
642
83
3
0
366,237
2
W
Mercury
14,503
604
69
3
0
528,474
1
L
Hou Yi
15,885
662
160
7
0
376,442
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role